https://worldofdragon.org/api.php?action=feedcontributions&user=Tjewell&feedformat=atomThe Dragon Archive - User contributions [en]2024-03-28T09:41:46ZUser contributionsMediaWiki 1.31.15https://worldofdragon.org/index.php?title=Serial_Numbers&diff=9930Serial Numbers2023-12-15T22:47:24Z<p>Tjewell: </p>
<hr />
<div>== Dragon 32 Serial Numbers (White Label) ==<br />
{| class="wikitable"<br />
|-<br />
! Serial Number !! Model !! Factory<br />
|-<br />
| 000202 DG || Dragon 32 || Swansea<br />
|-<br />
| 000249 DG || Dragon 32 || Swansea<br />
|-<br />
| 000349 DG || Dragon 32 || Swansea<br />
|-<br />
| 000388 DG || Dragon 32 || Swansea<br />
|-<br />
| 000610 DG || Dragon 32 || Swansea<br />
|-<br />
| 000943 DG || Dragon 32 || Swansea<br />
|-<br />
| 001331 DG || Dragon 32 || Swansea<br />
|-<br />
| 001424 DG || Dragon 32 || Swansea<br />
|-<br />
| 001510 DG || Dragon 32 || Swansea<br />
|-<br />
| 001776 DG || Dragon 32 || Swansea<br />
|-<br />
| 002464 DG || Dragon 32 || Swansea<br />
|-<br />
| 003300 DG || Dragon 32 || Swansea<br />
|-<br />
| 004524 DG || Dragon 32 || Swansea<br />
|-<br />
| 004553 DG || Dragon 32 || Swansea<br />
|-<br />
| 005464 DG || Dragon 32 || Swansea<br />
|-<br />
| 007632 DG || Dragon 32 || Swansea<br />
|-<br />
| 013110 DG || Dragon 32 || Swansea<br />
|-<br />
| 018343 DG || Dragon 32 || Swansea<br />
|-<br />
| 019405 DG || Dragon 32 || Swansea<br />
|-<br />
| 021235 DG || Dragon 32 || Swansea<br />
|-<br />
| 024397 DG || Dragon 32 || Swansea<br />
|-<br />
| 029156 DG || Dragon 32 || Swansea<br />
|-<br />
| 033793 DG || Dragon 32 || Swansea<br />
|-<br />
| 034062 DG || Dragon 32 || Swansea<br />
|-<br />
| 035488 DG || Dragon 32 || Swansea<br />
|-<br />
| 035688 DG || Dragon 32 || Swansea<br />
|-<br />
| 035722 DG || Dragon 32 || Swansea<br />
|-<br />
| 047598 DG || Dragon 32 || Swansea<br />
|-<br />
| 051466 DG || Dragon 32 || Swansea<br />
|-<br />
| 051493 DG || Dragon 32 || Swansea<br />
|-<br />
| 052194 DG || Dragon 32 || Swansea<br />
|-<br />
| 052845 DG || Dragon 32 || Swansea<br />
|-<br />
| 053007 DG || Dragon 32 || Swansea<br />
|-<br />
| 057333 DG || Dragon 32 || Swansea<br />
|-<br />
| 057402 DG || Dragon 32 || Swansea<br />
|-<br />
| 059553 DG || Dragon 32 || Swansea<br />
|-<br />
| 064870 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 080799 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 082406 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 085842 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 094662 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 103566 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 107235 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 107656 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 109635 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 112306 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 112463 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 118291 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 133913 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 145126 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 154942 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 155244 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 155938 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 158756 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 166689 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 208013 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 209509 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 209167 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 210479 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 219199 DG || Dragon 32 (Secam) || Port Talbot<br />
|-<br />
| 212734 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 237196 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 237766 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 243249 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 246870 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 247566 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 249677 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 249678 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 251378 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 253680 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 254481 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 255254 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 258711 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 294353 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 294992 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 296432 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 318363 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 350581 DG || Dragon 32 || Port Talbot<br />
|}<br />
<br />
== Dragon 32 (EUROHARD) Serial Numbers (Yellow or White Label) ==<br />
{| class="wikitable"<br />
|-<br />
! Serial Number !! Model !! Factory<br />
|-<br />
| 008713 EC || Dragon 32 || Caceres<br />
|-<br />
| 012157 EC || Dragon 32 || Caceres<br />
|}<br />
<br />
== Dragon 64 Serial Numbers (Yellow Label) ==<br />
{| class="wikitable"<br />
|-<br />
! Serial Number !! Model !! Factory<br />
|-<br />
| 000078 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 001215 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 002081 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 003627 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 004524 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 004860 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 004948 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 005572 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 007682 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 008963 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 010899 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 010931 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 011781 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 012284 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 012512 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 012556 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 012752 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 013264 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 015707 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 016566 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 016950 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 019151 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 019189 LT || Dragon 64 || Port Talbot<br />
|}<br />
<br />
== Dragon 64 Serial Numbers (White Label) ==<br />
{| class="wikitable"<br />
|-<br />
! Serial Number !! Model !! Factory<br />
|-<br />
| 20989 DH || Dragon 64 || Port Talbot<br />
|-<br />
| 20117 DH || Dragon 64 || Port Talbot<br />
|-<br />
| 21142 DH || Dragon 64 || Port Talbot<br />
|}<br />
<br />
== Dragon 64 (EUROHARD) Serial Numbers (Red Label) ==<br />
{| class="wikitable" <br />
|-<br />
! Serial Number !! Model !! Factory<br />
|-<br />
| 003211 EC || Dragon 64 || Caceres<br />
|-<br />
| 004900 EC || Dragon 64 || Caceres<br />
|-<br />
| 005216 || Dragon 64 || Caceres<br />
|-<br />
| 008778 || Dragon 64 || Caceres<br />
|-<br />
| 009403 || Dragon 64 || Caceres<br />
|}<br />
<br />
== Dragon 200 (EUROHARD) Serial Numbers (Blue Label) ==<br />
{| class="wikitable" <br />
|-<br />
! Serial Number !! Model !! Factory<br />
|-<br />
| 001929 EC || Dragon 200 || Caceres<br />
|-<br />
| 002245 EC || Dragon 200 || Caceres<br />
|-<br />
| 002653 EC || Dragon 200 || Caceres<br />
|-<br />
| 003597 EC || Dragon 200 || Caceres<br />
|}<br />
<br />
== Dragon TANO Serial Numbers ==<br />
{| class="wikitable"<br />
|-<br />
! Serial Number !! Model !! Factory<br />
|-<br />
| 002097 || Dragon Tano || New Orleans<br />
|-<br />
| 002912 || Dragon Tano || New Orleans<br />
|-<br />
| 004521 || Dragon Tano || New Orleans<br />
|-<br />
| 004672 || Dragon Tano || New Orleans<br />
|-<br />
| 005527 || Dragon Tano || New Orleans<br />
|-<br />
| 005529 || Dragon Tano || New Orleans<br />
|}<br />
<br />
== Dragon MSX Serial Numbers ==<br />
{| class="wikitable"<br />
|-<br />
! Serial Number !! Model !! Factory<br />
|-<br />
| RH 000037 || Dragon MSX || Hong Kong<br />
|}</div>Tjewellhttps://worldofdragon.org/index.php?title=Serial_Numbers&diff=9902Serial Numbers2023-09-14T16:52:35Z<p>Tjewell: </p>
<hr />
<div>== Dragon 32 Serial Numbers (White Label) ==<br />
{| class="wikitable"<br />
|-<br />
! Serial Number !! Model !! Factory<br />
|-<br />
| 000202 DG || Dragon 32 || Swansea<br />
|-<br />
| 000349 DG || Dragon 32 || Swansea<br />
|-<br />
| 000610 DG || Dragon 32 || Swansea<br />
|-<br />
| 000943 DG || Dragon 32 || Swansea<br />
|-<br />
| 001424 DG || Dragon 32 || Swansea<br />
|-<br />
| 001510 DG || Dragon 32 || Swansea<br />
|-<br />
| 001776 DG || Dragon 32 || Swansea<br />
|-<br />
| 002464 DG || Dragon 32 || Swansea<br />
|-<br />
| 003300 DG || Dragon 32 || Swansea<br />
|-<br />
| 004524 DG || Dragon 32 || Swansea<br />
|-<br />
| 004553 DG || Dragon 32 || Swansea<br />
|-<br />
| 005464 DG || Dragon 32 || Swansea<br />
|-<br />
| 007632 DG || Dragon 32 || Swansea<br />
|-<br />
| 013110 DG || Dragon 32 || Swansea<br />
|-<br />
| 018343 DG || Dragon 32 || Swansea<br />
|-<br />
| 019405 DG || Dragon 32 || Swansea<br />
|-<br />
| 021235 DG || Dragon 32 || Swansea<br />
|-<br />
| 012157 EC || Dragon 32 || Caceres<br />
|-<br />
| 024397 DG || Dragon 32 || Swansea<br />
|-<br />
| 029156 DG || Dragon 32 || Swansea<br />
|-<br />
| 033793 DG || Dragon 32 || Swansea<br />
|-<br />
| 034062 DG || Dragon 32 || Swansea<br />
|-<br />
| 035488 DG || Dragon 32 || Swansea<br />
|-<br />
| 035688 DG || Dragon 32 || Swansea<br />
|-<br />
| 035722 DG || Dragon 32 || Swansea<br />
|-<br />
| 047598 DG || Dragon 32 || Swansea<br />
|-<br />
| 051466 DG || Dragon 32 || Swansea<br />
|-<br />
| 051493 DG || Dragon 32 || Swansea<br />
|-<br />
| 052194 DG || Dragon 32 || Swansea<br />
|-<br />
| 052845 DG || Dragon 32 || Swansea<br />
|-<br />
| 053007 DG || Dragon 32 || Swansea<br />
|-<br />
| 057333 DG || Dragon 32 || Swansea<br />
|-<br />
| 057402 DG || Dragon 32 || Swansea<br />
|-<br />
| 059553 DG || Dragon 32 || Swansea<br />
|-<br />
| 064870 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 080799 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 082406 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 085842 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 094662 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 103566 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 107235 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 107656 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 109635 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 112306 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 112463 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 118291 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 133913 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 154942 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 155244 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 155938 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 158756 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 166689 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 208013 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 209509 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 210479 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 212734 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 237196 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 237766 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 243249 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 246870 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 247566 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 249677 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 249678 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 251378 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 253680 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 254481 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 255254 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 258711 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 294353 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 294992 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 296432 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 318363 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 350581 DG || Dragon 32 || Port Talbot<br />
|}<br />
<br />
== Dragon 64 Serial Numbers (Yellow Label) ==<br />
{| class="wikitable"<br />
|-<br />
! Serial Number !! Model !! Factory<br />
|-<br />
| 000078 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 001215 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 002081 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 004524 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 004860 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 004948 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 005572 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 007682 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 008963 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 010899 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 010931 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 011781 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 012284 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 012512 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 012556 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 012752 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 013264 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 015707 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 016566 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 016950 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 019151 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 019189 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 21142 DH || Dragon 64 || Port Talbot<br />
|}<br />
<br />
== Dragon 64 (EUROHARD) Serial Numbers (Red Label) ==<br />
{| class="wikitable" <br />
|-<br />
! Serial Number !! Model !! Factory<br />
|-<br />
| 004900 EC || Dragon 64 || Caceres<br />
|-<br />
| 005216 || Dragon 64 || Caceres<br />
|-<br />
| 008778 || Dragon 64 || Caceres<br />
|-<br />
| 009403 || Dragon 64 || Caceres<br />
|}<br />
<br />
== Dragon 200 (EUROHARD) Serial Numbers (Blue Label) ==<br />
{| class="wikitable" <br />
|-<br />
! Serial Number !! Model !! Factory<br />
|-<br />
| 002245 EC || Dragon 200 || Caceres<br />
|-<br />
| 002653 EC || Dragon 200 || Caceres<br />
|-<br />
| 003597 EC || Dragon 200 || Caceres<br />
|}<br />
<br />
== Dragon TANO Serial Numbers ==<br />
{| class="wikitable"<br />
|-<br />
! Serial Number !! Model !! Factory<br />
|-<br />
| 002097 || Dragon Tano || New Orleans<br />
|-<br />
| 002912 || Dragon Tano || New Orleans<br />
|-<br />
| 004521 || Dragon Tano || New Orleans<br />
|-<br />
| 004672 || Dragon Tano || New Orleans<br />
|-<br />
| 005529 || Dragon Tano || New Orleans<br />
|}<br />
<br />
== Dragon MSX Serial Numbers ==<br />
{| class="wikitable"<br />
|-<br />
! Serial Number !! Model !! Factory<br />
|-<br />
| RH 000037 || Dragon MSX || Hong Kong<br />
|}</div>Tjewellhttps://worldofdragon.org/index.php?title=Serial_Numbers&diff=9890Serial Numbers2023-08-06T18:27:16Z<p>Tjewell: </p>
<hr />
<div>{| class="wikitable"<br />
|+ Dragon 32 Serial Numbers (White Label)<br />
|-<br />
! Serial Number !! Model !! Factory<br />
|-<br />
| 000349 DG || Dragon 32 || Swansea<br />
|-<br />
| 000610 DG || Dragon 32 || Swansea<br />
|-<br />
| 000943 DG || Dragon 32 || Swansea<br />
|-<br />
| 001424 DG || Dragon 32 || Swansea<br />
|-<br />
| 001510 DG || Dragon 32 || Swansea<br />
|-<br />
| 001776 DG || Dragon 32 || Swansea<br />
|-<br />
| 002464 DG || Dragon 32 || Swansea<br />
|-<br />
| 003300 DG || Dragon 32 || Swansea<br />
|-<br />
| 004524 DG || Dragon 32 || Swansea<br />
|-<br />
| 005464 DG || Dragon 32 || Swansea<br />
|-<br />
| 007632 DG || Dragon 32 || Swansea<br />
|-<br />
| 018343 DG || Dragon 32 || Swansea<br />
|-<br />
| 019405 DG || Dragon 32 || Swansea<br />
|-<br />
| 021235 DG || Dragon 32 || Swansea<br />
|-<br />
| 024397 DG || Dragon 32 || Swansea<br />
|-<br />
| 029156 DG || Dragon 32 || Swansea<br />
|-<br />
| 033793 DG || Dragon 32 || Swansea<br />
|-<br />
| 034062 DG || Dragon 32 || Swansea<br />
|-<br />
| 035488 DG || Dragon 32 || Swansea<br />
|-<br />
| 035688 DG || Dragon 32 || Swansea<br />
|-<br />
| 035722 DG || Dragon 32 || Swansea<br />
|-<br />
| 047598 DG || Dragon 32 || Swansea<br />
|-<br />
| 051493 DG || Dragon 32 || Swansea<br />
|-<br />
| 052194 DG || Dragon 32 || Swansea<br />
|-<br />
| 052845 DG || Dragon 32 || Swansea<br />
|-<br />
| 053007 DG || Dragon 32 || Swansea<br />
|-<br />
| 057333 DG || Dragon 32 || Swansea<br />
|-<br />
| 057402 DG || Dragon 32 || Swansea<br />
|-<br />
| 059553 DG || Dragon 32 || Swansea<br />
|-<br />
| 064870 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 080799 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 094662 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 103566 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 107235 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 107656 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 109635 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 112306 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 118291 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 133913 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 155938 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 158756 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 166689 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 208013 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 209509 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 210479 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 212734 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 237196 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 237766 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 243249 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 246870 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 247566 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 249677 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 249678 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 251378 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 253680 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 254481 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 255254 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 258711 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 294353 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 318363 DG || Dragon 32 || Port Talbot<br />
|-<br />
| 350581 DG || Dragon 32 || Port Talbot<br />
|}<br />
<br />
<br />
{| class="wikitable"<br />
|+ Dragon 64 Serial Numbers (Yellow Label)<br />
|-<br />
! Serial Number !! Model !! Factory<br />
|-<br />
| 000078 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 001215 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 002081 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 004524 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 004860 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 004948 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 005572 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 007682 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 010899 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 010931 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 011781 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 012284 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 012512 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 012556 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 012752 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 013264 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 015707 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 016566 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 016950 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 019151 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 019189 LT || Dragon 64 || Port Talbot<br />
|-<br />
| 21142 DH || Dragon 64 || Port Talbot<br />
|}<br />
<br />
<br />
{| class="wikitable" <br />
|+ Dragon 64 (EUROHARD) Serial Numbers (Red Label)<br />
|-<br />
! Serial Number !! Model !! Factory<br />
|-<br />
| 004900 EC || Dragon 64 || Caceres<br />
|-<br />
| 005216 || Dragon 64 || Caceres<br />
|-<br />
| 008778 || Dragon 64 || Caceres<br />
|-<br />
| 009403 || Dragon 64 || Caceres<br />
|-<br />
| 012157 EC || Dragon 64 || Caceres<br />
|}<br />
<br />
<br />
{| class="wikitable" <br />
|+ Dragon 200 (EUROHARD) Serial Numbers (Blue Label)<br />
|-<br />
! Serial Number !! Model !! Factory<br />
|-<br />
| 002245 EC || Dragon 200 || Caceres<br />
|-<br />
| 002653 EC || Dragon 200 || Caceres<br />
|-<br />
| 003597 EC || Dragon 200 || Caceres<br />
|}<br />
<br />
<br />
{| class="wikitable"<br />
|+ Dragon TANO Serial Numbers<br />
|-<br />
! Serial Number !! Model !! Factory<br />
|-<br />
| 002097 || Dragon 64 || New Orleans<br />
|-<br />
| 002912 || Dragon 64 || New Orleans<br />
|-<br />
| 004521 || Dragon 64 || New Orleans<br />
|-<br />
| 005529 || Dragon 64 || New Orleans<br />
|}</div>Tjewellhttps://worldofdragon.org/index.php?title=Motherboard_Pictures&diff=9859Motherboard Pictures2023-05-01T16:53:36Z<p>Tjewell: </p>
<hr />
<div>Pictures of Dragon Motherboards to help with identification.<br />
<br />
== Pippin ==<br />
<br />
[[File:Pippin_PCB_Top.jpg|400px]][[File:Pippin_PCB_Bottom.jpg|404px]]<br />
<br />
== Dragon 32 - Mark I ==<br />
<br />
SA/OKI boards appear from the schematic to be virtually identical and may be populated with either 8 half good 64K chips mounted directly on the motherboard, or 16 x 16K chips, 6 of them on the motherboard and the remaining 10 on a patch board. This board seems to be the production version of the Pippin prototype, and was originally designed to be either a 16K board or a 64K board. The jumpers fitted just below the power connector at the top of the board are for routing the various voltages and control signals to the RAM chips depending on which sort are fitted.<br />
<br />
'''16 x 16K board :'''<br />
<br />
Always labelled (c) Dragon Data Ltd:<br />
<br />
[[File:Dragon32_PCB_Top_(PC10087_Issue2).jpg|410px]][[File:Dragon32_PCB_Bottom_(PC10087_Issue2).jpg|400px]]<br><br />
<br />
or (c) Dragon Data Services Ltd, Issue 2:<br><br />
[[File:Dragon32_PCB_Top_(PC10087_Issue2_Dragon_Data_Services_Ltd).jpg|400px]][[File:Dragon32_PCB_Bottom_(PC10087_Issue2_Dragon_Data_Services_Ltd).jpg|400px]]<br><br />
Here is [[Media:SA_16x16K.png|another picture]].<br />
<br />
'''8 x 64K board :<br />
<br />
Always labelled (c) Dragon Data Ltd, Issue 2'''<br />
<br />
[[File:Dragon32_OKI_8x64_Issue_2_PCB_Top_3250x2048.jpg|400px]][[File:Dragon32_OKI_8x64_Issue_2_PCB_Bottom_3250x2048.jpg|400px]]<br><br />
Here is [[Media:SA_8x64K.png|another picture]].<br />
<br />
One of the rarer boards was the Siemens board which was fitted with 8 x HYB4232, though in the example that I have for some strange reason these are double stacked, which suggests that they are like the 64K chips on the original board half good chips.<br />
<br />
'''16 x 16K Siemens board :<br />
<br />
Always labelled (c) Dragon Data Ltd, Issue 2'''<br />
<br />
[[File:siemens.png|400px]]<br />
<br />
[[File:D32_MB_Siemens.JPG|400px]]<br />
<br />
== Dragon 32 - Mark II ==<br />
<br />
The most common variant of the Dragon 32 board is the MK II board, this board had 16 x 16K chips but had been re-designed to have all of the 16K chips on the main board.<br />
Always labelled DRAGON DATA LTD CPU UK 32K MKII with either Issue 5 or Issue 6<br />
<br />
'''16 x 16K MKII board (PC10087 Issue 5, 258x178mm) :'''<br><br />
Please notice the two extra resistors to the left of the MC6847 VDG that does not appear on the [[Media:CPU_UK_MKII.png|old picture]].<br />
<br />
[[File:Dragon32_PCB_Top_(PC10087_Issue5).jpg|419px]][[File:Dragon32_PCB_Bottom_(PC10087_Issue5).jpg|404px]]<br />
<br />
'''16 x 16K MKII board (PC10087 Issue 5, 258x178mm) :'''<br><br />
Alternative version of the Issue 5 board with different factory markings<br />
<br />
[[File:Dragon32_PCB_Top_(PC10087_Issue5_Alt).jpg|400px]][[File:Dragon32_PCB_Bottom_(PC10087_Issue5_Alt).jpg|400px]]<br />
<br />
'''16 x 16K MKII board (PC10087 Issue 5 P/N 48127, 258x178mm) :'''<br />
<br />
[[File:Dragon_Data_LTD_CPU_UK_32K_MKII_PC10087_Issue_5_PN48127_PCB_Top.jpg|400px]][[File:Dragon_Data_LTD_CPU_UK_32K_MKII_PC10087_Issue_5_PN48127_PCB_Bottom.jpg|398px]]<br />
<br />
'''16 x 16K MKII board (PC10087 Issue 5A, 254x174mm) :'''<br><br />
Shown below, an Issue 5A board, upgraded to 64KB ram.<br />
<br />
[[File:Dragon32_Mk2_Issue5A_PCB_Top.jpg|400px]][[File:Dragon32_Mk2_Issue5A_PCB_Bottom.jpg|400px]]<br />
<br />
'''16 x 16K MKII board (PC10087 Issue 6, 258x178mm) :'''<br />
<br />
[[File:Dragon32_PCB_Top_(PC10087_Issue6).jpg|419px]][[File:Dragon32_PCB_Bottom_(PC10087_Issue6).jpg|400px]]<br />
<br />
'''16 x 16K MKII board (PC10087 Issue 6 P/N 48127, 254x175mm) :'''<br><br />
Seems to be the same as the other issue 6 board but manufactured on a different factory.<br />
<br />
[[File:Dragon32_PCB_Top_(PC10087_Issue6_PN48127).jpg|408px]][[File:Dragon32_PCB_Bottom_(PC10087_Issue6_PN48127).jpg|400px]]<br />
<br />
'''16 x 16K MKII board (PC10087 Issue 6 P/N 48127, 254x175mm) :'''<br><br />
Another version of the board, with a P/N 48200 Issue 2 daughterboard.<br />
<br />
[[File:Dragon32_PCB_Top_(PC10087_Issue6_PN48127_with_PN48200_Issue_2).jpg|419px]][[File:Dragon32_PCB_Bottom_(PC10087_Issue6_PN48127_with_PN48200_Issue2).jpg|412px]][[File:PN48200_Issue2_PCB_Top.jpg|102px]][[File:PN48200_Issue2_PCB_Bottom.jpg|102px]]<br />
<br />
== Dragon 32 - Other ==<br />
<br />
'''Dragon 32 board (P/N 41503, 254x203mm) :'''<br><br />
This is the SECAM motherboard for the French market, built by PARC Electronics Ltd.<br><br />
* Issue 2<br />
[[File:DRAGON32_PN41503_ISSUE2.JPG|419px]]<br />
* Issue 3<br />
[[File:Dragon_32_PCB_Top_(PN41503_Issue3).jpg|419px]][[File:Dragon_32_PCB_Bottom_(PN41503_Issue3).jpg|404px]]<br />
<br />
This is always paired with the SECAM PSU, which generates a SECAM composite output and an RGB Peritel (SCART) output. The wiring between the boards on the SECAM systems is different - do not try powering a UK machine with a SECAM PSU board (or a SECAM board with a UK PSU).<br />
<br />
[[File:Dragon32_PSU_PN41504_PCB_Top.jpg|419px]]<br />
<br />
== Dragon 64 ==<br />
<br />
British Dragon 64 Board (P/N CD41505, 258x200mm).<br />
<br />
[[File:Dragon64_PCB_Top_(CD41505).jpg|414px]][[File:Dragon64_PCB_Bottom_(CD41505).jpg|400px]]<br />
<br />
British Dragon 64 Issue 2A Board.<br />
<br />
[[File:Dragon64_PCB_Top_(CD41505_Issue2A).jpg|400px]][[File:Dragon64_PCB_Bottom_(CD41505_Issue2A).jpg|400px]]<br><br />
Here's [[Media:Dragon64.png|another picture]].<br />
<br />
British Dragon 64 Board (P/N CD41505 Issue 3, 258x200mm) Dragon Data 1983.<br />
<br />
[[File:Dragon64_PCB_Top_(CD41505_Issue3).jpg|408px]][[File:Dragon64_PCB_Bottom_(CD41505_Issue3).jpg|400px]]<br />
<br />
== Tano Dragon ==<br />
<br />
The US Tano Dragon 64 motherboard, Part Number 48418/2.<br />
The Tano board is about the same size of a UK Dragon 32 board, as it didn't need the NTSC to PAL conversion circuitry.<br />
<br />
'''Dragon Tano Issue 1 Board'''<br><br />
[[File:DragonTano_PCB_Top.jpg|415px]][[File:DragonTano_PCB_Bottom.jpg|400px]]<br><br />
<br />
'''Dragon Tano Issue 2 Board'''<br><br />
[[File:DragonTano_Issue2_PCB_Top.jpg|415px]][[File:DragonTano_Issue2_PCB_Bottom.jpg|402px]]<br />
<br />
Here is [[Media:Tano64.png|another picture]] (Note the wires in the bottom left are not normally there :) ).<br />
<br />
== Dragon 200 ==<br />
<br />
The Spanish Dragon 200 is the very same English Dragon 64 (P/N CD41505 Issue 3, 258x200mm), except for the power led connector on the lower left corner of the PCB.<br />
<br />
[[File:Dragon200_PCB_Top.jpg|417px]][[File:Dragon200_PCB_Bottom.jpg|400px]]<br />
<br />
== Dragon 200E ==<br />
<br />
Variant of the Dragon 200, with an extra character rom for lowercase letters and all spanish characters, and spanish keyboard.<br />
<br />
[[File:Dragon200E_PCB_Top.jpg|413px]][[File:Dragon200E_PCB_Bottom_Thumb.jpg|400px|link=http://archive.worldofdragon.org/images/9/94/Dragon200E_PCB_Bottom.jpg]][[File:Dragon200E_VDG_Piggyback_PCB_Top.jpg|138px]][[File:Dragon200E_VDG_Piggyback_PCB_Bottom.jpg|138px]]<br />
<br />
== Dragon Alpha ==<br />
<br />
Dragon P/N 41514 Level 1 Alpha (with Daughterboard P/N 41520)<br><br />
[[File:DragonAlpha_PCB_Top_(CD41514_Level1Alpha)_Thumb.jpg|400px|link=http://archive.worldofdragon.org/images/f/f2/DragonAlpha_PCB_Top_%28CD41514_Level1Alpha%29.jpg]][[File:DragonAlpha_PCB_Bottom_(CD41514_Level1Alpha)_Thumb.jpg|418px|link=http://archive.worldofdragon.org/images/c/c9/DragonAlpha_PCB_Bottom_%28CD41514_Level1Alpha%29.jpg]]<br><br />
[[File:DragonAlpha_PCB_Top_(CD41514_41520_Level1Alpha)_Thumb.jpg|400px|link=http://archive.worldofdragon.org/images/9/9b/DragonAlpha_PCB_Top_%28CD41514_41520_Level1Alpha%29.jpg]][[File:DragonAlpha_DaughterBoard_PCB_Top_(PN41520).jpg|top|209px]][[File:DragonAlpha_DaughterBoard_PCB_Bottom_(PN41520).jpg|top|209px]]<br />
<br />
Dragon P/N 41514 Level 2 Alpha<br><br />
[[File:DragonAlpha_PCB_Top_(CD41514_Level2Alpha)_Thumb.jpg|400px|link=http://archive.worldofdragon.org/images/0/00/DragonAlpha_PCB_Top_%28CD41514_Level2Alpha%29.jpg]][[File:DragonAlpha_PCB_Bottom_(CD41514_Level2Alpha)_Thumb.jpg|400px|link=http://archive.worldofdragon.org/images/4/47/DragonAlpha_PCB_Bottom_%28CD41514_Level2Alpha%29.jpg]]<br><br />
Here's [[Media:AlphaMainBoard.JPG|another picture]].<br />
<br />
== Dragon Beta ==<br />
Dragon Beta P/N41500 Issue A<br><br />
The following pictures are courtesy of Richard Harding.<br><br />
[[File:DragonBeta_PCB_Top_(PN41500_IssueA)_Thumb.jpg|400px|link=http://archive.worldofdragon.org/images/6/68/DragonBeta_PCB_Top_%28PN41500_IssueA%29.jpg]]<br><br />
[[File:DragonBeta_Bare_PCB_Top_(PN41500_IssueA)_Thumb.jpg|400px|link=http://archive.worldofdragon.org/images/2/2c/DragonBeta_Bare_PCB_Top_%28PN41500_IssueA%29.jpg]][[File:DragonBeta_Bare_PCB_Bottom_(PN41500_IssueA)_Thumb.jpg|405px|link=http://archive.worldofdragon.org/images/3/3b/DragonBeta_Bare_PCB_Bottom_%28PN41500_IssueA%29.jpg]]<br />
<br />
== Dragon MSX ==<br />
We'd like to thank David F. Gisbert aka Tromax (https://tromax.webnode.es/) for giving us the chance to photograph and scan his Dragon MSX, and the Classic Computing Users Association (https://www.auic.es) for making it possible.<br />
<br />
Dragon MSX (P/N Radofin XM-2183-B, 271x221mm)<br />
<br />
[[File:DragonMSX_PCB_Top_Thumb.jpg|400px|link=http://archive.worldofdragon.org/images/4/4b/DragonMSX_PCB_Top.jpg]][[File:DragonMSX_PCB_Bottom_Thumb.jpg|400px|link=http://archive.worldofdragon.org/images/3/34/DragonMSX_PCB_Bottom.jpg]]<br />
<br />
[[Category:Documentation]] [[Category:Hardware]]</div>Tjewellhttps://worldofdragon.org/index.php?title=Motherboard_Pictures&diff=9858Motherboard Pictures2023-04-28T10:12:06Z<p>Tjewell: </p>
<hr />
<div>Pictures of Dragon Motherboards to help with identification.<br />
<br />
== Pippin ==<br />
<br />
[[File:Pippin_PCB_Top.jpg|400px]][[File:Pippin_PCB_Bottom.jpg|404px]]<br />
<br />
== Dragon 32 - Mark I ==<br />
<br />
SA/OKI boards appear from the schematic to be virtually identical and may be populated with either 8 half good 64K chips mounted directly on the motherboard, or 16 x 16K chips, 6 of them on the motherboard and the remaining 10 on a patch board. This board seems to be the production version of the Pippin prototype, and was originally designed to be either a 16K board or a 64K board. The jumpers fitted just below the power connector at the top of the board are for routing the various voltages and control signals to the RAM chips depending on which sort are fitted.<br />
<br />
'''16 x 16K board :'''<br />
<br />
Always labelled (c) Dragon Data Ltd:<br />
<br />
[[File:Dragon32_PCB_Top_(PC10087_Issue2).jpg|410px]][[File:Dragon32_PCB_Bottom_(PC10087_Issue2).jpg|400px]]<br><br />
<br />
or (c) Dragon Data Services Ltd, Issue 2:<br><br />
[[File:Dragon32_PCB_Top_(PC10087_Issue2_Dragon_Data_Services_Ltd).jpg|400px]][[File:Dragon32_PCB_Bottom_(PC10087_Issue2_Dragon_Data_Services_Ltd).jpg|400px]]<br><br />
Here is [[Media:SA_16x16K.png|another picture]].<br />
<br />
'''8 x 64K board :<br />
<br />
Always labelled (c) Dragon Data Ltd, Issue 2'''<br />
<br />
[[File:Dragon32_OKI_8x64_Issue_2_PCB_Top_3250x2048.jpg|400px]][[File:Dragon32_OKI_8x64_Issue_2_PCB_Bottom_3250x2048.jpg|400px]]<br><br />
Here is [[Media:SA_8x64K.png|another picture]].<br />
<br />
One of the rarer boards was the Siemens board which was fitted with 8 x HYB4232, though in the example that I have for some strange reason these are double stacked, which suggests that they are like the 64K chips on the original board half good chips.<br />
<br />
'''16 x 16K Siemens board :<br />
<br />
Always labelled (c) Dragon Data Ltd, Issue 2'''<br />
<br />
[[File:siemens.png|400px]]<br />
<br />
[[File:D32_MB_Siemens.JPG|400px]]<br />
<br />
== Dragon 32 - Mark II ==<br />
<br />
The most common variant of the Dragon 32 board is the MK II board, this board had 16 x 16K chips but had been re-designed to have all of the 16K chips on the main board.<br />
Always labelled DRAGON DATA LTD CPU UK 32K MKII with either Issue 5 or Issue 6<br />
<br />
'''16 x 16K MKII board (PC10087 Issue 5, 258x178mm) :'''<br><br />
Please notice the two extra resistors to the left of the MC6847 VDG that does not appear on the [[Media:CPU_UK_MKII.png|old picture]].<br />
<br />
[[File:Dragon32_PCB_Top_(PC10087_Issue5).jpg|419px]][[File:Dragon32_PCB_Bottom_(PC10087_Issue5).jpg|404px]]<br />
<br />
'''16 x 16K MKII board (PC10087 Issue 5, 258x178mm) :'''<br><br />
Alternative version of the Issue 5 board with different factory markings<br />
<br />
[[File:Dragon32_PCB_Top_(PC10087_Issue5_Alt).jpg|400px]][[File:Dragon32_PCB_Bottom_(PC10087_Issue5_Alt).jpg|400px]]<br />
<br />
'''16 x 16K MKII board (PC10087 Issue 5 P/N 48127, 258x178mm) :'''<br />
<br />
[[File:Dragon_Data_LTD_CPU_UK_32K_MKII_PC10087_Issue_5_PN48127_PCB_Top.jpg|400px]][[File:Dragon_Data_LTD_CPU_UK_32K_MKII_PC10087_Issue_5_PN48127_PCB_Bottom.jpg|398px]]<br />
<br />
'''16 x 16K MKII board (PC10087 Issue 5A, 254x174mm) :'''<br><br />
Shown below, an Issue 5A board, upgraded to 64KB ram.<br />
<br />
[[File:Dragon32_Mk2_Issue5A_PCB_Top.jpg|400px]][[File:Dragon32_Mk2_Issue5A_PCB_Bottom.jpg|400px]]<br />
<br />
'''16 x 16K MKII board (PC10087 Issue 6, 258x178mm) :'''<br />
<br />
[[File:Dragon32_PCB_Top_(PC10087_Issue6).jpg|419px]][[File:Dragon32_PCB_Bottom_(PC10087_Issue6).jpg|400px]]<br />
<br />
'''16 x 16K MKII board (PC10087 Issue 6 P/N 48127, 254x175mm) :'''<br><br />
Seems to be the same as the other issue 6 board but manufactured on a different factory.<br />
<br />
[[File:Dragon32_PCB_Top_(PC10087_Issue6_PN48127).jpg|408px]][[File:Dragon32_PCB_Bottom_(PC10087_Issue6_PN48127).jpg|400px]]<br />
<br />
'''16 x 16K MKII board (PC10087 Issue 6 P/N 48127, 254x175mm) :'''<br><br />
Another version of the board, with a P/N 48200 Issue 2 daughterboard.<br />
<br />
[[File:Dragon32_PCB_Top_(PC10087_Issue6_PN48127_with_PN48200_Issue_2).jpg|419px]][[File:Dragon32_PCB_Bottom_(PC10087_Issue6_PN48127_with_PN48200_Issue2).jpg|412px]][[File:PN48200_Issue2_PCB_Top.jpg|102px]][[File:PN48200_Issue2_PCB_Bottom.jpg|102px]]<br />
<br />
== Dragon 32 - Other ==<br />
<br />
'''Dragon 32 board (P/N 41503, 254x203mm) :'''<br><br />
This is the SECAM motherboard for the French market, built by PARC Electronics Ltd.<br><br />
* Issue 2<br />
[[File:DRAGON32_PN41503_ISSUE2.JPG|419px]]<br />
* Issue 3<br />
[[File:Dragon_32_PCB_Top_(PN41503_Issue3).jpg|419px]][[File:Dragon_32_PCB_Bottom_(PN41503_Issue3).jpg|404px]]<br />
<br />
This would normally be paired with the SECAM PSU, which generates a SECAM composite output and an RGB Peritel (SCART) output.<br />
<br />
[[File:Dragon32_PSU_PN41504_PCB_Top.jpg|419px]]<br />
<br />
== Dragon 64 ==<br />
<br />
British Dragon 64 Board (P/N CD41505, 258x200mm).<br />
<br />
[[File:Dragon64_PCB_Top_(CD41505).jpg|414px]][[File:Dragon64_PCB_Bottom_(CD41505).jpg|400px]]<br />
<br />
British Dragon 64 Issue 2A Board.<br />
<br />
[[File:Dragon64_PCB_Top_(CD41505_Issue2A).jpg|400px]][[File:Dragon64_PCB_Bottom_(CD41505_Issue2A).jpg|400px]]<br><br />
Here's [[Media:Dragon64.png|another picture]].<br />
<br />
British Dragon 64 Board (P/N CD41505 Issue 3, 258x200mm) Dragon Data 1983.<br />
<br />
[[File:Dragon64_PCB_Top_(CD41505_Issue3).jpg|408px]][[File:Dragon64_PCB_Bottom_(CD41505_Issue3).jpg|400px]]<br />
<br />
== Tano Dragon ==<br />
<br />
The US Tano Dragon 64 motherboard, Part Number 48418/2.<br />
The Tano board is about the same size of a UK Dragon 32 board, as it didn't need the NTSC to PAL conversion circuitry.<br />
<br />
'''Dragon Tano Issue 1 Board'''<br><br />
[[File:DragonTano_PCB_Top.jpg|415px]][[File:DragonTano_PCB_Bottom.jpg|400px]]<br><br />
<br />
'''Dragon Tano Issue 2 Board'''<br><br />
[[File:DragonTano_Issue2_PCB_Top.jpg|415px]][[File:DragonTano_Issue2_PCB_Bottom.jpg|402px]]<br />
<br />
Here is [[Media:Tano64.png|another picture]] (Note the wires in the bottom left are not normally there :) ).<br />
<br />
== Dragon 200 ==<br />
<br />
The Spanish Dragon 200 is the very same English Dragon 64 (P/N CD41505 Issue 3, 258x200mm), except for the power led connector on the lower left corner of the PCB.<br />
<br />
[[File:Dragon200_PCB_Top.jpg|417px]][[File:Dragon200_PCB_Bottom.jpg|400px]]<br />
<br />
== Dragon 200E ==<br />
<br />
Variant of the Dragon 200, with an extra character rom for lowercase letters and all spanish characters, and spanish keyboard.<br />
<br />
[[File:Dragon200E_PCB_Top.jpg|413px]][[File:Dragon200E_PCB_Bottom_Thumb.jpg|400px|link=http://archive.worldofdragon.org/images/9/94/Dragon200E_PCB_Bottom.jpg]][[File:Dragon200E_VDG_Piggyback_PCB_Top.jpg|138px]][[File:Dragon200E_VDG_Piggyback_PCB_Bottom.jpg|138px]]<br />
<br />
== Dragon Alpha ==<br />
<br />
Dragon P/N 41514 Level 1 Alpha (with Daughterboard P/N 41520)<br><br />
[[File:DragonAlpha_PCB_Top_(CD41514_Level1Alpha)_Thumb.jpg|400px|link=http://archive.worldofdragon.org/images/f/f2/DragonAlpha_PCB_Top_%28CD41514_Level1Alpha%29.jpg]][[File:DragonAlpha_PCB_Bottom_(CD41514_Level1Alpha)_Thumb.jpg|418px|link=http://archive.worldofdragon.org/images/c/c9/DragonAlpha_PCB_Bottom_%28CD41514_Level1Alpha%29.jpg]]<br><br />
[[File:DragonAlpha_PCB_Top_(CD41514_41520_Level1Alpha)_Thumb.jpg|400px|link=http://archive.worldofdragon.org/images/9/9b/DragonAlpha_PCB_Top_%28CD41514_41520_Level1Alpha%29.jpg]][[File:DragonAlpha_DaughterBoard_PCB_Top_(PN41520).jpg|top|209px]][[File:DragonAlpha_DaughterBoard_PCB_Bottom_(PN41520).jpg|top|209px]]<br />
<br />
Dragon P/N 41514 Level 2 Alpha<br><br />
[[File:DragonAlpha_PCB_Top_(CD41514_Level2Alpha)_Thumb.jpg|400px|link=http://archive.worldofdragon.org/images/0/00/DragonAlpha_PCB_Top_%28CD41514_Level2Alpha%29.jpg]][[File:DragonAlpha_PCB_Bottom_(CD41514_Level2Alpha)_Thumb.jpg|400px|link=http://archive.worldofdragon.org/images/4/47/DragonAlpha_PCB_Bottom_%28CD41514_Level2Alpha%29.jpg]]<br><br />
Here's [[Media:AlphaMainBoard.JPG|another picture]].<br />
<br />
== Dragon Beta ==<br />
Dragon Beta P/N41500 Issue A<br><br />
The following pictures are courtesy of Richard Harding.<br><br />
[[File:DragonBeta_PCB_Top_(PN41500_IssueA)_Thumb.jpg|400px|link=http://archive.worldofdragon.org/images/6/68/DragonBeta_PCB_Top_%28PN41500_IssueA%29.jpg]]<br><br />
[[File:DragonBeta_Bare_PCB_Top_(PN41500_IssueA)_Thumb.jpg|400px|link=http://archive.worldofdragon.org/images/2/2c/DragonBeta_Bare_PCB_Top_%28PN41500_IssueA%29.jpg]][[File:DragonBeta_Bare_PCB_Bottom_(PN41500_IssueA)_Thumb.jpg|405px|link=http://archive.worldofdragon.org/images/3/3b/DragonBeta_Bare_PCB_Bottom_%28PN41500_IssueA%29.jpg]]<br />
<br />
== Dragon MSX ==<br />
We'd like to thank David F. Gisbert aka Tromax (https://tromax.webnode.es/) for giving us the chance to photograph and scan his Dragon MSX, and the Classic Computing Users Association (https://www.auic.es) for making it possible.<br />
<br />
Dragon MSX (P/N Radofin XM-2183-B, 271x221mm)<br />
<br />
[[File:DragonMSX_PCB_Top_Thumb.jpg|400px|link=http://archive.worldofdragon.org/images/4/4b/DragonMSX_PCB_Top.jpg]][[File:DragonMSX_PCB_Bottom_Thumb.jpg|400px|link=http://archive.worldofdragon.org/images/3/34/DragonMSX_PCB_Bottom.jpg]]<br />
<br />
[[Category:Documentation]] [[Category:Hardware]]</div>Tjewellhttps://worldofdragon.org/index.php?title=Tape%5CDisk_Preservation&diff=9476Tape\Disk Preservation2020-06-28T12:31:02Z<p>Tjewell: </p>
<hr />
<div>(Community info on how to preserve existing tape and disk software - conversion from native Dragon to PC formats - WAV, CAS, VDK, DMK, conversion between formats and restoration back to physical media)<br />
<br />
== Tools ==<br />
<br />
=== WAV/VOC to CAS ===<br />
<br />
'''XROAR'''<br />
<br />
Currently the preferred method is the XROAR emulator, this can be using to output the byte stream that its virtual ADC reads from a WAV file as the tape loads (CLOAD/CLOADM). Because this method is using an emulated ADC and the actual Dragon ROM routines to read the "tape" the success ratio for conversion is much higher.<br />
<br />
'''Dragon Convert for Windows (DCWIN)'''<br />
<br />
DCWIN is a Windows application that can perform conversions of 8-bit WAV files to CAS format for use with emulators. Its method and style of operation is broadly similar to DC (see below) together with additional options and enhancements for preserving and restoring leaders. It has a graphical user interface and requires the .NET framework version 3.5 (which is supplied with Windows 7 and can also be installed on Windows XP, Windows Vista and Windows Server 2003/2008).<br />
<br />
'''Dragon Convert (DC)'''<br />
<br />
Dragon Convert (DC) is the original tool for converting Dragon and Coco cassette data between a range of different file formats.<br />
It's designed for MS-DOS and has always been packaged with the PC-Dragon emulator series. The following notes are taken from the supplied ''Reference Manual''...<br />
<br />
Where the input to Dragon Convert is a WAV or VOC file the audio information is scanned for Dragon cassette data and converted to a virtual cassette file. The output filename is derived from the Dragon filename rather than the input filename.<br />
<br />
During conversion Dragon Convert displays a counter to show the progress in converting the files. If the cassette programs conform to the conventional Dragon cassette format then the filenames and load/execution addresses of binary files are listed as the programs are encountered. All of the files contained in a single input file will be placed in a single output file.<br />
<br />
If Dragon Convert detects a loading error in the WAV or VOC file then you are given the option to abort the conversion, retry a block, or proceed with the conversion ignoring the error. If you choose to ignore errors then the converted file is unlikely to be usable, although several programs do exist which deliberately contain errors.<br />
<br />
If you choose to retry a block then the current conversion parameters (see below) appear so that different parameters may be entered. Type the new values at the prompt or press RETURN to leave a parameter unchanged. Dragon Convert then attempts to load the block using the new parameter values. There is, of course, no advantage to be gained by retrying a block without adjusting either of the parameters.<br />
<br />
Dragon Convert will normally assume that the sampled file begins with a leader, and will initially seek the leader to synchronise with the data. In cases where a leader is not present this may cause data to be missed. To avoid this give the /L option on the command line to disable the feature.<br />
<br />
Although Dragon Convert is designed to work with data in the conventional Dragon cassette format it may also be used with cassettes which use a proprietary format. For such programs specify /R on the command line and Dragon Convert will scan the input as a raw bit stream. This results in a file called CASSETTE.CAS. When Dragon Convert is used with this option the display shows only the number of bytes converted and loading errors cannot be reported.<br />
<br />
The following actions may be taken if you suffer from loading errors:<br />
<br />
* Use the highest available sampling rate for your sound card. At least 22KHz is required.<br />
<br />
* The amplitude of the input data should comfortably span the available range. Increase the input volume if necessary.<br />
<br />
* It is a good idea to clean up the wave form before presenting it for conversion. Try cutting any white space before the first program block and omitting any noisy parts of the leaders.<br />
<br />
* MS-Windows software (Eg. Creative Wave Studio) usually produces better results than MS-DOS based software.<br />
<br />
* The wavelength amplitude threshold may be specified on the command line using the /Wn option. For a 44KHz sample a threshold of 29 to 31 is usually correct. For 22KHz files the value of n should be in the range 12 to 15.<br />
<br />
* The relative volume of the wave form may be specified using the /Sn command line option, where 0 < n < 126.<br />
<br />
You can abort the operation of Dragon Convert in the middle of a conversion by pressing the CTRL key.<br />
<br />
=== CAS to WAV ===<br />
<br />
'''Dragon Convert for Windows (DCWIN)'''<br />
<br />
DCWIN can be used to convert cassette files to WAV format in a similar way to DC (see below). The size of file that can be converted is limited only by the available memory to buffer the WAV file (unlike the MS-DOS version which cannot be used for CAS files of 64KB or greater).<br />
<br />
'''Dragon Convert (DC)'''<br />
<br />
A secondary use of Dragon Convert (DC.EXE) is to convert cassette files back to digital audio format so that they can be written to cassette and loaded into a real machine. When converting to audio format the cassette file is not examined thereby enabling any file type or proprietary format to be converted. To use Dragon Convert for this purpose simply specify the filename of a cassette file when you start the program.<br />
<br />
By default a 44KHz WAV file will result. This gives very high quality playback but requires more than 8Mb of hard disk space for a 32K Dragon file. You can therefore optionally specify /22 on the command line to request a 22KHz output file (or /11 for 11KHz).<br />
<br />
If the CAS file has sufficient SYNC bytes (see CAS Format below) then the resultant WAV can be loaded by a real Dragon 32/64. Some of the older CAS files with truncated SYNC bytes can be rescued using the FIXCAS.EXE tool that attempts to insert the appropriate number of missing SYNC bytes into the CAS file.<br />
<br />
=== BAS <-> CAS <-> WAV ===<br />
<br />
'''PyDC - Python Dragon 32 converter'''<br />
<br />
PyDC is a OpenSource (GPL) Python script to convert between .bas <-> .cas <-> .wav in every variation.<br />
<br />
More information here: https://github.com/jedie/PyDragon32/tree/master/PyDC<br />
<br />
=== CAS -> BAS ===<br />
<br />
Quick tool for converting Dragon CAS format to readable text of basic listing:<br />
<br />
https://bitbucket.org/jimbro1000/cas2bas/src/master/<br />
<br />
=== Disk to VDK ===<br />
<br />
Using and old PC with a 5.25 inch drive and a DOS environment, the VCOPY.EXE tool can be used to copy some common Dragon disk formats to .VDK files.<br />
<br />
'''Making DragonDos disk images under Linux''' <br />
<br />
This will allow you to make RAW images of DragonDos disks, you will need to add/remove the VDK header to allow them to be used with an emulator. For most of this you will need to be logged in as root. Firstly you need to add the following lines to the end of your /etc/fdprm<br />
<br />
DragonDos 40 track disk in 80 track drive (eg 1.2M). for 40 track in 40 track drive, set the 6th column to 0 instead of 1 (like the 80 track formats below !).<br />
<br />
ddosSS40 360 9 1 40 1 0x2A 0x39 0xDF 0x50<br />
<br />
ddosDS40 720 9 2 40 1 0x2A 0x39 0xDF 0x50<br />
<br />
<br />
DragonDos 80 track disks in an 80 track drive (eg 720K,1.2M,1.44M)<br />
<br />
ddosSS80 720 9 1 80 0 0x2A 0x39 0xDF 0x50<br />
<br />
ddosDS80 1440 9 2 80 0 0x2A 0x39 0xDF 0x50<br />
<br />
Then change to the directory that you want to create the image in and type :- setfdprm /dev/fd0 ddosSS40<br />
Replace /dev/fd0 with the name of the floppy drive you are using, and ddosSS40 with the name of the format you want to use in this case a single sided 40 track disk.<br />
<br />
'''IMPORTANT'''<br />
<br />
The parameters set by setfdprm must be set AFTER the disk has been inserted into the drive, and will need to be set FOR EACH subsiquent disk, don't say you have not been warned :)<br />
<br />
To actually create the image type :- dd if=/dev/fd0 count=360 of=dragon.img<br />
Replace /dev/fd0 with the name of the floppy you are using, and dragon.img with the name of the file you want to create. Count, should be replaced with the first number after the disk type (second column), from /etc/fdprm, this is the size of the disk in 512 byte blocks.<br />
<br />
You can also write a raw disk image to a preformatted DragonDos disk with :- dd if=dragon.img count=360 of=/dev/fd0<br />
Parameters as described above in reading the disks.<br />
<br />
You will then need to add/remove the VDK header - a set of tools is available to help.<br />
<br />
<br />
=== Disk to JVC ===<br />
<br />
Linux - dd<br />
<br />
<br />
=== JVC to VDK ===<br />
<br />
Perl Tool to add VDK header<br />
<br />
<br />
=== VDK to JVC ===<br />
<br />
Perl Tool to remove VDK header<br />
<br />
=== VDK to Disk ===<br />
<br />
Using and old PC with a 5.25 inch drive and a DOS environment, the VCOPY.EXE tool can be used to copy some common Dragon disk formats from .VDK files to disks. The disks must have been formatted in a real Dragon first....<br />
<br />
=== JVC to Disk ===<br />
<br />
Linux - dd<br />
<br />
=== Dumping ROMS ===<br />
<br />
The PC-Dragon ''Reference Manual'' provides the following advice for dumping ROMs...<br />
<br />
There are several ways to transfer your ROM for use with Dragon emulators. The method suggested here is to use the Dragon Convert utility to transfer the ROM in the same way as cassettes. An alternative method would be to place the ROM in an EEPROM reader connected to a PC and dump the contents to a file.<br />
<br />
The procedure for transfer via cassette and the Dragon Convert utility is as follows:<br />
<br />
1) Boot up your Dragon 32, Dragon 64 or Tandy CoCo.<br />
<br />
2) Ready your tape recorder for recording and commit the ROM to<br />
cassette by typing:<br />
<br />
CSAVEM "DRAGROM", &H8000, &HBFFF, 0<br />
<br />
If you have a Tandy CoCo you may optionally use the name TANDYROM<br />
rather than DRAGROM.<br />
<br />
3) Boot up your PC and SoundBlaster Pro wave form editor software.<br />
Sample the cassette recorded in step 2 into a file. Alternatively,<br />
use the parallel cable and the ReadVoc utility. A large output<br />
file should result.<br />
<br />
4) Now use Dragon Convert to extract the cassette data. Type:<br />
<br />
DC DRAGROM<br />
<br />
Please don't expect the conversion to work on the first attempt.<br />
You are likely to need to adjust the command line switches until<br />
you find a combination which is suited to your hardware. If you<br />
still have no success then you may wish to try repeating step 3.<br />
Upon successful conversion the file DRAGROM.CAS will be created.<br />
<br />
5) Now use Dragon Convert again to convert the cassette data to a<br />
cartridge file. Type:<br />
<br />
DC /D DRAGROM.CAS<br />
<br />
This should produce the file DRAGROM.DGN in the current directory.<br />
<br />
6) If you have a Dragon 64 then you may optionally also wish to<br />
transfer the 64K version of the Dragon ROM. This will enable you<br />
to use the emulator in 64K BASIC mode. The procedure to transfer<br />
this second ROM is much as before. Boot up your Dragon 64 and<br />
switch to 64K mode by typing `EXEC 48000'. Now commit the second<br />
ROM to cassette by typing:<br />
<br />
CSAVEM "D64ROM2", &HC000, &HFEFF, 0<br />
<br />
Transfer this file to your PC by using the procedure described<br />
before in steps 3 to 5. This time the result should be the file<br />
D64ROM2.DGN.<br />
<br />
<br />
== File Formats ==<br />
<br />
<br />
=== CAS File Format ===<br />
<br />
The CAS file format was originally created for the PC-Dragon emulator and is one way of representing programs or data stored on Dragon cassette tapes. The CAS file format comes in two flavours, the most usual and default format is modelled after how the Dragon actually stores data on cassettes, optionally with truncated leader bytes to minimise the file size. The alternate format is simply the RAW bit stream and was only used for games that did not conform to the standard tape format (an early form of copy protection). <br />
<br />
The standard ''Dragon'' tape format is:<br />
<br />
1. A leader block of $55 multiplied by the 16 bit number in location $90:91 (default 128). 2. A namefile block. 3. A blank section of tape for processing of the namefile block. 4. Another leader block of $90:91 bytes of $55 5. One or more data blocks. 6. An end-of-file block. <br />
<br />
A header block, data block or EOF file block consists of: <br />
<br />
1. A leader byte - $55<br />
2. A sync byte - $3C<br />
3. A block type byte: <br />
00=namefile block<br />
01=data block<br />
FF=end-of-file block<br />
4. A block length byte (0-255)<br />
<br />
5. 0-255 bytes of data. For a namefile block this consists of:<br />
5.1 An 8 byte program name<br />
5.2 A file ID byte where:<br />
00=BASIC program<br />
01=Data file<br />
02=Binary file<br />
5.3 An ASCII flag where:<br />
00=Binary file<br />
FF=ASCII file<br />
5.4 A gap flag to indicate whether the<br />
data stream is continuous (00) as<br />
in binary or BASIC files, or in blocks<br />
where the tape keeps stopping (FF) as<br />
in data files.<br />
5.5 Two bytes for the default EXEC address<br />
of a binary file.<br />
5.6 Two bytes for the default load address<br />
of a binary file.<br />
<br />
For a data block, this consists of the actual data to load/save and there is no data associated with an EOF block. <br />
<br />
6. A checksum byte which is: sum of all the data bytes + block type + block length.<br />
<br />
7. A trailer byte - $55<br />
<br />
<br />
The first byte of a CAS file must be $55 for identification purposes. The first block of a standard format CAS file should be a namefile block, and the last block is usually an EOF block. Some games used copy protection where the number of blocks to be loaded did not match the number specified in the file header and a fake EOF block was included so that a simple copy of the file would result in a truncated file (other similar mechanisms skipped blocks or used non-standard block types).<br />
<br />
Note that standard format CAS files may omit leaders. If leaders are required, use the FIXCAS utility to add leaders to more closely resemble the true Dragon cassette tape format. Since the standard format CAS file is a fairly simple representation of the data stream read from a tape after demodulation and decoding of the audio signals, certain properties of cassette tapes cannot be reproduced, e.g. gaps of silence (at least one game loader uses this as a copy protection mechanism that needs the RAW format of CAS to work - although this doesn't store silence it does store noise in those gaps).<br />
<br />
The above description makes it pretty easy to create CAS files. Reading CAS files can be a bit more difficult though. Data is actually represented as a stream of bits on cassette tapes, and the Dragon uses different audio signals to represent different bit values. When decoding such an audio signal into a bit stream and creating a CAS file, the structure described above might not align to byte boundaries in the CAS file (this can occur when using DC, although DCWIN does synchronise bitstream conversions to byte boundaries). Especially the leader may not be decoded to an integral number of bytes. To make matters even worse, both leaders and sync bytes may contain noise and still be readable. A robust CAS file reader must take this into account.<br />
<br />
For an example of a RAW format CAS file exhibiting both byte misalignment and leader noise, see [http://archive.worldofdragon.org/archive/index.php?dir=Tapes/cas/&file=Beyond%20Software%20-%20Kriegspiel.zip Beyond Software's Kriegspiel] (last modified 2009-01-04) in the download area.<br />
<br />
== Cue extension ==<br />
This is an extension to the format, created by robcfg and polished and implemented on Xroar by sixxie.<br />
<br />
The idea is to add missing information about wave frequencies and silence between blocks to preserve the original structure of the tape and support custom loaders and protection schemes that rely on different frequencies or periods of silence in strategic places.<br />
<br />
It also allows exporting the cas file as wav with proper frequencies and silences.<br />
<br />
The extension adds a chunk of data at the end of a standard cas file so that it's completely backwards compatible.<br />
<br />
The format of the extra data is as follows:<br />
<br />
1. Cue data start marker (4 bytes). Value is '[CUE' in ascii and 0x5B435545 in hex.<br />
<br />
2. Cue data blocks.<br />
Cue data is stored in blocks with a standard format:<br />
<br />
Type (1 byte)<br />
Size (variable-length uint31, see below for explanation)<br />
Data<br />
<br />
Currently there are 3 types of blocks, with the possibility of adding more.<br />
<br />
0xF0 Timing (4 bytes). Contains two uint16 values. The frequencies in Hz of the 0 bit and the 1 bit.<br />
0x00 Silence (2 bytes). Contains silence duration in ms as an uint16.<br />
0x0D Data (8 bytes). Start and end offsets of a block of data on the cas file as two uint32 values.<br />
<br />
3. Cue data start offset. An uint32, which is the offset on the cas file of the cue data start marker.<br />
<br />
4. Cue data end marker ('CUE]' in ascii and 0x4355455D in hex).<br />
<br />
This is done to make easy to detect the extended cas files by checking the last 4 bytes of the file for the 'CUE]' marker and if found, read the offset of the cue data start.<br />
<br />
The block size is stored as variable-length uint31, which is defined as follows:<br />
<br />
* 7-bit 0nnnnnnn<br />
* 14-bit 10nnnnnn nnnnnnnn<br />
* 21-bit 110nnnnn nnnnnnnn nnnnnnnn<br />
* 28-bit 1110nnnn nnnnnnnn nnnnnnnn nnnnnnnn<br />
* 31-bit 11110XXX Xnnnnnnn nnnnnnnn nnnnnnnn nnnnnnnn<br />
<br />
Leading 1 bits in initial byte determine number of additional bytes required.<br />
<br />
Example files and original discussion of the format can be found on [http://archive.worldofdragon.org/phpBB3/viewtopic.php?f=8&t=5621 this thread].<br />
<br />
=== JVC/DSK File Format ===<br />
<br />
A disk format created by Jeff Vavasour for his Tandy emulator series, this is the simplest disk image format. It consists of an optional header followed by the DATA portion of each disk sector in order of track, then side, then sector number.<br />
<br />
Taken from [http://tlindner.macmess.org/?page_id=86 Tim Lindner's JVC format documentation], the header is as follows:<br />
<br />
{| border="1"<br />
!Byte Offset !!Description !!Default<br />
|-<br />
|0 ||Sectors per track ||18<br />
|-<br />
|1 ||Side count ||1<br />
|-<br />
|2 ||Sector size code ||1<br />
|-<br />
|3 ||First sector ID ||1<br />
|-<br />
|4 ||Sector attribute flag ||0<br />
|}<br />
<br />
Sector size code indicates sector is (128 << ''n'') bytes long. The default of 1 means a sector size of 256 bytes.<br />
<br />
The sector attribute flag indicates that each sector is preceeded by an attribute byte. This contains which bits would be set in the WD279x status field after a read sector command, and can indicate record type, record not found and CRC error.<br />
<br />
The presence of the sector attribute flag confuses things slightly, as if it is set, suddenly the header size is the file size modulo 257 instead of modulo 256.<br />
<br />
=== VDK File Format ===<br />
<br />
The VDK file format was introduced for the PC-Dragon emulator (v2.05) as an evolution of original work by Stewart Orchard. Similar to the JVC/DSK format, this format contains a header followed by a raw dump of sector data. Data is in track, then side, then sector number order.<br />
<br />
Complete header information from the source code:<br />
<br />
{| border="1"<br />
!Byte Offset !!Description<br />
|-<br />
|0, 1 ||'d', 'k'<br />
|-<br />
|2, 3 ||Header size (little-endian)<br />
|-<br />
|4 ||Version of VDK format<br />
|-<br />
|5 ||Backwards compatibility version<br />
|-<br />
|6 ||Identity of file source<br />
|-<br />
|7 ||Version of file source<br />
|-<br />
|8 ||Number of tracks<br />
|-<br />
|9 ||Number of sides<br />
|-<br />
|10 ||Flags<br />
|-<br />
|11 ||Compression flags and name length<br />
|}<br />
<br />
=== DMK File Format ===<br />
<br />
A file format created by David Keil, carrying a lot more information about the underlying structure of the disk. Almost every piece of information that can be reported to the WD279x is recorded.<br />
<br />
[http://www.trs-80.com/wordpress/emulation-dmk-format/ DMK Format Documentation]<br />
<br />
<br />
[[Category:Documentation]] [[Category:Software]] [[Category:Development]]</div>Tjewellhttps://worldofdragon.org/index.php?title=FAQ&diff=9475FAQ2020-06-28T12:29:23Z<p>Tjewell: </p>
<hr />
<div>This document is mostly intended for new users, to answer the questions we frequently see in here and in the Facebook group. For that reason, we'll try and keep things fairly light, technically.<br />
<br />
== How do I play games on the Dragon? ==<br />
<br />
=== Introduction ===<br />
<br />
Back in the day, most games for the Dragon were released on cassette tape. A few were published by DragonData on cartridge. A tiny number were released on disk, although more have been distributed that way since.<br />
<br />
== Using Cassette Tape based Software ==<br />
<br />
=== Loading Tapes ===<br />
<br />
For a truly old school experience, you can buy original games on eBay and load them from tape using a simple tape deck and the tape leads provided with the Dragon. Plug one end of the lead into the TAPE socket on the Dragon and plug the black cable into the headphone socket. If your tape recorder has a socket called 'REM', plug the smallest jack plug into that. Turn the volume on the cassette deck to about 7, and follow the instructions on the game. Normally you would enter 'CLOAD' or 'CLOADM', then press play on the tape. (If you plugged the REM cable in, you could press play before entering CLOAD, and the tape will start automatically). The Dragon is pretty reliable at reading tapes but if the game continually doesn't load you might want to consider loading a digital image of it.<br />
<br />
=== Tape Images ===<br />
<br />
There are two common ways of encoding a tape to create an 'image' of it. First is as a WAV file. This is simply a digital recording of the tape. The second is a CAS file. Here the WAV file has been processed and the data extracted. This has the advantage of being a smaller file, and one that can be processed by scripts to extract information from it.<br />
<br />
=== Loading Images and Using Tape Emulators ===<br />
<br />
WAV files can be played by any device capable of playing audio files, for example mobile phones, MP3 players and laptops. The operation is very similar to loading real tapes (described above). Connect the black lead of the cassette cable to the headphone socket of the device you're using to play the WAV file. Type 'CLOAD' (or 'CLOADM' if that fails) and play the sound file. You may need to adjust the volume until it loads.<br />
<br />
== Using Disk Based Software ==<br />
<br />
== Using ROM Based Software ==</div>Tjewellhttps://worldofdragon.org/index.php?title=FAQ&diff=9474FAQ2020-06-28T11:17:20Z<p>Tjewell: /* Emulation and Digital images */</p>
<hr />
<div>This document is mostly intended for new users, to answer the questions we frequently see in here and in the Facebook group. For that reason, we'll try and keep things fairly light, technically.<br />
<br />
== How do I play games on the Dragon? ==<br />
<br />
=== Introduction ===<br />
<br />
Back in the day, most games for the Dragon were released on tape. A few were published by DragonData on cartridge. A tiny number were released on disk, although more have been distributed that way since.<br />
<br />
For a truly old school experience, you can buy original games on eBay and load them from tape using a simple tape deck and the tape leads provided with the Dragon. Plug one end of the lead into the TAPE socket on the Dragon and plug the black cable into the headphone socket. If your tape recorder has a socket called 'REM', plug the smallest jack plug into that. Turn the volume on the cassette deck to about 7, and follow the instructions on the game. Normally you would enter 'CLOAD' or 'CLOADM', then press play on the tape. (If you plugged the REM cable in, you could press play before entering CLOAD, and the tape will start automatically). The Dragon is pretty reliable at reading tapes but if the game continually doesn't load you might want to consider loading a digital image of it.<br />
<br />
=== Emulation and Digital images ===<br />
<br />
There are two common ways of encoding a tape. First is as a WAV file. This is simply a digital recording of the tape. The second is a CAS file. Here the WAV file has been processed and the data extracted. This has the advantage of being a smaller file, and one that can be processed by scripts to extract information from it.<br />
<br />
==== Via Tape Emulation ====<br />
<br />
==== Via Disk Emulation ====<br />
<br />
==== Via Cartridges or 'multi-carts' ====</div>Tjewellhttps://worldofdragon.org/index.php?title=DriveWire&diff=9473DriveWire2020-06-28T09:23:29Z<p>Tjewell: </p>
<hr />
<div>== Overview ==<br />
<br />
DriveWire is a way to connect your Dragon to a PC. It allows you to transfer files from the PC to your Dragon, or to use the PC as a virtual disk for the Dragon. A server program runs on the PC and services requests from the Dragon. Instead of a PC, a stand-alone DriveWire server like the [[uDW SD-card DriveWire microserver|uDW]] can be used.<br />
<br />
== DriveWire software ==<br />
<br />
DriveWire on the Dragon uses the printer port. On the Dragon, software is needed that can "talk" to the DriveWire server through the printer port. Operating systems like HDB-DOS and [[NitrOS-9]] have support for DriveWire, and can use the DriveWire server as a full replacement for a normal floppy or hard disk drive. See [[Drivewire for dummies]] for how to use HDB-DOS and DriveWire.<br />
<br />
For Dragon there is also [[DWLOAD]] - a small program that can be used to load programs from the DriveWire server without needing a disk operating system. DWLOAD can be embedded in a modified BASIC ROM, replacing the "DLOAD" command.<br />
<br />
== DriveWire adapters ==<br />
<br />
On the Dragon you will need an adapter to convert the printer port signals to a compatible serial port (or USB virtual serial port).<br />
<br />
See [[Dragon_32/64_Drivewire_Adapter]].<br />
<br />
== DriveWire server software ==<br />
<br />
The Drivewire4 (DW4) server is a Java application and can be downloaded here: https://sites.google.com/site/drivewire4/download<br />
<br />
A lightweight alternative is "DriveWire Lite": A reimplementation in C of the server side of the DriveWire 3 protocol: http://sourceforge.net/projects/dwlite/<br />
<br />
There is also an open-source DriveWire server written in Python: https://github.com/6809/DwLoadServer<br />
<br />
There is a Python based Drivewire 4 compatible server here: https://gitlab.com/sorchard001/dwlserve - <br />
''"Minimal DriveWire server written in python, implementing a small subset of functions mainly to support Tormod Volden's dwload software for Dragon computers."''<br />
<br />
== Drivewire4 (DW4) server usage ==<br />
<br />
Just choose CoCo2 in the DriveWire4 server "Simple Config Wizard".<br />
Keep all the default selections.<br />
<br />
If you would like to use the server under Windows without installing the JRE, use this batch file for startup:<br />
<pre><br />
SET JDK=%~dp0\jre<br />
SET JAVA_EXE=%JDK%\bin\java.exe<br />
"%JAVA_EXE%" -XX:+UseConcMarkSweepGC -jar DW4UI.jar --backup &<br />
pause<br />
</pre><br />
Download a JRE and put it into DriveWire directory together with this batch file.<br />
<br />
== Links ==<br />
<br />
* [https://sourceforge.net/p/drivewireserver/wiki/DriveWire_Specification/ DriveWire specification]<br />
<br />
[[Category:Documentation]] [[Category:Drivewire]]</div>Tjewellhttps://worldofdragon.org/index.php?title=FAQ&diff=9470FAQ2020-06-25T16:14:59Z<p>Tjewell: Created page with "This document is mostly intended for new users, to answer the questions we frequently see in here and in the Facebook group. For that reason, we'll try and keep things fairly..."</p>
<hr />
<div>This document is mostly intended for new users, to answer the questions we frequently see in here and in the Facebook group. For that reason, we'll try and keep things fairly light, technically.<br />
<br />
== How do I play games on the Dragon? ==<br />
<br />
=== Introduction ===<br />
<br />
Back in the day, most games for the Dragon were released on tape. A few were published by DragonData on cartridge. A tiny number were released on disk, although more have been distributed that way since.<br />
<br />
For a truly old school experience, you can buy original games on eBay and load them from tape using a simple tape deck and the tape leads provided with the Dragon. Plug one end of the lead into the TAPE socket on the Dragon and plug the black cable into the headphone socket. If your tape recorder has a socket called 'REM', plug the smallest jack plug into that. Turn the volume on the cassette deck to about 7, and follow the instructions on the game. Normally you would enter 'CLOAD' or 'CLOADM', then press play on the tape. (If you plugged the REM cable in, you could press play before entering CLOAD, and the tape will start automatically). The Dragon is pretty reliable at reading tapes but if the game continually doesn't load you might want to consider loading a digital image of it.<br />
<br />
=== Emulation and Digital images ===<br />
<br />
==== Via Tape Emulation ====<br />
<br />
==== Via Disk Emulation ====<br />
<br />
==== Via Cartridges or 'multi-carts' ====</div>Tjewellhttps://worldofdragon.org/index.php?title=Technical&diff=8590Technical2016-06-03T14:52:57Z<p>Tjewell: </p>
<hr />
<div>'''PLEASE NOTE:'''<br />
''The Dragon Archive and all of its contributors accept no liability for any injury or damage resulting from any persons attempting to use or follow any instructions contained within this section. The content is provided for information only and the resposibility for using that information lies with the individual performing the work.''<br />
<br />
<br />
== Schematics ==<br />
<br />
[[Dragon 32 Schematics]]<br />
<br />
[[Dragon 64 Schematics]]<br />
<br />
[[Project Alpha / Dragon Professional Schematics]]<br />
<br />
[[Project Beta / Dragon 128 Schematics]]<br />
<br />
[[Dragon DOS Schematic]]<br />
<br />
[[Cumana DOS Schematic]]<br />
<br />
== Hardware Pictures ==<br />
<br />
[[Motherboard_Pictures|Motherboard Pictures]]<br />
<br />
[[PSU_Pictures|PSU Pictures]]<br />
<br />
[[Game_Cartridges|Cartridge PCB Pictures]].<br />
<br />
== Service Sheets ==<br />
<br />
[[Dragon 32 - Service Information (RWEW/KA/0080a)]]<br />
<br />
[[Dragon 32 - Service Information (RWEW/KA/0081a)]]<br />
<br />
[[Dragon 32 - Service Information (RWEW/RA/0082a) ]]<br />
<br />
[[Dragon 32 - CPU and PSU Modifcations and Compatibility]]<br />
<br />
<br />
== N.D.U.G ==<br />
<br />
<br />
[[Dragon 32 - 64K Upgrade]]<br />
<br />
[[Dragon Notebook]]<br />
<br />
<br />
== Tutorials ==<br />
<br />
[[Importing images into the Dragon]]<br />
<br />
<br />
== DIY Projects ==<br />
<br />
[[Dragon Peripheral Controller (Electrónica Fácil magazine)]]<br><br />
[[Dragon 32 Input/Output Ports (Maplin Projects Book Eight)]]<br><br />
[[Dragon 32 RS232 Modem Interface (Maplin Projects Book Eight)]]<br><br />
[[Programador de EPROM (Resistor magazine)]]<br><br />
[[Tarjeta de Entrada-Salida (Resistor magazine)]] (I/O Card)<br />
<br />
== Informations ==<br />
<br />
* [[Keyboard]]<br />
* [[CharMap]]<br />
* [[Tokens]]<br />
* [[DriveWire]]<br />
<br />
Chips:<br />
<br />
* [[MC6809E]] - Dragon CPU<br />
* [[MC6847]] - Video Display Generator (VDG)<br />
* [[SN74LS783]] - Synchronous Address Multiplexor (SAM)<br />
<br />
[[Category:Documentation]]</div>Tjewellhttps://worldofdragon.org/index.php?title=Permissions&diff=8589Permissions2016-06-03T14:51:41Z<p>Tjewell: </p>
<hr />
<div>== Publishers ==<br />
<br />
'''[[J. Morrison (Micros) Ltd]]''' - Permission to host software granted by [[John Morrison]] and Robert Morrison in May 1996.<br />
<br />
'''[[Adventure International]]''' - Permission to host granted by [[M. Scott Adams]] (via L. Curtis Boyle).<br />
<br />
'''[[Compusense Ltd]]''' - Permission granted by [[Tadeusz Opyrchal]]<br />
<br />
'''[[Arc Software]]''' - Permission granted by [[Alan Cook]]<br />
<br />
'''[[Salamander Software]]''' - Permission to host software granted by [[Pete Neale]] in June 2002.<br />
<br />
'''[[Cable Software]]''' - Permission to host software granted by [[Dave Buckingham]] in June 2004.<br />
<br />
'''[[B & H Software]]''' - Permission to host software granted by [[Stephen (Steve) Botterill]] in January 2007.<br />
<br />
== Games ==<br />
'''[[Sword And The Sorcerer]], [[Starman Jones]], [[Wizards Lair]]''' - Permission to host software granted by [[Paul Garner]] (Author) in February 1998.<br />
<br />
'''[[Shenanigans]], [[Calixto Island (Graphical)]], [[Black Sanctum (Graphical)]], [[Sea Search]], [[Trekboer]], and [[The Vortex Factor]]''' - Permission to host software granted by [[Bob Withers]] in January 1996.<br />
<br />
'''[[Manic Miner]] and [[Jet Set Willy]]''' - Permission to host granted by [[Roy Coates]].<br />
<br />
'''[[Draconian]], [[Grabber]], [[Alcatraz II]] and [[Williamsburg Adventure 3|Williamsburg Adventure]]''' - Permission granted by [[Michael Hughey]].<br />
<br />
'''[[Syzygy]]''' - Permission granted by [[Scott Cabit]].<br />
<br />
'''[[Buzzing Bertie]]''' - Permission granted by [[Duncan Bryan]].<br />
<br />
'''[[Stone Raider II]]''' - [[Rolf Michelsen]].<br />
<br />
'''[[Tetris]] and [[Composer X]]''' - Permission to host granted by [[Ola Eldøy]] in March 2007.<br />
<br />
== Games via L. Curtis Boyle (CoCo) ==<br />
<br />
'''[[Buzzard Bait]]''' - Permission to host granted by Rob Lech on behalf of The Rugby Circle<br />
<br />
'''[[Berserk]], [[Astro Blast]], [[Calixto Island]], [[Blank Sanctum]] and [[Cave Hunter]]''' - Permission to host granted by [[Ron Krebs]] on behalf of [[Mark Data Products]].<br />
<br />
'''[[Sea Dragon]]''' - Permission to host granted by [[Jim Hurd]].<br />
<br />
'''[[Doodle Bug]], [[Nerble Force]], [[El Bandito]]''' - Permission to host granted by [[David Crandall]].<br />
<br />
'''[[Downland]]''' - Permission to host granted by [[Michael Aichlmayr]].<br />
<br />
'''[[Speed Racer]]''' - Permission to host granted by [[Steven Hirsch]].<br />
<br />
'''[[Donkey King]]''' - Permission to host granted by [[Chris.S.Latham]].<br />
<br />
'''[[Ninja Warrior]], [[Pac Droids]]''' - Permission to host by [[Charles Forsythe]].<br />
<br />
[[Category:Documentation]][[Category:Software]]</div>Tjewellhttps://worldofdragon.org/index.php?title=Manuals&diff=8588Manuals2016-06-03T14:50:01Z<p>Tjewell: </p>
<hr />
<div>== English ==<br />
{|{{PrettyTable|width: 700px; font-size: 2em;}}<br />
|''Title''||''Authors''||''Publisher''||''Year''||''ISBN'' <br />
|-<br />
|[[An introduction to BASIC programming using the DRAGON]]||Richard Wadman||Dragon Data Ltd||1982||0 95 08079 0 7<br />
|-<br />
|[[Dragon 64 Supplement]]|| ||Dragon Data Ltd||1983||<br />
|-<br />
|[[An Introduction to Dragondos]]||Alan Mayer||Dragon Data Ltd||1983||<br />
|-<br />
|}<br />
<br />
<br />
== Spanish ==<br />
{|{{PrettyTable|width: 700px; font-size: 2em;}}<br />
|''Title''||''Authors''||''Publisher''||''Year''||''ISBN'' <br />
|-<br />
|[[Introduccion al DragonDOS]]||Alan Mayer||Eurohard||1983||<br />
|-<br />
|}<br />
<br />
<br />
== Norwegian ==<br />
{|{{PrettyTable|width: 700px; font-size: 2em;}}<br />
|''Title''||''Authors''||''Publisher''||''Year''||''ISBN'' <br />
|-<br />
|[[Dragon 32 En Innføring I Basic Programmering]]||[[Richard Wadman]]||Informasjonssystemer as||1983||82 991032 0 7<br />
|-<br />
|}<br />
<br />
[[Category:Documentation]]</div>Tjewellhttps://worldofdragon.org/index.php?title=Collectors_Corner&diff=8587Collectors Corner2016-06-03T14:44:52Z<p>Tjewell: </p>
<hr />
<div>== Collectors Corner - Or as rare as hens teeth ==<br />
<br />
<br />
This is a page dedicated to the truely rare items in the world of dragon. To be classed as rare and be mentioned on this page the items must:<br />
<br />
1. Be demonstratably known to exist - No rumours please<br />
<br />
2. Be Prototype or limited production/low sale numbers<br />
<br />
== Rare Hardware ==<br />
<br />
[[Pippin|Dragon 16K/Pippin/Project SAM]] - Evidence based on only 1 example known to exist out of 20 made.<br />
<br />
[[Project Alpha|Dragon Professional/Project Alpha]] - Evidence based on 2 known prototypes, 2 production examples, 1 more unknown and 1 motherboard. - Highest serial number known to date is 000008.<br />
<br />
[[Project Beta|Dragon 128/Project Beta]] - Evidence of 1 completed prototype and 1 motherboard.<br />
<br />
[[Dragon 200]] - It would appear that not many of these made it into release or still survive. Only a small number are known to exist in various collections which makes these quite rare.<br />
<br />
[[Dragon MSX]] - There may be two different versions of the Dragon MSX. GEC obtained an MSX license and Dragon Data were reportedly working on an MSX machine prior to going bankrupt. The only definate version is the one Radofin made for Eurohard and of this only a very small number continue to exist with only 2 currently known about.<br />
<br />
== Rare Software ==<br />
<br />
[[A & F Software]] - '''[[Deadwood]] and [[Swashbuckler]]'''. These games were provided to A&F to market and sell, but the author became dissapointed in the success A&F were having. Having recently formed his own software house [[Quickbeam Software]] he withdrew them from A&F and released them as [[Tombstone and Cod Creek]] on the [[Quickbeam Software]] label. Thus these games were only available for a limited time from [[A & F Software]] and sold in limited numbers.<br />
<br />
[[Quickbeam Software]] - [[Metal-On-Metal]]. This game was very similar to Uridium on the Commodore C64 and was due for launch in 1988. An incomplete demo was seen at a 6809 show in that year but the game was never released by the author, reportedly due to a shrinking market. [[Six-A-Side Soccer]] is not rare, it was renamed to [[Indoor Football]] prior to release.<br />
<br />
[[Salamander Software]] - [[The White Cliffs of Dover]] - No evidence that this sequal to [[Wings of War]] was ever published, but a version of the game has turned up on a disk collection along with a pre-release version of [[Wings of War]]<br />
<br />
[[Wintersoft Software]] - [[Juxta-Position II: Usurpur of Rune]] - Believed to be completed and working on 64K, but never released.<br />
<br />
== Rare Peripherals ==<br />
<br />
[[Compusense Ltd]] - '''[[Dragon Plus]]''' - It is not known how many of these were sold, but currently only one is still known to exist (currently not working) and none have appeared on ebay in the last 8 years. This add-in board gave the Dragon an additional 64Kb of RAM and an 80 column text only display via a 2nd video port.<br />
<br />
[[Category:Documentation]]</div>Tjewellhttps://worldofdragon.org/index.php?title=Books&diff=8586Books2016-06-03T14:43:02Z<p>Tjewell: </p>
<hr />
<div>== English ==<br />
<br />
{|{{PrettyTable|width: 700px; font-size: 2em;}}<br />
|''Title''||''Authors''||''Publisher''||''Year''||''ISBN'' <br />
|-<br />
|[[Dynamic Games For Your Dragon]]||Hal Renko - Sam Edwards||Addison-Wesley||1984||0 201 14673 8<br />
|-<br />
|[[Inside The Dragon]]||[[Duncan Smeed]] - Ian Sommerville||Addison-Wesley||1983||0 201 14523 5<br />
|-<br />
|[[An Introduction To Programming The Dragon 32]]||R.A. Pendold - J.W. Penfold||Bernard Babini||1983||0 859 34108 9<br />
|-<br />
|[[The 6809 Companion]]||M James||Bernard Babini||1982||0 859 34077 5<br />
|-<br />
|[[Programming the Dragon 32]]||Peter Lafferty||Butterworth-Heinemann Ltd||1984||0 408014 43 1<br />
|-<br />
|[[35 Programs For The Dragon 32]]||Dr Tim Langdell||Century||1982||0 7126 0173 2 <br />
|-<br />
|[[35 Programs For The Dragon 32]]||Dr Tim Langdell||Century||1983 Reprint<br />
|-<br />
|[[Best Of PCW Software For The Dragon 32]]||PCW||Century||1983<br />
|-<br />
|[[Dragon Micro Guide]]||Prof. Peter Morse - Brian Hancock||Century||1984<br />
|-<br />
|[[Educational Programs for the Dragon 32]]||Ian Murray||Century||1983||0 7126 0259 3<br />
|-<br />
|[[Dragon 32 Machine Code For Beginners]]||Compudat||Compudat||1983<br />
|-<br />
|[[Using Floppy Disks With The Dragon Microcomputer]]||Justin Johnson||Cumana||1983||0 950 87622 4<br />
|-<br />
|[[A Pocket Handbook For The Dragon]]||Peter Gerrard - Danny Doyle||Duckworth||1984||0 715617 88 5<br />
|-<br />
|[[Dragon Programs]]||Nick Hampshire||Duckworth||1984||0 7156 1801 6<br />
|-<br />
|[[Exploring Adventures On The Dragon]]||Peter Gerrard||Duckworth||1984||0 715617 94 X<br />
|-<br />
|[[Giant Book Of Games For Your Dragon]]||Tim Hatnell - Alan Blackman - Roger Bush - Robert Young||Fontata||1984||0 006368 07 7<br />
|-<br />
|[[Dragon Magic]]||[[Richard Wadman]]||Foulsham||1983||0 830617 47 7<br />
|-<br />
|[[Getting Started on Your Dragon 32]]||Tim Hartnell - Robert Young||Futura Publications||1983||0 708824 44 7<br />
|-<br />
|[[Learning To Use The Dragon 32 Computer]]||George Knight||Gower||1983||0 566 03494 8<br />
|-<br />
|[[6809 Machine Code Programming]]||David Barrow||Granada||1983||0 24612 532 2<br />
|-<br />
|[[Boots Guide To The Dragon 32]]||Ian Sinclair||Granada||1984||0 24612 224 2 <br />
|-<br />
|[[Dragon Graphics And Sound]]||Steve Money||Granada||1984||0 24612 147 5<br />
|-<br />
|[[Introducing Dragon Machine Code]]||Ian Sinclair||Granada||1984||0 24612 324 9<br />
|-<br />
|[[The Dragon 32 - How To Use And Program]]||Ian Sinclair||Granada||1983||0 586 06103 7<br />
|-<br />
|[[The Dragon 32 Book Of Games]]||Mike James - S.M. Gee - Kay Ewbank||Granada||1983||0 24612 102 5<br />
|-<br />
|[[The Dragon And How To Make The Most Of It]]||Ian Sinclair||Granada||1983||0 24612 114 9<br />
|-<br />
|[[The Dragon And How To Make The Most Of It]]||Ian Sinclair||Granada||1983 Reprint<br />
|-<br />
|[[The Dragon Programmer]]||S.M. Gee||Granada||1983||0 24612 133 5<br />
|-<br />
|[[Creating Adventure Games On Your Dragon 32]]||Clive Gifford||Interface||1984||0 907563 57 0<br />
|-<br />
|[[Dynamic Games For Your Dragon 32]]||R. Young - R. Bush - R. Shrimpton||Interface||1983||0 907563 26 0 <br />
|-<br />
|[[Making The Most Of Your Dragon 32]]||Clive Gifford||Interface||1983||0 907563 25 2<br />
|-<br />
|[[The Dragon 32 - Dragon Companion]]||M. Jarvis<br />
|-<br />
|[[Programming The Dragon For Games And Graphics]]||G. Phillips||McGraw Hill||1983||0 070847 03 7<br />
|-<br />
|[[Dragon 32 Programmers Reference Guide]]||John Vander Reyden||Melbourne House||1983||0 86161 134 9<br />
|-<br />
|[[Dragon Machine Language For The Absolute Beginner]]||John Vander Reyden||Melbourne House||1983||0 86161 130 6<br />
|-<br />
|[[Enter The Dragon]]||Colin Carter||Melbourne House||1983||0 86161 114 4<br />
|-<br />
|[[The Power Of The Dragon]]||J. Sharp - D. Bolton||Microsource||1983<br />
|-<br />
|[[Instant Arcade Games For The Dragon 32]]||Jean Frost||Pan||1983||0 330282 71 9<br />
|-<br />
|[[Sixty Programs For The Dragon 32]]||Robert Erskine - H.Walwyn||Pan||1983||0 330282 62 X<br />
|-<br />
|[[Getting The Most From Your Dragon 32]]||David Bannister||Penguin||1983||0 140078 01 0<br />
|-<br />
|[[Brainteasers For The Dragon 32]]||G. Ludinski||Pheonix||1983||0 946576 130 0<br />
|-<br />
|[[Load And Go With Your Dragon]]||J. Phipps||Phipps||1983||0 950730 29 7<br />
|-<br />
|[[Training Your Dragon 32 and 64]]||Richard Collins - John Sharp||Prentice Hall||1984||0 139 26726 3<br />
|-<br />
|[[Dragon Machine Code]]||R. Jones - E. Cowsill||Shiva||1984||0 906 81268 2<br />
|-<br />
|[[Easy Programming For The Dragon 32]]||Ian Stewart - Robin Jones||Shiva||1983||0 906 81238 0<br />
|-<br />
|[[Easy Programming For The Dragon 32]]||Ian Stewart - Robin Jones||Shiva||1983 Reprint<br />
|-<br />
|[[Further Programming For The Dragon 32]]||Ian Stewart - Robin Jones||Shiva||1983||0 906 81239 9<br />
|-<br />
|[[Anatomy Of The Dragon]]||Mike James||Sigma||1983||0 905104 35 8<br />
|-<br />
|[[Language Of The Dragon - 6809 Assembler]]||Mike James||Sigma||1983||0 905104 36 6<br />
|-<br />
|[[Advanced Sound And Graphics For The Dragon Computer]] Blue Back||Keith Brain - Steven Brain||Sunshine Publications||1983||0 946408 06 8<br />
|-<br />
|[[Advanced Sound And Graphics For The Dragon Computer]] White Back||Keith Brain - Steven Brain||Sunshine Publications||1983<br />
|-<br />
|[[Advanced Sound And Graphics For The Dragon Computer]] Blue Back||Keith Brain - Steven Brain||Sunshine Publications||1984 Reprint<br />
|-<br />
|[[Artificial Intelligence And The Dragon Computer]]||Keith Brain - Steven Brain||Sunshine Publications||1984||0 946408 33 5<br />
|-<br />
|[[Dragon 32 Games Master]]||Keith Brain - Steven Brain||Sunshine Publications||1983||0 0946408 03 03<br />
|-<br />
|[[Dragon 32 Games Master]]||Keith Brain - Steven Brain||Sunshine Publications||1984 Reprint<br />
|-<br />
|[[The Dragon Trainer]]||Brain Lloyd||Sunshine Publications||1983||0 946408 09 2<br />
|-<br />
|[[The Dragon Trainer]]||Brain Lloyd||Sunshine Publications||1984 Reprint<br />
|-<br />
|[[The Working Dragon 32]]||David Lawrence||Sunshine Publications||1983||0 946408 01 7<br />
|-<br />
|[[The Working Dragon 32]]||David Lawrence||Sunshine Publications||1984 Reprint<br />
|-<br />
|[[Programming the 6809]]||R. Zaks - W. Labiak||Sybex||1982||0 895880 78 4<br />
|-<br />
|[[Know Your Dragon]]||Don Monro||Tiny Publishing||1983||0 572 01225 X<br />
|-<br />
|[[Dragon Extravaganza]]||Roger Valentine||V & H Computer Services||1983||0 946008 04 3<br />
|-<br />
|[[Games For Your Dragon]]||Clive Gifford||Virgin||1983||0 907080 89 8<br />
|-<br />
|[[More Games For Your Dragon 32]]||Clive Gifford||Virgin||1984||0 863690 33 5<br />
|-<br />
|}<br />
<br />
== Spanish ==<br />
<br />
{|{{PrettyTable|width: 700px; font-size: 2em;}}<br />
|''Title''||''Authors''||''Publisher''||''Year''||''ISBN'' <br />
|-<br />
|[[18 juegos dinámicos para tu Dragon]]||Pierre Monsaut||Editorial Noray||1985||84-7486-047-4<br />
|-<br />
|[[48 Juegos y Utilidades del Dragon 32]]||||[[Indescomp]]||1983||8486176034<br>9788486176037<br />
|-<br />
|[[Amaestra tu dragón]]||||Eurohard||1985||<br />
|-<br />
|[[BASIC 9 : manual de referencia del lenguaje de programación]]||||Eurohard||1984||<br />
|-<br />
|[[BASIC para niños con el microordenador DRAGON]]||||||||<br />
|-<br />
|[[Dragologo]]||||Eurohard||1985||<br />
|-<br />
|[[Dragón 200 : manual de referencia]]||||Eurohard||1985||<br />
|-<br />
|[[Dragon Forth]]||||Eurohard||1984||<br />
|-<br />
|[[Dragon Logo]]||||Eurohard||1984||<br />
|-<br />
|[[Dragón - Qué es, para qué sirve, cómo se usa]]||Ian Sinclair||Editorial Noray||1985||84-7486-048-2<br />
|-<br />
|[[El Gran Libro de los Programas en BASIC. Juegos, Ejercicios y Programas para VIC 20, Spectrum, BBC, Dragon y MSX]]||||||||<br />
|-<br />
|[[El Libro Gigante de los Juegos para Dragon]]||||||||<br />
|-<br />
|[[El Libro Gigante de los Juegos para Ordenador ZX Spectrum, VIC-20, Commodore 64, Apple II, Dragon 32, Oric, IBM PC]]||||||||<br />
|-<br />
|[[Guía del usuario del compilador "C"]]||||Eurohard||1984||<br />
|-<br />
|[[Gráficos y sonidos para el Dragón]]||Keith Brain - Steven Brain||Editorial Gustavo Gili||1985||84-252-1232-4<br />
|-<br />
|[[Inteligencia artificial en el Dragon]]||Keith Brain - Steven Brain||Editorial Gustavo Gili||1985||84-252-1251-0<br />
|-<br />
|[[Introducción a la programación en BASIC. Dragon 32]]||||||||<br />
|-<br />
|[[Introducción a la Programación BASIC Utilizando el Computador Dragon]]||||||||<br />
|-<br />
|[[Introducción a la Programación BASIC Utilizando el micro... Dragon 32]]||||||||<br />
|-<br />
|[[Introducción al Dragon]]||||||||<br />
|-<br />
|[[Introducción al DragonDos]]||||||||<br />
|-<br />
|[[La mejor programacion del dragon por la practica]]||Keith Brain - Steven Brain||Ediciones Técnicas REDE||1984||84-247-0202-6<br />
|-<br />
|[[Manual del editor, ensamblador, depurador]]||||Eurohard||1984||<br />
|-<br />
|[[OS-9 PASCAL V2.O : manual de usuario]]||||Eurohard||1984||<br />
|-<br />
|[[OS-9 sistema operativo : manual del usuario]]||||Eurohard||1984||<br />
|-<br />
|[[Programando el Dragon. Juegos y Gráficos]]||||||||<br />
|-<br />
|[[Programas Educativos Para Dragon 32]]||Ian Murray||Paraninfo||1991||8 428314 23 3<br />
|-<br />
|[[Programas prácticos para el Dragon]]||||||||<br />
|-<br />
|[[Sistema operativo OS-9 : manual del programador del sistema]]||||Eurohard||1984||<br />
|-<br />
|[[Stylograph para el sistema operativo OS-9]]||||Eurohard||1984||<br />
|-<br />
|}<br />
<br />
== German ==<br />
<br />
{|{{PrettyTable|width: 700px; font-size: 2em;}}<br />
|''Title''||''Authors''||''Publisher''||''Year''||''ISBN'' <br />
|-<br />
|[[Mein Dragon 32]]||[[Norbert Hesselmann]]||[[Sybex]]||1984||3-88745-041-8<br>9783887450410<br />
|-<br />
|[[Programmierung des 6809]]||[[Rodnay Zaks]]/[[William Labiak]] Translation by [[Norbert Hesselmann]]||[[Sybex]]||1984||3-88745-049-3<br />
|-<br />
|-<br />
|[[Das Dragon 32/64 Lexikon]]||[[Jörn W. Janneck]]/[[Till Mossakowski]]||[[Röckrath-Mikrocomputer]]||1984||[https://de.wikipedia.org/wiki/Spezial:ISBN-Suche/3925074058 3-925074-05-8]<br />
|-<br />
|[[Maschinensprache auf dem Dragon 32/64]]<br>eine Einführung in 6809-Assembler||[[Ulrich Schollwöck]]||[[IWT-Verlag, München]]||1984||[https://de.wikipedia.org/wiki/Spezial:ISBN-Suche/3883221058 3-88322-105-8]<br />
|}<br />
<br />
== French ==<br />
<br />
{|{{PrettyTable|width: 700px; font-size: 2em;}}<br />
|''Title''||''Authors''||''Publisher''||''Year''||''ISBN'' <br />
|-<br />
|[[Jeux en Basic sur Dragon]]||Pierre Monsaut||[[Sybex]]||1984||978-2-7361-0024-7<br />
<br />
[[Category:books]]</div>Tjewellhttps://worldofdragon.org/index.php?title=Investronica&diff=8585Investronica2016-06-03T14:29:18Z<p>Tjewell: </p>
<hr />
<div>Investrónica S.A. is a spanish computer and mobile phone wholesale company, part of the [http://en.wikipedia.org/wiki/El_Corte_Ingl%C3%A9s El Corte Inglés] department store group.<br />
<br />
Created in 1986, it started importing the Sinclair Spectrum 128, but ended up building them because of the taxes for importing computer form other EEC countries.<br />
<br />
The company also designed and built the ZX Spectrum 128, the last Spectrum before Amstrad's acquisition of Sinclair Research.<br />
<br />
They also were software publishers. For the Dragon, they published the titles made by [[Indescomp]].<br />
<br />
[[Category:Documentation]] [[Category:History]] [[Category:Hardware]][[Category:Company]] [[Category:Software_publishers]]</div>Tjewellhttps://worldofdragon.org/index.php?title=Games_and_Computers&diff=8584Games and Computers2016-06-03T14:26:42Z<p>Tjewell: </p>
<hr />
<div>[[Dragon 32 Users Club - Toolkit]]<br />
<br />
[[Category:Software_publishers]]</div>Tjewellhttps://worldofdragon.org/index.php?title=Fanzines&diff=8583Fanzines2016-06-03T14:25:40Z<p>Tjewell: </p>
<hr />
<div>== English ==<br />
{|{{PrettyTable|width: 700px; font-size: 2em;}}<br />
|''Title''||''Publisher''||''Start Year''||''End Year'' <br />
|-<br />
|[[Dragon Update]]||[[N.D.U.G]]||1984||2000<br />
|-<br />
|[[Dragons Teeth]]||[[Dungeon Software]]||198x||198x<br />
|-<br />
|[[News from the Dragon]]||..||198x||198x<br />
|-<br />
|[[Dragons Roar]]||..||198x||198x<br />
|-<br />
|[[Dragon Magazine]]||[[Dragonfire Services]]||198x||198x<br />
|-<br />
|[[Dragon Monthly]]||[[Smithson Computing]]||198x||198x<br />
|-<br />
|[[Dragons Tail]]||...||198x||198x<br />
|-<br />
|[[6809 User]]||...||198x||198x<br />
|-<br />
|}<br />
<br />
== German ==<br />
<br />
{|{{PrettyTable|width: 700px; font-size: 2em;}}<br />
|''Title''||''Publisher''||''Start Year''||''End Year'' <br />
|-<br />
|[[Siegfrieds Drachenpost]]||Siegfried Computer Grippe||198x||198x<br />
|-<br />
|}<br />
<br />
== Norwegian ==<br />
{|{{PrettyTable|width: 700px; font-size: 2em;}}<br />
|''Title''||''Publisher''||''Start Year''||''End Year'' <br />
|-<br />
|[[DCK-Nytt]]||Dragon Computerklubb||1985||1988<br />
|-<br />
|[[Dragon Brukernytt]]||..||198x||198x<br />
|-<br />
|[[Dragonstikka]]||Dragonklubben||198x||198x<br />
|-<br />
|}<br />
[[Category:Magazines]] [[Category:Fanzines]]</div>Tjewellhttps://worldofdragon.org/index.php?title=Emulation&diff=8582Emulation2016-06-03T14:24:28Z<p>Tjewell: </p>
<hr />
<div>So you want to emulate a Dragon.....<br />
<br />
The most accurate modern Dragon 32 and Dragon 64 emulator is XROAR and this is available for many platforms direct from its homepage and has been ported to several other platforms. The next best solution is MESS which can also emulate the Project Alpha (Dragon Professional) and Project Beta machines, followed by the older MS-DOS based PC-Dragon II and T3 emulators.<br />
<br />
One emulator that I would love to see ported is Mocha - It is a Java based emulator of the Tandy CoCo 2 and allows you to play games within your web browser - Would love to have a Dragon version to host here with full access to all the software.<br />
<br />
<br />
== Windows ==<br />
<br />
[http://www.6809.org.uk/dragon/xroar.shtml XROAR] ''Dragon 32, Dragon 64 and Tandy CoCo''<br />
<br />
[http://www.mess.org/download.php MESS] ''Dragon 32, Dragon 64, Project Alpha, Project Beta plus too many others to list''<br />
<br />
[http://www.emulator.org.uk/t3 T3] ''Dragon 32, Dragon 64 and Tandy CoCo (designed for MS-DOS - includes some enhancements for Windows 95/98 - no virtual disc support and no sound under Windows NT/2000/XP onwards)''<br />
<br />
[http://www.emulator.org.uk PC-Dragon II] ''Dragon 32, Dragon 64 and Tandy CoCo (designed for MS-DOS - includes some enhancements for Windows 95/98 - no sound)''<br />
<br />
== Mac OS ==<br />
<br />
[http://www.6809.org.uk/dragon/xroar.shtml XROAR] ''Dragon 32, Dragon 64 and Tandy CoCo''<br />
<br />
[http://rbelmont.mameworld.info/?page_id=163 SDLMESS] ''Dragon 32, Dragon 64, Project Alpha, Project Beta plus too many others to list''<br />
<br />
<br />
== Linux / Unix ==<br />
<br />
[http://www.6809.org.uk/dragon/xroar.shtml XROAR] ''Dragon 32, Dragon 64 and Tandy CoCo''<br />
<br />
[http://rbelmont.mameworld.info/?page_id=163 SDLMESS] ''Dragon 32, Dragon 64, Project Alpha, Project Beta plus too many others to list''<br />
<br />
<br />
== Amiga (Classic) ==<br />
<br />
'''DREaM''' ''Dragon 32, Dragon 64 and Tandy CoCo (requires an Amiga with at least a 68020 processor - no virtual disc support)''<br />
<br />
<br />
== Amiga OS4 ==<br />
<br />
[http://hirudov.com/amiga/XRoar.html XROAR] ''Dragon 32, Dragon 64 and Tandy CoCo''<br />
<br />
<br />
== Nintendo DS ==<br />
<br />
[http://www.6809.org.uk/dragon/xroar.shtml XROAR] ''Dragon 32, Dragon 64 and Tandy CoCo''<br />
<br />
<br />
== PlayStation Portable ==<br />
<br />
[http://zx81.zx81.free.fr/serendipity/index.php?/categories/64-Tandy-Coco XROAR] ''Dragon 32, Dragon 64 and Tandy CoCo''<br />
<br />
<br />
== GP32 ==<br />
<br />
[http://www.6809.org.uk/dragon/xroar.shtml XROAR] ''Dragon 32, Dragon 64 and Tandy CoCo''<br />
<br />
<br />
== GP2X ==<br />
<br />
[http://zx81.zx81.free.fr/serendipity/index.php?/categories/65-Tandy-Coco XROAR] ''Dragon 32, Dragon 64 and Tandy CoCo''<br />
<br />
<br />
== Dreamcast ==<br />
<br />
[http://www.dcemu.co.uk/vbulletin/showthread.php?t=59509 DragonDC (port of XROAR)] ''Dragon 32, Dragon 64 and Tandy CoCo''<br />
<br />
[[Category:Documentation]]</div>Tjewellhttps://worldofdragon.org/index.php?title=Dweebs&diff=8581Dweebs2016-06-03T14:23:44Z<p>Tjewell: </p>
<hr />
<div>== What are dweebs? ==<br />
<br />
They're '[[DWLOAD]] Extensible Execution Blocks', a method for extending the functionality of [[DWLOAD]], a tool used to access [[DriveWire]].<br />
<br />
== How do they work? ==<br />
<br />
The DWLOAD client is relatively simple, due to the space constraints in the ROM. The dweeb is a mechanism to dynamically extend the functionality of DWLOAD. The dweeb is loaded from the server like any other program, but accesses the I/O routines of DWLOAD. It also reads its command parameters from the DWLOAD command line.<br />
<br />
The best example is the "SAVE" dweeb. There is not enough room in the ROM to include support for saving files over DriveWire. However, this functionality can be loaded on demand. DLOAD"SAVE""MYFILE.BAS" saves a BASIC program to the DriveWire server. The SAVE functionality is only temporarily loaded into RAM and used during this invocation.<br />
<br />
Since a dweeb uses the I/O routines of the calling DWLOAD, it is independent of the real transport being used, which makes development with for instance the Becker interface in XRoar very convenient.<br />
<br />
Examples:<br />
<br />
DLOAD"VLOAD""MYIMAGE.VDK""MYFILE.BAS"<br />
DLOAD"DOS"<br />
DLOAD"LROM""GAME.ROM"<br />
<br />
== How do you install them? ==<br />
<br />
Normally, dweebs live in the top directory of your Drivewire server - simply unzip the archive and put the files in there. However, you can create subdirectories in your Drivewire directory, for example:<br />
<br />
DLOAD"DWEEB/DATE"<br />
DLOAD"VDK/VDIR""DISK.VDK"<br />
<br />
You can also use variables with your dweebs, for example:<br />
<br />
D$="DWEEB/DATE"<br />
DLOADD$<br />
<br />
== The Dweeb Directory ==<br />
<br />
This is a list of the known Dweebs, extracted from posts on the forum. Please feel free to add any others to this list. <br />
''Note:'' CocoSDC users will use DWLOAD instead of DLOAD for all these examples.<br />
<br />
=== File Manipulation Dweebs ===<br />
<br />
==== [http://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&t=4968&p=12300&hilit=LDAF#p12300 LDAF] ====<br />
Allows the user to load an ASCII basic file.<br />
DLOAD"LDAF""HELLO.BAS"<br />
''Note:'' See [http://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&t=4968&hilit=LDAF&start=50#p14791 this post]] for the latest version. Also note that LDA (and the original version of LDAF) '''only''' work with DOS files.<br />
<br />
==== [http://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&t=4968#p12106 LROM] ====<br />
Allows the user to load (and run) any ROM file.<br />
DLOAD"LROM""ROMName (no need to put the .ROM extension)<br />
<br />
==== [http://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&t=4968&hilit=CAS&start=50#p13706 CAS] ====<br />
A simple CAS parser to load CAS files directly from the DriveWire server.<br />
DLOAD"CAS""MYFILE.CAS"<br />
<br />
==== [http://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&t=4964 SAVE/RESAVE] ====<br />
Save a basic program to the DriveWire server. ''Note:'' The commonly used Java based DW4 server currently doesn't support saving to a new file. In this case, use RESAVE to save over the top of an existing, possibly empty, file.<br />
DLOAD"SAVE""MYFILE.BAS"<br />
DLOAD"RESAVE""MYFILE.BAS"<br />
<br />
=== Disk Manipulation Dweebs ===<br />
<br />
==== [http://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&t=4968&hilit=FLO2V#p12107 FLO2V] ====<br />
Allows copying a floppy from the default Dragon drive to a new VDK file in the PC Windows file system so you can save a backup of the disk and use it on XRoar as well.<br />
DLOAD"FLO2V""VDKName.VDK"<br />
''Note:'' See [http://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&t=4968&hilit=VLOAD&start=40#p13154 this post]] for the latest version<br />
<br />
==== [http://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&t=4968&hilit=V2FLO#p12107 V2FLO] ====<br />
Allows copying an VDK to a floppy on the default Dragon drive to restore a previous backup or simply to transfer a XRoar disk to the real Dragon drives.<br />
DLOAD"V2FLO""VDKName.VDK"<br />
''Note:'' See [http://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&t=4968&hilit=VLOAD&start=40#p13154 this post]] for the latest version<br />
<br />
==== [http://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&t=4968&hilit=VDIR#p12108 VDIR] ====<br />
Produces a directory list of the disk image.<br />
DLOAD"VDIR""DiskName"<br />
''Note:'' See [http://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&t=4968&hilit=VDIR&start=30#p13033 this post] for the latest version<br />
<br />
==== [http://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&t=4968&hilit=VLOAD#p12110 VLOAD] ====<br />
Allows the user to load and run/execute any program contained in any VDK image<br />
DLOAD"VLOAD""DiskName""FileName.Ext"<br />
''Note:'' Also see [http://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&t=4968&hilit=VLOAD&start=30#p13037 this post] for the latest version.<br />
<br />
=== Drivewire and other Dweebs ===<br />
<br />
==== [http://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&t=4964 DATE] ====<br />
Displays date and time from the DW4 server<br />
DLOAD"DATE"<br />
<br />
==== [http://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&t=4968&hilit=DW&start=10#p12164 DW] ====<br />
Sends requests to the DriveWire server.<br />
DLOAD"DW""DW SERVER STATUS"<br />
<br />
==== [http://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&t=4964 DOS] ====<br />
Boot from disk 0 on DW4 server (for launching [[NitrOS-9]])<br />
DLOAD"DOS"<br />
<br />
[[Category:Documentation]][[Category:Drivewire]]</div>Tjewellhttps://worldofdragon.org/index.php?title=Dragon_Magazine&diff=8580Dragon Magazine2016-06-03T14:21:57Z<p>Tjewell: </p>
<hr />
<div>''Insert info about Dragon Magazine here.....''<br />
<br />
<br />
[http://archive.worldofdragon.org/archive/index.php?dir=Magazines/Dragon%20Magazine/ Dragon Magazine Downloads]<br />
<br />
[[Category:Magazines]] [[Category:Dragon_Magazine]]</div>Tjewellhttps://worldofdragon.org/index.php?title=Category:Manual&diff=8579Category:Manual2016-06-03T14:18:49Z<p>Tjewell: Created page with "Category:Documentation"</p>
<hr />
<div>[[Category:Documentation]]</div>Tjewellhttps://worldofdragon.org/index.php?title=Dragon_64_Supplement&diff=8578Dragon 64 Supplement2016-06-03T14:18:27Z<p>Tjewell: </p>
<hr />
<div>[[File:D64Supplement-small.png|right|thumb|[http://archive.worldofdragon.org/phpBB3/download/file.php?id=92 Download]]]<br />
<br />
This is the manual supplement that was provided with the Dragon 64 and covers additional features compared to the older Dragon 32. It covers:<br />
* Using the extra memory.<br />
* The RS232 interface.<br />
* Keyboard auto repeat.<br />
* Other minor differences between Dragon 32 and 64.<br />
The document is fairly technical in style and not intended for the novice user.<br />
<br />
<br />
Todo:<br />
* The download link currently points into the uploads section of the forums.<br />
<br />
[[Category:Documentation]][[Category:Manual]]</div>Tjewellhttps://worldofdragon.org/index.php?title=An_Introduction_to_Dragondos&diff=8577An Introduction to Dragondos2016-06-03T14:14:27Z<p>Tjewell: </p>
<hr />
<div>[[File:DragondosManualCover-small.png|thumb|right|[http://archive.worldofdragon.org/archive/index.php?dir=Manuals/&file=Dragon%20Data%20Ltd%20-%20Introduction%20to%20Dragon%20DOS%20-%20Manual%20%28v1%29.zip Download]]]<br />
[[Category:Documentation]][[Category:Manual]]</div>Tjewellhttps://worldofdragon.org/index.php?title=An_introduction_to_BASIC_programming_using_the_DRAGON&diff=8576An introduction to BASIC programming using the DRAGON2016-06-03T14:14:23Z<p>Tjewell: </p>
<hr />
<div>[[File:BasicManual-small.png|thumb|right|[http://archive.worldofdragon.org/archive/index.php?dir=Manuals/&file=Dragon%20Data%20Ltd%20-%20Dragon%20Basic%20Manual%28v1%29.zip Download]]]<br />
[[Category:Documentation]][[Category:Manual]]</div>Tjewellhttps://worldofdragon.org/index.php?title=Games&diff=8302Games2016-05-09T08:28:15Z<p>Tjewell: </p>
<hr />
<div>== Publishers ==<br />
[[A & F Software]]<br />
<br />
[[AB Software]]<br />
<br />
[[Abacus]]<br />
<br />
[[Abrasco Ltd]]<br />
<br />
[[Ace]]<br />
<br />
[[Active Software]]<br />
<br />
[[Addictive Games]]<br />
<br />
[[Adventure International]]<br />
<br />
[[Algray]]<br />
<br />
[[Alligata]]<br />
<br />
[[Ampalsoft]]<br />
<br />
[[Anik Microsystems]]<br />
<br />
[[Apex Trading]]<br />
<br />
[[Arc Software]]<br />
<br />
[[ASN Computers Ltd]]<br />
<br />
[[ASP Software]]<br />
<br />
[[Audiogenic]]<br />
<br />
[[Automata]]<br />
<br />
[[Aviation Computer Services]]<br />
<br />
[[B & H Software]]<br />
<br />
[[Bamby Software]]<br />
<br />
[[Basic Concepts]]<br />
<br />
[[BE-HIND SOFTWARE]]<br />
<br />
[[Beyond]]<br />
<br />
[[Blaby Computer Games]]<br />
<br />
[[Bond Systems]]<br />
<br />
[[Bosco]]<br />
<br />
[[Broomsoft]]<br />
<br />
[[Brother Software]]<br />
<br />
[[Bulldog Software]]<br />
<br />
[[Cable Software]]<br />
<br />
[[Cambrian Computersolve]]<br />
<br />
[[Carnell Software]]<br />
<br />
[[Cascade Software]]<br />
<br />
[[Castlesoft]]<br />
<br />
[[CDS Software]]<br />
<br />
[[Century Software]]<br />
<br />
[[Channel 8 Software]]<br />
<br />
[[C J Coombs]]<br />
<br />
[[Compusense Ltd]]<br />
<br />
[[Computape]]<br />
<br />
[[Computer Systems (Torbay)]]<br />
<br />
[[Computerware]]<br />
<br />
[[Coppice Software]]<br />
<br />
[[Cowen Software Ltd]]<br />
<br />
[[CRL]]<br />
<br />
[[Cronosoft]]<br />
<br />
[[Crystal Computing]]<br />
<br />
[[D.B Software]]<br />
<br />
[[DACC Ltd]]<br />
<br />
[[Datacom Publications]]<br />
<br />
[[Deltasoft]]<br />
<br />
[[Design Design]]<br />
<br />
[[Diand Software]]<br />
<br />
[[Dorling Kindersley Software]]<br />
<br />
[[Dragon Data Ltd]]<br />
<br />
[[Dragon Power Software]]<br />
<br />
[[Dragonfire Services]]<br />
<br />
[[Dragsoft]]<br />
<br />
[[Ducksoft]]<br />
<br />
[[Duncan Bryan]]<br />
<br />
[[Dungeon Software]]<br />
<br />
[[Fenmar Ltd]]<br />
<br />
[[Elkan Electronics]]<br />
<br />
[[Eurohard]]<br />
<br />
[[Eurosoft]]<br />
<br />
[[Fantasy Software]]<br />
<br />
[[Future]]<br />
<br />
[[Galactic Software]]<br />
<br />
[[Games and Computers]]<br />
<br />
[[Garland Computing]]<br />
<br />
[[GEM Software]]<br />
<br />
[[Gemini Marketing Ltd]]<br />
<br />
[[Gold Software]]<br />
<br />
[[Grosvenor Software]]<br />
<br />
[[G-Soft]]<br />
<br />
[[GTS]]<br />
<br />
[[H. Fowler]]<br />
<br />
[[Haresoft Ltd]]<br />
<br />
[[Harris Micro Software]]<br />
<br />
[[Hewson Consultants]]<br />
<br />
[[Hierosoft]]<br />
<br />
[[Hilton Computer Services]]<br />
<br />
[[Hornet Software Ltd]]<br />
<br />
[[Icon Software]]<br />
<br />
[[Imagine]]<br />
<br />
[[Impact Software]]<br />
<br />
[[Impsoft]]<br />
<br />
[[Incentive Software]]<br />
<br />
[[Item Limited]]<br />
<br />
[[J. Morrison (Micros) Ltd]]<br />
<br />
[[John Penn Discount Software]]<br />
<br />
[[K. Hunter]]<br />
<br />
[[Kayde Software Ltd]]<br />
<br />
[[Keydata / Keyswitch Computers Ltd]]<br />
<br />
[[Knight Software]]<br />
<br />
[[Kouga Software]]<br />
<br />
[[Krypton Force]]<br />
<br />
[[Lasersound Software Ltd]]<br />
<br />
[[Logic 3]]<br />
<br />
[[Lothlorien]]<br />
<br />
[[Lyversoft]]<br />
<br />
[[M&D Systems]]<br />
<br />
[[Magic Midnight]]<br />
<br />
[[Magno Software]]<br />
<br />
[[Maridian Software]]<br />
<br />
[[Mastertronic]]<br />
<br />
[[Media Magnetics]]<br />
<br />
[[Melbourne House]]<br />
<br />
[[Mercury Software]]<br />
<br />
[[Merlin (Micro Systems) Ltd]]<br />
<br />
[[Merlin Games Design]]<br />
<br />
[[Micro Data]]<br />
<br />
[[Microcare]]<br />
<br />
[[Microdeal]]<br />
<br />
[[Micro-De-Bug Consultancy]]<br />
<br />
[[Micro Vision (Software)]]<br />
<br />
[[Minits Ltd]]<br />
<br />
[[MST Consultants]]<br />
<br />
[[Mysterious Adventures]]<br />
<br />
[[Nectarine]]<br />
<br />
[[Nemesis]]<br />
<br />
[[New Dimension Software]]<br />
<br />
[[Nicks Software]]<br />
<br />
[[Oasis Software]]<br />
<br />
[[Occult Software]]<br />
<br />
[[Ocean Software]]<br />
<br />
[[Oetistia]]<br />
<br />
[[Omega Software]]<br />
<br />
[[OMEN]]<br />
<br />
[[Orange Software]]<br />
<br />
[[Ottawa Software]]<br />
<br />
[[Pamcomms]]<br />
<br />
[[Paramount]]<br />
<br />
[[Peaksoft]]<br />
<br />
[[Pegasus Software / Services]]<br />
<br />
[[Pentagon]]<br />
<br />
[[Phoenix Software Ltd]]<br />
<br />
[[Portent Adventures]]<br />
<br />
[[Premier Microsystems]]<br />
<br />
[[Preston (R & AJ)]]<br />
<br />
[[Program Direct Ltd]]<br />
<br />
[[Program Factory Ltd]]<br />
<br />
[[Programmer's Guild]]<br />
<br />
[[PSE]]<br />
<br />
[[PSL Marketing]]<br />
<br />
[[PSS]]<br />
<br />
[[Pudgen]]<br />
<br />
[[Pulser Software]]<br />
<br />
[[QED Systems]]<br />
<br />
[[Quark Data]]<br />
<br />
[[Quickbeam Software]]<br />
<br />
[[Quicksilva]]<br />
<br />
[[Quodlinet]]<br />
<br />
[[R&B Software]]<br />
<br />
[[R&P International]]<br />
<br />
[[Rampage Software]]<br />
<br />
[[Red ROM Data]]<br />
<br />
[[Richard Shepherd Software]]<br />
<br />
[[Romik Software]]<br />
<br />
[[Saint George Software]]<br />
<br />
[[Salamander Software]]<br />
<br />
[[Sceptre Software]]<br />
<br />
[[Scisoft Educational]]<br />
<br />
[[Scorpio Software]]<br />
<br />
[[Screenplay]]<br />
<br />
[[Shards]]<br />
<br />
[[Silly Software]]<br />
<br />
[[Simon Hargrave (Solve-Soft)]]<br />
<br />
[[Sir Basil Spice Software]]<br />
<br />
[[Slik Software]]<br />
<br />
[[Smithson Computing]]<br />
<br />
[[Snip Software Ltd]]<br />
<br />
[[Soft Joes]]<br />
<br />
[[Softek]]<br />
<br />
[[Softsystems]]<br />
<br />
[[Software For All]]<br />
<br />
[[Software Projects]]<br />
<br />
[[Spectral Associates]]<br />
<br />
[[Sphinx Data]]<br />
<br />
[[Starship Software]]<br />
<br />
[[Sulis Software]]<br />
<br />
[[Sunshine]]<br />
<br />
[[Super Select Software]]<br />
<br />
[[T&D Software]]<br />
<br />
[[Temptation Software]]<br />
<br />
[[Terminal Software]]<br />
<br />
[[Tiger Software]]<br />
<br />
[[Tom Mix Software]]<br />
<br />
[[Touchmaster]]<br />
<br />
[[TRI-ESS]]<br />
<br />
[[Trojan Products]]<br />
<br />
[[Tudor Williams]]<br />
<br />
[[Twig Systems Software]]<br />
<br />
[[Twom Software]]<br />
<br />
[[Video Productions]]<br />
<br />
[[Video Software]]<br />
<br />
[[Vidipix]]<br />
<br />
[[Virgin]]<br />
<br />
[[Viscount]]<br />
<br />
[[Voyager Software]]<br />
<br />
[[W.E.MacGowan]]<br />
<br />
[[Wellbrook Soft]]<br />
<br />
[[Whitsoft]]<br />
<br />
[[Wintersoft Software]]<br />
<br />
[[Wizard Software]]<br />
<br />
[[Zircon Software]]<br />
<br />
[[Category:software]]</div>Tjewellhttps://worldofdragon.org/index.php?title=Category:OS-9&diff=8266Category:OS-92016-05-07T11:41:11Z<p>Tjewell: Created page with "Category:Software"</p>
<hr />
<div>[[Category:Software]]</div>Tjewellhttps://worldofdragon.org/index.php?title=Category:Games&diff=8265Category:Games2016-05-07T11:39:55Z<p>Tjewell: </p>
<hr />
<div>All the Dragon games.<br />
<br />
[[Category:Software]]</div>Tjewellhttps://worldofdragon.org/index.php?title=Fast_Edit&diff=8264Fast Edit2016-05-07T11:38:19Z<p>Tjewell: </p>
<hr />
<div>Fast Edit v1.00 was written by Geir Hovland in the period March-August 1990. After the review in Dragon Update by Raymond Roach in December 1990, version v1.01 was released. As of September 2011, FEdit is released to the public domain by the author.<br />
<br />
<br />
FAST EDIT - REVIEWED BY RAYMOND ROACH, DRAGON UPDATE, DECEMBER 1990<br />
-------------------------------------------------------------------<br />
When I think that I have found the best text editor/word processor for the<br />
Dragon, up comes someone with another which offers much that the others do not.<br />
Geir Hovland has done just that with his FEDIT V1.00 disc. I have reviewed it<br />
using my Dragon 64 with Superdos E6 and a Panasonic KX-P1081 printer.<br />
The screen presentation is 64 x 32 upper and lower case characters. This, using<br />
a TV set for the screen, is a little difficult to read at my age, but is really<br />
very good, the program is fully menu driven and very straightforward to use.<br />
The left/right arrow keys bring the required menus on screen. Only one hiccup<br />
came to light in the edit mode. After making a deletion, the cursor did not<br />
flash until the left arrow as pressed a second time. Once this was known, no<br />
other problems were found. Block move, copy or delete functions are easy to use<br />
as are the word search/replace facilities. A menu allows you to control key<br />
repeat rate and delay time, and, if you like that sort of thing, have a<br />
keyclick. There is also a menu which allows you to upload and download text<br />
between computers at one of four Baud rates. The print menu provides for full<br />
or part print with or without linefeed. It also caters for serial and parallel<br />
printer connection.<br />
Now I come to the part which I found sets this program apart from others. You<br />
can use the full IBM international character set within the text by pressing<br />
the CLEAR key followed by the ASCII number. These 255 possibilities have really<br />
expanded the Dragon in a way I have never found before.<br />
Geir Hovland deserves every encouragement Dragon owners can give him - so<br />
PLEASE buy a copy of the disc, which brings a first rate English manual with<br />
it, and open up the Dragon for even greater use.<br />
P.S. Having just printed a proof copy of this review I realised that I have<br />
forgotten another word of information. When you have finished your text, ALWAYS<br />
end with an ENTER. If you do not, the last line will not print out - as I have<br />
just reminded myself.<br />
The disc can be obtained from G.E. Hovland, Stubbsvingen 67B, 7036 Trondheim,<br />
Norway. Because of the high charges involved in international cheques, please<br />
pay in Norwegian Kroner. The cost for disc and manual is only 100 Kroner. (Ask<br />
your bank how you can pay).<br />
<br />
Comment by the author: In the updated version V1.01, an extra return/linefeed<br />
is sent to the printer after the last page. The cursor flash issue pointed out<br />
has also been fixed.<br />
<br />
<br />
Screenshots<br />
-------------------------------------------------------------------<br />
<br />
[[File:fedit-1.png]]<br />
<br />
[[File:fedit-2.png]]<br />
<br />
[[File:fedit-3.png]]<br />
<br />
[[File:fedit-4.png]]<br />
<br />
[[File:fedit-5.png]]<br />
<br />
[[Category:Software]]</div>Tjewellhttps://worldofdragon.org/index.php?title=Trojan_Products&diff=8263Trojan Products2016-05-07T11:37:03Z<p>Tjewell: </p>
<hr />
<div>[[Trojan Light Pen]]<br />
<br />
[[Trojan Products-Reversi|Reversi]]<br />
<br />
[[Trojan Products-Space Trek|Space Trek]]<br />
<br />
[[Category:Hardware]][[Category:Peripherals]][[Category:Software publishers]]</div>Tjewellhttps://worldofdragon.org/index.php?title=Keydata_/_Keyswitch_Computers_Ltd&diff=8262Keydata / Keyswitch Computers Ltd2016-05-07T11:36:40Z<p>Tjewell: </p>
<hr />
<div>[[Britannia]]<br />
<br />
[[Category:Software publishers]]</div>Tjewellhttps://worldofdragon.org/index.php?title=Trojan_Products&diff=8261Trojan Products2016-05-07T11:36:16Z<p>Tjewell: </p>
<hr />
<div>[[Trojan Light Pen]]<br />
<br />
[[Trojan Products-Reversi|Reversi]]<br />
<br />
[[Trojan Products-Space Trek|Space Trek]]<br />
<br />
[[Category:Hardware]][[Category:Peripherals]][[Category:Software publisher]]</div>Tjewellhttps://worldofdragon.org/index.php?title=Ducksoft-Exploring_Adventures_on_the_Dragon&diff=8260Ducksoft-Exploring Adventures on the Dragon2016-05-07T11:34:50Z<p>Tjewell: </p>
<hr />
<div>This is the companion cassette to the book [[Exploring Adventures on the Dragon]] and contains the three adventure games listed in that book.<br />
<br />
== Links ==<br />
<br />
* [http://www.cpc-power.com/index.php?page=detail&num=6879 Exploring Adventures] on the Amstrad CPC<br />
<br />
[[Category:games]]</div>Tjewellhttps://worldofdragon.org/index.php?title=DACC_Ltd&diff=8259DACC Ltd2016-05-07T11:34:23Z<p>Tjewell: </p>
<hr />
<div>[[747 Flight Simulator]]<br />
<br />
[[Category:Software publishers]]</div>Tjewellhttps://worldofdragon.org/index.php?title=Datacom_Publications&diff=8258Datacom Publications2016-05-07T11:34:06Z<p>Tjewell: </p>
<hr />
<div>[[5 Games Tape]]<br />
<br />
[[Air Assault]]<br />
<br />
[[Autorun]]<br />
<br />
[[Execution]]<br />
<br />
[[Hotel on Mayfair]]<br />
<br />
[[The Games Cassette]]<br />
<br />
[[Category:Software publishers]]</div>Tjewellhttps://worldofdragon.org/index.php?title=Total_Eclipse&diff=8257Total Eclipse2016-05-07T11:33:25Z<p>Tjewell: </p>
<hr />
<div>Total Eclipse - v1.1 - White Case/Black Tape - (c) 1985 Eclipse Computer Games on tape lable. (c) Fenmar Ltd in game. v1.1 has universe 1 only.<br />
<br />
[[Category:Games]]</div>Tjewellhttps://worldofdragon.org/index.php?title=Norbert_Hesselmann&diff=8256Norbert Hesselmann2016-05-07T11:32:12Z<p>Tjewell: </p>
<hr />
<div>{| align="right" valign="top"<br />
|{{Infobox Game<br />
|Image = <br />
|Gamenumber = <br />
|Developer = <br />
|Company = <br />
|Publisher = <br />
|Musician = <br />
|HVSC = <br />
|Release = <br />
|Platform = <br />
|Genre = <br />
|Gamemode = <br />
|Operation = <br />
|Media = <br />
|Language = <br />
|Info = <br />
}}<br />
|}<br />
<br />
Norbert Hesselmann is an author and translator of computer related books.<br />
<br />
== Bibliography ==<br />
<br />
* Arbeiten mit dem Macintosh (1984)<br />
* [[Mein Dragon 32]] (1984)<br />
* Der Amiga (1985)<br />
* Digitális jelfeldolgozás (1985)<br />
* Mein Heimcomputer (1985)<br />
* Mein Schneider CPC (1985)<br />
* Arbeta med Macintosh (1986)<br />
* WordPerfect für IBM-PC und Kompatible (1988)<br />
* Ratgeber TURBO PASCAL für IBM-PC und Kompatible (1989)<br />
* WORDPerfect 5.0 Kompendium (1990)<br />
* DR DOS 5.0: das Kompendium (1991)<br />
<br />
[[Category:Person]]</div>Tjewellhttps://worldofdragon.org/index.php?title=John_Morrison&diff=8255John Morrison2016-05-07T11:31:56Z<p>Tjewell: </p>
<hr />
<div>John Morrison - Owner and founder of [[J. Morrison (Micros) Ltd]], author of [[Starfighter]] published by [[Dragon Data Ltd]].<br />
[[Category:Person]]</div>Tjewellhttps://worldofdragon.org/index.php?title=RACE_Electronics&diff=8254RACE Electronics2016-05-07T11:30:32Z<p>Tjewell: </p>
<hr />
<div>RACE Electronics was a contract circuit board assembler, which assembled the Dragon boards (RACE labels can be seen in our [[Motherboard Pictures|board scans]]), and also did some peripherals for the Dragon computers.<br />
<br />
The peripherals made by RACE Electronics include the following:<br />
* [[RACE Computer Expansion Cage]]<br />
* [[RACE Eprom Programmer]]<br />
* [[RACE Experimental Board]]<br />
* [[RACE Sideways ROM]]<br />
<br />
[[Category:Hardware]][[Category:Peripherals]]</div>Tjewellhttps://worldofdragon.org/index.php?title=Touchmaster&diff=8253Touchmaster2016-05-07T11:30:23Z<p>Tjewell: </p>
<hr />
<div>Touchmaster was located in Dragon Data's old premises in Margam in Port Talbort, and made up of ex-Dragon Data employees, and headed by ex-managing director [[Brian Moore]] and former marketing director [[Richard Wadman]]. The main backer of this new firm once again was Pru-tech and the first project was to manufacture a touch-tablet (designed by Information Entry of Reading), that was first seen previewed at the CETEX show in May and from the September PCW show, interfaces for the Dragon, Commodore, MSX and BBC machines would be available. <br />
<br />
Dragon Data's existing stock of software and peripherals would also be sold by Touchmaster - at discount prices, though it was still not certain whether they or [[Eurohard]] would take over Dragon Data's existing liabilities.<br />
<br />
== Touchmaster Tablet ==<br />
<br />
[[Touchmaster_Tablet|Touchmaster Tablet]]<br />
<br />
== Touch Tablet Software ==<br />
<br />
[[Touchmaster_Tablet|Graphics Cassette]]<br />
<br />
[[Touchmaster_Tablet|Simon Says]]<br />
<br />
[[Touchmaster_Tablet|Simon Shapes]]<br />
<br />
[[Touchmaster_Tablet|Simon Squares]]<br />
<br />
[[Touchmaster_Tablet|Simply Simon]]<br />
<br />
[[Touchmaster_Tablet|Strategic Command]]<br />
<br />
[[Category:Hardware]][[Category:Peripherals]][[Category:Software]]</div>Tjewellhttps://worldofdragon.org/index.php?title=Delta_DOS&diff=8252Delta DOS2016-05-07T11:30:02Z<p>Tjewell: </p>
<hr />
<div>== Description ==<br />
The Delta DOS interface is a disk controller cartridge with disk access functions for BASIC in ROM. It was made by [[Premier_Microsystems|Premier Microsystems]] and there are two known versions of the interface.<br><br />
<br />
== Delta DOS Interface Pictures ==<br />
<gallery caption="Casing"><br />
Image:DeltaDos_Top.jpg|Casing Top<br />
Image:DeltaDos_Bottom.jpg|Casing Bottom<br />
</gallery><br />
<br><br />
<gallery caption="Mk 1 Board (WD1771)"><br />
Image:DeltaDos_PCB_Top.jpg|Mk1 PCB Top<br />
Image:DeltaDos_PCB_Bottom.jpg|Mk1 PCB Bottom<br />
</gallery><br />
<br><br />
<gallery caption="Mk 2 Board (WD2791)"><br />
Image:Delta-mk2-top.JPG|Mk2 PCB Top<br />
Image:Delta-mk2-bottom.JPG|Mk2 PCB Bottom<br />
</gallery><br />
<br><br />
<br />
== IC Parts Lists ==<br />
'''Mk1 Board IC list (with Datasheets)<br />
{|{{PrettyTable|width: 700px; font-size: 2em;}}<br />
|''Part Number''||''Description''||''Datasheet''<br />
|-<br />
| 2764 || 8Kb EPROM || [[Media:HN482764G.pdf|(pdf)]]<br />
|-<br />
| INS1771N-1 || WD1771 compatible FDC controller || [[Media:INS1771N-1.pdf|(pdf)]]<br />
|-<br />
| ICL7660CPA || CMOS Voltage converter || [[Media:ICL7660.pdf|(pdf)]]<br />
|-<br />
| SN7404N || Hex inverters || [[Media:SN5404-SN54LS04-SN54S04-SN7404-SN74LS04-SN74S04.pdf|(pdf)]]<br />
|-<br />
| SN7416N || Hex inverter buffers/drivers with open-collector high-voltage outputs || [[Media:SN5406-SN5416-SN7406-SN7416.pdf|(pdf)]]<br />
|-<br />
| SN7417N || Hex buffers/drivers with open-collector high-voltage outputs || [[Media:SN5407-SN5417-SN7407-SN7417.pdf|(pdf)]]<br />
|-<br />
| SN74LS03N || Quad 2-input positive-NAND gates with open collector outputs || [[Media:SN5403-SN54LS03-SN5403-SN7403-SN74LS03-SN74S03.pdf|(pdf)]]<br />
|-<br />
| SN74LS04N || Hex inverters || [[Media:SN5404-SN54LS04-SN54S04-SN7404-SN74LS04-SN74S04.pdf|(pdf)]]<br />
|-<br />
| SN74LS08N || Quadruple 2-Input Positive-AND Gates || [[Media:SN5408-SN54LS08-SN54S08-SN7408-SN74LS08-SN74S08.pdf|(pdf)]]<br />
|-<br />
| SN74LS17N || Hex Buffers/Drivers With Open-Collector High-Voltage Outputs || [[Media:SN54LS07-SN74LS07-SN74LS17.pdf|(pdf)]]<br />
|-<br />
| SN74LS32N || Quad 2-input positive-OR gates || [[Media:SN5432-SN54LS32-SN54S32-SN7432-SN74LS32-SN74S32.pdf|(pdf)]]<br />
|-<br />
| SN74LS93N || 4-Bit Binary Counters || [[Media:SN5490A-SN5492A-SN5493A-SN54LS90-SN54LS92-SN54LS93-SN7490A-SN7492A-SN7493A-SN74LS90-SN74LS92-SN74LS93.pdf|(pdf)]]<br />
|-<br />
| SN74LS123N || Dual retriggerable monostable multivibrators || [[Media:SN54122-SN54123-SN54130-SN54LS122-SN54LS123-SN74122-SN74123-SN74130-SN74LS122-SN74LS123.pdf|(pdf)]]<br />
|-<br />
| SN74LS139AN || Dual 2-line to 4-line decoders / demultiplexers || [[Media:SN54LS139A-SN54S139-SN74LS139A-SN74S139A.pdf|(pdf)]]<br />
|-<br />
| SN74LS245N || Octal bus transceivers || [[Media:SN54LS245-SN74LS245.pdf|(pdf)]]<br />
|-<br />
|}<br />
<br><br />
'''Mk2 Board IC list (with Datasheets)<br />
{|{{PrettyTable|width: 700px; font-size: 2em;}}<br />
|''Part Number''||''Description''||''Datasheet''<br />
|-<br />
| 2764 || 8Kb EPROM || [[Media:HN482764G.pdf|(pdf)]]<br />
|-<br />
| SN74LS00N || Quad 2-input positive-NAND gates || [[Media:SN5400-SN54LS00-SN54S00-SN7400-SN74LS00-SN74S00.pdf|(pdf)]]<br />
|-<br />
| SN74LS04N || Hex inverters || [[Media:SN5404-SN54LS04-SN54S04-SN7404-SN74LS04-SN74S04.pdf|(pdf)]]<br />
|-<br />
| SN74LS08N || Quadruple 2-Input Positive-AND Gates || [[Media:SN5408-SN54LS08-SN54S08-SN7408-SN74LS08-SN74S08.pdf|(pdf)]]<br />
|-<br />
| SN74LS32N || Quad 2-input positive-OR gates || [[Media:SN5432-SN54LS32-SN54S32-SN7432-SN74LS32-SN74S32.pdf|(pdf)]]<br />
|-<br />
| SN74LS123N || Dual retriggerable monostable multivibrators || [[Media:SN54122-SN54123-SN54130-SN54LS122-SN54LS123-SN74122-SN74123-SN74130-SN74LS122-SN74LS123.pdf|(pdf)]]<br />
|-<br />
| SN74LS139AN || Dual 2-line to 4-line decoders / demultiplexers || [[Media:SN54LS139A-SN54S139-SN74LS139A-SN74S139A.pdf|(pdf)]]<br />
|-<br />
| SN74LS174N || Hex/Quadruple D-Type Flip-Flops With Clear || [[Media:SN54174-SN54175-SN54LS174-SN54LS175-SN54S174-SN54S175-SN74174-SN74175-SN74LS174-SN74LS175-SN74S174-SN74S175.pdf|(pdf)]]<br />
|-<br />
| SN74LS240N || Octal buffers and line drivers, with 3-State outputs || [[Media:SN54LS240-SN54LS241-SN54LS244-SN54S240-SN54S241-SN54S244-SN74LS240-SN74LS241-SN74LS244-SN74S240-SN74S241-SN74S244.pdf|(pdf)]]<br />
|-<br />
| SN74LS245N || Octal bus transceivers || [[Media:SN54LS245-SN74LS245.pdf|(pdf)]]<br />
|-<br />
| ULN2003AN || HIGH-VOLTAGE, HIGH-CURRENT DARLINGTON TRANSISTOR ARRAYS || [[Media:ULN2002A-ULN2003A-ULN2003AI-ULN2004A-ULQ2003A-ULQ2004A.pdf|(pdf)]]<br />
|-<br />
| WD2791PL-02 || Floppy Disk Formatter/Controller || [[Media:WD279x-02.pdf|(pdf)]]<br />
|-<br />
|}<br />
<br><br />
<br />
== Delta DOS ROM ==<br />
* [http://archive.worldofdragon.org/archive/index.php?dir=Roms/Dragon/&file=Premier%20Micros%20-%20DeltaDOS.zip Delta DOS ROM]<br />
[[Category:Hardware]][[Category:Peripherals]]</div>Tjewellhttps://worldofdragon.org/index.php?title=Wings_of_War&diff=8251Wings of War2016-05-07T11:27:49Z<p>Tjewell: </p>
<hr />
<div>Pre-Release Version<br />
<br />
Released Version<br />
<br />
<br />
[[Category:Games]]</div>Tjewellhttps://worldofdragon.org/index.php?title=The_White_Cliffs_of_Dover&diff=8250The White Cliffs of Dover2016-05-07T11:27:39Z<p>Tjewell: </p>
<hr />
<div>Never released?<br />
<br />
<br />
[[Category:Games]]</div>Tjewellhttps://worldofdragon.org/index.php?title=The_Temple_of_Zoren&diff=8249The Temple of Zoren2016-05-07T11:27:28Z<p>Tjewell: </p>
<hr />
<div>[[File:DungeonSoftware-TheTempleOfZoren.jpg|thumbnail]]<br />
<br />
<br />
[[Category:Games]]</div>Tjewellhttps://worldofdragon.org/index.php?title=Flagon_Bird&diff=8248Flagon Bird2016-05-07T11:27:04Z<p>Tjewell: </p>
<hr />
<div>{| align="right" valign="top"<br />
|{{Infobox Game<br />
|Image = [[Image:FlagonBird_Screenshot01.png|center|300px|Title image from the game]]<br />
|Gamenumber =<br />
|Developer = [http://archive.worldofdragon.org/phpBB3/memberlist.php?mode=viewprofile&u=7292 Bosco]<br />
|Company = <br />
|Publisher = <br />
|Musician = <br />
|HVSC = <br />
|Release = [[:Category:Game_2014|2014]]<br />
|Platform = [[Dragon 32]] or [[Dragon 64]]<br />
|Genre = [[:Category:Arcade|Arcade]]<br />
|Gamemode = 1P<br />
|Operation = {{Keyboard}}{{Joystick1}}<br />
|Media = {{Cassette}} {{525Disk}} {{Cartridge}}<br />
|Language = {{EN}} <br />
|Info = <br />
}}<br />
|}<br />
<br />
Flagon Bird is the Dragon version of the famous [https://en.wikipedia.org/wiki/Flappy_Bird Flappy Bird] by Nguyễn Hà Đông, developed by [http://archive.worldofdragon.org/phpBB3/memberlist.php?mode=viewprofile&u=7292 Bosco].<br />
<br />
The game's purpose is to guide a bird through a series of pipes without touching them.<br />
<br />
This page is the Dragon Archive's 1000th wiki page!<br />
<br />
== Screenshots ==<br />
<br />
[[File:FlagonBird_Screenshot02.png|300px]][[File:FlagonBird_Screenshot03.png|300px]][[File:FlagonBird_Screenshot04.png|300px]]<br />
<br />
== Downloads ==<br />
<br />
* [http://archive.worldofdragon.org/archive/index.php?dir=Tapes/Dragon/cas/&file=Flagon%20Bird%201.0%20%281984%29%28Bosco%29%5B%21%5D.zip Flagon Bird v1.0] (zipped .CAS file)<br />
* [http://archive.worldofdragon.org/archive/index.php?dir=Tapes/Dragon/wav/&file=Flagon%20Bird%201.0%20%281984%29%28Bosco%29%5B%21%5D%5BWAV%5D.zip Flagon Bird v1.0] (zipped .WAV file)<br />
* [http://archive.worldofdragon.org/archive/index.php?dir=Roms/Dragon/&file=Flagon%20Bird%201.0%20%281984%29%28Bosco%29%5B%21%5D%5BROM%5D.zip Flagon Bird v1.0] (zipped .ROM file)<br />
* [http://archive.worldofdragon.org/archive/index.php?dir=Tapes/Dragon/cas/&file=Flagon%20Bird%201.1%20%281984%29%28Bosco%29%5B%21%5D.zip Flagon Bird v1.1] (zipped .CAS file)<br />
* [http://archive.worldofdragon.org/archive/index.php?dir=Tapes/Dragon/wav/&file=Flagon%20Bird%201.1%20%281984%29%28Bosco%29%5B%21%5D%5BWAV%5D.zip Flagon Bird v1.1] (zipped .WAV file)<br />
* [http://archive.worldofdragon.org/archive/index.php?dir=Disks/Dragon/&file=Flagon%20Bird%201.1%20%282014%29%28Bosco%29%5B%21%5D.zip Flagon Bird v1.1] (zipped .VDK file)<br />
* [http://archive.worldofdragon.org/archive/index.php?dir=Roms/Dragon/&file=Flagon%20Bird%201.1%20%281984%29%28Bosco%29%5B%21%5D%5BROM%5D.zip Flagon Bird v1.1] (zipped .ROM file)<br />
<br />
== Links ==<br />
<br />
* [https://www.youtube.com/watch?v=HiTOYig4-bk Flagon Bird v1.0] on YouTube.<br />
* [https://www.youtube.com/watch?v=z6Mc_7GxvSw Flagon Bird v1.1] on YouTube.<br />
* [https://www.youtube.com/watch?v=6Vkt_99YfEg Flagon Bird v1.0 record 254 play] by [https://www.youtube.com/channel/UCNI6szqCzqIvs8tAmc221KA Metr81] at the ParlaBytes 2014 event in Madrid.<br />
* [http://archive.worldofdragon.org/phpBB3/viewtopic.php?f=7&t=4881 Flagon Bird forum thread].<br />
<br />
<br />
[[Category:Games]]</div>Tjewellhttps://worldofdragon.org/index.php?title=Dragon_DOS&diff=8247Dragon DOS2016-05-07T11:24:38Z<p>Tjewell: </p>
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<div>== Dragon DOS 1.x ==<br />
<br />
[[Dragon Data Ltd]] comissioned [[The Micro Works]] to write the original Dragon DOS, some pre-release examples of this including the (c) Micro Works signature can be found in the downloads area. Shortly after release a number of bugs were discovered in 1.0 and a number of articles were published in [[Dragon User]] with patches to the ROM code to correct the worst of these. The most common version is 1.0, it is not known if any other version was officially released although 1.7 has been seen but the source of 1.7 and the differences with 1.0 are unknown at this time.<br />
<br />
== Dragon DOS 2.x ==<br />
<br />
For the [[Dragon Alpha]] a modified version of Dragon DOS was required, one that would load into RAM from disk rather than exist on a ROM. [[Vivaway Ltd]] were given the source code for Dragon DOS 1.x and Dragon DOS 2.x was created. A VDK disk image of Dragon DOS V2.F for the [[Dragon Alpha]] can be found in the downloads area. From looking at segments of the original Dragon DOS 2.C source code it would appear that [[Vivaway Ltd]] implemented the changes as options so that the source code could be assembled for a Dragon ROM or RAM implementation - There is also an option that appears to infer it would also assemble to work on a Tandy CoCo.<br />
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== Dragon DOS 4.x ==<br />
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Eurohard wanted to release an updated Dragon DOS for the [[Dragon 64]] / [[Dragon 200]] that contained all the known bugfixes and to avoid confusion with the 2.x series numbering they jumped straight to V4.0. A ROM image of this is available for download.<br />
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== Dragon DOS Interface Pictures ==<br />
<br />
<gallery caption="Dragon DOS Interface"><br />
Image:DiskController_Box.jpg|Box<br />
Image:DiskController_Top.jpg|Casing Top<br />
Image:DiskController_Bottom.jpg|Casing Bottom<br />
Image:DiskController_PCB_Top.jpg|PCB Top<br />
Image:DiskController_PCB_Bottom.jpg| PCB Bottom<br />
</gallery><br />
<br />
== Dragon DOS IC Parts List ==<br />
<br />
'''DragonDOS Board IC list (with Datasheets)<br />
{|{{PrettyTable|width: 700px; font-size: 2em;}}<br />
|''Part Number''||''Description''||''Datasheet''<br />
|-<br />
| 2764 || 8Kb EPROM || [[Media:HN482764G.pdf|(pdf)]]<br />
|-<br />
| SN7416N || Hex inverter buffers/drivers with open-collector high-voltage outputs || [[Media:SN5406-SN5416-SN7406-SN7416.pdf|(pdf)]]<br />
|-<br />
| SN7417N || Hex buffers/drivers with open-collector high-voltage outputs || [[Media:SN5407-SN5417-SN7407-SN7417.pdf|(pdf)]]<br />
|-<br />
| SN74LS00N || Quad 2-input positive-NAND gates || [[Media:SN5400-SN54LS00-SN54S00-SN7400-SN74LS00-SN74S00.pdf|(pdf)]]<br />
|-<br />
| SN74LS04N || Hex inverters || [[Media:SN5404-SN54LS04-SN54S04-SN7404-SN74LS04-SN74S04.pdf|(pdf)]]<br />
|-<br />
| SN74LS74AN || DUAL D-TYPE POSITIVE EDGE-TRIGGERED FLIP-FLOPS WITH PRESET AND CLEAR || [[Media:SN54-74LS74N.pdf|(pdf)]]<br />
|-<br />
| SN74LS139N || DUAL 1-OF-4 DECODER/DEMULTIPLEXER || [[Media:SN54-74LS139.pdf|(pdf)]]<br />
|-<br />
| SN74LS174N || Hex/Quadruple D-Type Flip-Flops With Clear || [[Media:SN54174-SN54175-SN54LS174-SN54LS175-SN54S174-SN54S175-SN74174-SN74175-SN74LS174-SN74LS175-SN74S174-SN74S175.pdf|(pdf)]]<br />
|-<br />
| WD2797PL-02 || Floppy Disk Formatter/Controller || [[Media:WD279x-02.pdf|(pdf)]]<br />
|-<br />
|}<br />
<br><br />
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== New developments ==<br />
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Several people have created new versions of the DragonDOS controller, which use the same WD2797 floppy controller IC as the original controller but are smaller.<br />
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* Jose Leandro's Disk Controller (2012) Eagle Schematics:[[File:DragonDos_Controller_-_Jos%C3%A9_Leandro.zip]]<br />
This one was created by Jose Leandro, a spanish Dragon user.<br />
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Full details (in spanish): http://hardware.speccy.org/temp/Dragon-1.html<br />
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<gallery caption="Jose Leandro's Dragon Disk Controller"><br />
Image:DragonDOS_JoseLeandro_PCB_Top.jpg|PCB Top<br />
Image:DragonDOS_JoseLeandro_PCB_Bottom.jpg|PCB Bottom<br />
</gallery><br />
<br><br />
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* Lafumat's Dragon Disk Controller (July 2012)<br />
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This one was created by Lafumat, an user of the spanish RetroWiki and Zona de Pruebas forums.<br />
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<gallery caption="Lafumat's Dragon Disk Controller"><br />
Image:Lafumat_Disk_Controller-V1.1-PCB_Top.jpg|PCB Top<br />
Image:Lafumat_Disk_Controller-V1.1-PCB_Bottom.jpg|PCB Bottom<br />
</gallery><br />
<br />
== Dragon DOS Downloads ==<br />
* [http://archive.worldofdragon.org/archive/index.php?dir=Roms/Dragon/&file=Dragon%20Data%20Ltd%20-%20Dragon%20DOS%201.0%20-%20Pre-Release%201.zip Dragon DOS 1.0 - Pre-Release 1] (Zipped ROM file)<br />
* [http://archive.worldofdragon.org/archive/index.php?dir=Roms/Dragon/&file=Dragon%20Data%20Ltd%20-%20Dragon%20DOS%201.0%20-%20Pre-Release%202.zip Dragon DOS 1.0 - Pre-Release 2] (Zipped ROM file)<br />
* [http://archive.worldofdragon.org/archive/index.php?dir=Roms/Dragon/&file=Dragon%20Data%20Ltd%20-%20Dragon%20DOS%201.0%20-%20Pre-Release%201.zip Dragon DOS 1.0 - Pre-Release 3] (Zipped ROM file)<br />
* [http://archive.worldofdragon.org/archive/index.php?dir=Roms/Dragon/&file=Dragon%20Data%20Ltd%20-%20Dragon%20DOS%201.0.zip Dragon DOS 1.0] (Zipped ROM File)<br />
* [http://archive.worldofdragon.org/archive/index.php?dir=Disks/Dragon/&file=Dragon%20Data%20Ltd%20-%20Dragon%20Alpha%28Professional%29%20-%20DragonDos%202.F%20Boot.zip Dragon DOS 2.F] (Zipped Disk Image)<br />
* [http://archive.worldofdragon.org/archive/index.php?dir=Roms/Dragon/&file=Eurohard%20S.A.%20-%20Dragon%20DOS%204.0.zip Dragon DOS 4.0 (English)] (Zipped ROM File)<br />
* [http://archive.worldofdragon.org/archive/index.php?dir=Roms/Dragon/&file=Eurohard%20S.A.%20-%20Dragon%20DOS%204.0%20%28ES%29.zip Dragon DOS 4.0 (Spanish)] (Zipped ROM File)<br />
* [http://archive.worldofdragon.org/archive/index.php?dir=Roms/Dragon/&file=Eurohard%20S.A.%20-%20Dragon%20DOS%204.1.zip Dragon DOS 4.1] (Zipped ROM file)<br />
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[[Category:Software]][[Category:System Software]]</div>Tjewellhttps://worldofdragon.org/index.php?title=OS-9_System&diff=8246OS-9 System2016-05-07T11:23:48Z<p>Tjewell: </p>
<hr />
<div>{| align="right" valign="top"<br />
|{{Infobox Game<br />
|Image = [[Image:OS9.png|center|300px|OS-9 promt]]<br />
|Gamenumber = <br />
|Company = [[Microware Systems Corporation]]/[[Eurohard SA]]<br />
|Developer = <br />
|Publisher = [[Dragon Data Ltd]]<br />
|Musician = <br />
|HVSC = <br />
|Release = <br />
|Platform = [[Dragon 64]]<br />
|Genre = <br />
|Gamemode = <br />
|Operation = {{Keyboard}}<br />
|Media = [[Image:Icon_disk525.png|26px]]<br />
|Language = {{EN}} <br />
|Info = <br />
}}<br />
|}<br />
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OS-9 is a real-time, multi-tasking and multi-user operating system for the Dragon 64.<br />
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==Downloads==<br />
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* [http://archive.worldofdragon.org/archive/index.php?dir=Disks/Dragon/&file=Dragon%20Data%20Ltd%20-%20OS-9%20System.zip OS-9 Level 1 V1.2 Operating System Diskette] (Zipped VDK image)<br />
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* [http://archive.worldofdragon.org/archive/index.php?dir=Disks/Dragon/&file=Eurohard%20SA%20-%20OS-9%20Level%201%20V2.0.zip OS-9 Level 1 V2.0 Operating System Diskette] (Zipped VDK image)<br />
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* [http://archive.worldofdragon.org/archive/index.php?dir=Manuals/&file=Dragon%20Data%20Ltd%20-%20OS9%20-%20System%20Guide.zip OS-9 Operating System User's Guide] (Zipped PDF document)<br />
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[[Category:Software]][[Category:OS-9]]</div>Tjewellhttps://worldofdragon.org/index.php?title=OS-9_Stylograph&diff=8245OS-9 Stylograph2016-05-07T11:23:36Z<p>Tjewell: </p>
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<div><br />
{| align="right" valign="top"<br />
|{{Infobox Game<br />
|Image = [[Image:Stylograph_Screenshot01.png|center|300px|Title screen]]<br />
|Gamenumber = <br />
|Company = [[Microware Systems Corporation]]<br />
|Developer = [[Great Plains Computer Co.,Inc]]<br />
|Publisher = [[Dragon Data Ltd]]<br />
|Musician = <br />
|HVSC = <br />
|Release = <br />
|Platform = [[Dragon 64]]<br />
|Genre = <br />
|Gamemode = <br />
|Operation = {{Keyboard}}<br />
|Media = {{Diskette}}<br />
|Language = {{EN}} <br />
|Info = <br />
}}<br />
|}<br />
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<br />
Word processor for OS-9.<br />
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== Screenshots ==<br />
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[[File:Stylograph_Screenshot02.png|300px]]<br />
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== Packaging ==<br />
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[[File:Stylograph_Inlay.jpg|300px]]<br><br />
[[File:Stylograph_Disk.jpg|300px]]<br />
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==Downloads==<br />
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* [http://archive.worldofdragon.org/archive/index.php?dir=Disks/Dragon/&file=Dragon%20Data%20Ltd%20-%20Dragon%20Alpha%28Professional%29%20OS-9%20Stylograph.zip OS-9 Stylograph diskette] (Zipped VDK image)<br />
* [http://archive.worldofdragon.org/archive/index.php?dir=Disks/Dragon/&file=Stylograph%2C%20Spellcheck%20%26%20Mailmerge%20%281983%29%28Dragon%20Data%20Ltd%29%5BOS-9%5D%5B%21%5D.zip Stylograph, Spellcheck & Mailmerge v1.0 for OS-9] (Zipped VDK image)<br />
* [http://archive.worldofdragon.org/archive/index.php?dir=Manuals/&file=Dragon%20Data%20Ltd%20-%20OS9%20-%20Stylograph.zip OS-9 Stylograph User's Guide] (Zipped PDF document)<br />
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[[Category:Software]][[Category:OS-9]]</div>Tjewellhttps://worldofdragon.org/index.php?title=OS-9_Editor_Assembler&diff=8244OS-9 Editor Assembler2016-05-07T11:23:24Z<p>Tjewell: </p>
<hr />
<div>{| align="right" valign="top"<br />
|{{Infobox Game<br />
|Image = [[Image:OS9_Assembler.png|center|300px|Title screen]]<br />
|Gamenumber = <br />
|Company = [[Microware Systems Corporation]]<br />
|Developer = <br />
|Publisher = [[Dragon Data Ltd]]<br />
|Musician = <br />
|HVSC = <br />
|Release = 1980<br />
|Platform = [[Dragon 64]]<br />
|Genre = <br />
|Gamemode = <br />
|Operation = {{Keyboard}}<br />
|Media = {{Diskette}}<br />
|Language = {{EN}} <br />
|Info = <br />
}}<br />
|}<br />
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Editor, assembler and debugger for the OS-9 operating system.<br />
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==Packaging==<br />
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[[File:OS9_Assembler_diskette.jpg|300px|Assembler diskette]]<br />
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==Downloads==<br />
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[http://archive.worldofdragon.org/archive/index.php?dir=Disks/Dragon/&file=OS-9%20Editor%20Assembler%20Debugger%20%28198x%29%28Dragon%20Data%20Ltd%29%5B%21%5D.zip OS-9 Editor Assembler Debugger diskette] (Zipped VDK image)<br />
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[[Category:Software]][[Category:OS-9]]</div>Tjewellhttps://worldofdragon.org/index.php?title=OS-9_Dynacalc&diff=8243OS-9 Dynacalc2016-05-07T11:23:11Z<p>Tjewell: </p>
<hr />
<div>{| align="right" valign="top"<br />
|{{Infobox Game<br />
|Image = [[Image:Dynacalc_Screenshot01.png|center|300px|Title screen]]<br />
|Gamenumber = <br />
|Company = <br />
|Developer = [[Scott Schaeferle]]<br />
|Publisher = [[Dragon Data Ltd]]<br />
|Musician = <br />
|HVSC = <br />
|Release = <br />
|Platform = [[Dragon 64]]<br />
|Genre = <br />
|Gamemode = <br />
|Operation = {{Keyboard}}<br />
|Media = {{Diskette}}<br />
|Language = {{EN}} <br />
|Info = <br />
}}<br />
|}<br />
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A Spreadsheet program for OS-9.<br />
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== Screenshots ==<br />
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[[File:Dynacalc_Screenshot02.png|300px]]<br />
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== Packaging ==<br />
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[[File:Dynacalc_Inlay.jpg|300px]]<br><br />
[[File:Dynacalc_Disk.jpg|300px]]<br />
<br />
==Downloads==<br />
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* [http://archive.worldofdragon.org/archive/index.php?dir=Disks/Dragon/&file=Dynacalc%20v1.0%20%281983%29%28Dragon%20Data%20Ltd%29%5BOS9%5D%5B%21%5D.zip Dynacalc v1.0] (Zipped VDK image)<br />
* [http://archive.worldofdragon.org/archive/index.php?dir=Manuals/&file=Dragon%20Data%20Ltd%20-%20OS9%20-%20Dynacalc.zip Dynacalc Manual] (Zipped PDF document)<br />
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[[Category:Software]][[Category:OS-9]]</div>Tjewell