Difference between revisions of "Defense"
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{| align="right" valign="top" | {| align="right" valign="top" | ||
|{{Infobox Game | |{{Infobox Game | ||
− | |Image = [[Image: | + | |Image = [[Image:Defense_Cassette_Cover.jpg|center|200px]] |
|Gamenumber = | |Gamenumber = | ||
− | |Company = Colorful Software | + | |Company = [[Colorful Software]] |
|Developer = | |Developer = | ||
|Publisher = [[Microdeal]] | |Publisher = [[Microdeal]] | ||
|Musician = | |Musician = | ||
− | |Release = [[:Category: | + | |Release = [[:Category:Game_1982|1982]] |
|Platform = [[Dragon 32]] or [[Dragon 64]] | |Platform = [[Dragon 32]] or [[Dragon 64]] | ||
|Genre = Arcade | |Genre = Arcade | ||
Line 26: | Line 26: | ||
== Screenshots == | == Screenshots == | ||
+ | [[File:Defense_00_Title.png|300px]] | ||
[[File:Defense_01_Incoming_missiles.png|300px|Incoming missiles]] | [[File:Defense_01_Incoming_missiles.png|300px|Incoming missiles]] | ||
[[File:Defense_02_Last_outpost_in_danger.png|300px|Incoming missiles threatens the last remaining outpost]] | [[File:Defense_02_Last_outpost_in_danger.png|300px|Incoming missiles threatens the last remaining outpost]] | ||
[[File:Defense_03_Flip_mines.png|300px|Flip mines represents a new threat from level 4]] | [[File:Defense_03_Flip_mines.png|300px|Flip mines represents a new threat from level 4]] | ||
− | [[Category:Games]] [[Category:Game_Online]] [[Category: | + | == Packaging == |
+ | |||
+ | [[File:Defense_Inlay.jpg|300px]]<br> | ||
+ | [[File:Defense_Tape.jpg|300px]] | ||
+ | |||
+ | == Download == | ||
+ | * [http://archive.worldofdragon.org/archive/index.php?dir=Tapes/Dragon/cas/&file=Defense%20%281982%29%28Microdeal%29%5B%21%5D.zip Defense] (zipped .CAS file) | ||
+ | |||
+ | [[Category:Games]] [[Category:Game_Online]] [[Category:Game_1982]] [[Category:Arcade]] |
Latest revision as of 14:16, 7 April 2016
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This is a remake of the classic arcade game Missile Command. Your goal is to protect a number of outposts from total destruction by inbound missiles, mines and bombs. You can fire your gun anywhere in the sky to create explosions in the path of the missiles to destroy them before they hit their target. As the game progresses, the inbound missiles move faster and other dangers make their appearance. Your have a limited supply of ammunition, so you may have to choose to target only those missiles that represent a threat to your remaining outposts.
At the end of each attack wave, you are awarded bonus points for remaining outposts and unspent ammo. An extra outpost is awarded when you pass 10000 points.
This game needs an analogue joystick.
Screenshots
Packaging
Download
- Defense (zipped .CAS file)