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	<id>https://worldofdragon.org/index.php?action=history&amp;feed=atom&amp;title=Update_Issue_2_%28Oct%29</id>
	<title>Update Issue 2 (Oct) - Revision history</title>
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	<updated>2026-04-07T11:29:17Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://worldofdragon.org/index.php?title=Update_Issue_2_(Oct)&amp;diff=5737&amp;oldid=prev</id>
		<title>Jedie: Category:Magazines Category:Update_Issue</title>
		<link rel="alternate" type="text/html" href="https://worldofdragon.org/index.php?title=Update_Issue_2_(Oct)&amp;diff=5737&amp;oldid=prev"/>
		<updated>2014-09-02T07:18:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;a href=&quot;/index.php?title=Category:Magazines&quot; title=&quot;Category:Magazines&quot;&gt;Category:Magazines&lt;/a&gt; &lt;a href=&quot;/index.php?title=Category:Update_Issue&quot; title=&quot;Category:Update Issue&quot;&gt;Category:Update_Issue&lt;/a&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 07:18, 2 September 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l746&quot; &gt;Line 746:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 746:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Magazines]] [[Category:Update_Issue]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Jedie</name></author>
		
	</entry>
	<entry>
		<id>https://worldofdragon.org/index.php?title=Update_Issue_2_(Oct)&amp;diff=1355&amp;oldid=prev</id>
		<title>Admin: Created page with &#039;&lt;CENTER&gt; &lt;H2&gt; &lt;U&gt;NEWSLETTER OF THE DRAGON USERS GROUP&lt;/U&gt; &lt;/H2&gt; &lt;/CENTER&gt; &lt;BR&gt; Issue 2 &lt;PRE&gt; Chairman Paul Grade,                                 Editor Jeremy Hoyland 6 Navarino...&#039;</title>
		<link rel="alternate" type="text/html" href="https://worldofdragon.org/index.php?title=Update_Issue_2_(Oct)&amp;diff=1355&amp;oldid=prev"/>
		<updated>2009-04-04T11:44:40Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;#039;&amp;lt;CENTER&amp;gt; &amp;lt;H2&amp;gt; &amp;lt;U&amp;gt;NEWSLETTER OF THE DRAGON USERS GROUP&amp;lt;/U&amp;gt; &amp;lt;/H2&amp;gt; &amp;lt;/CENTER&amp;gt; &amp;lt;BR&amp;gt; Issue 2 &amp;lt;PRE&amp;gt; Chairman Paul Grade,                                 Editor Jeremy Hoyland 6 Navarino...&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;CENTER&amp;gt;&lt;br /&gt;
&amp;lt;H2&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;NEWSLETTER OF THE DRAGON USERS GROUP&amp;lt;/U&amp;gt;&lt;br /&gt;
&amp;lt;/H2&amp;gt;&lt;br /&gt;
&amp;lt;/CENTER&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Issue 2&lt;br /&gt;
&amp;lt;PRE&amp;gt;&lt;br /&gt;
Chairman Paul Grade,                                 Editor Jeremy Hoyland&lt;br /&gt;
6 Navarino Road,                                     17 Oxford Road,&lt;br /&gt;
Worthing,                                            Frinton-on-Sea,&lt;br /&gt;
Sussex.                                              Essex, CO13 9HX.&lt;br /&gt;
Tel 207585                                           Tel 3551&lt;br /&gt;
&amp;lt;/PRE&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Here we are, issue two and money in the bank, I&amp;#039;d like to say thank you to&lt;br /&gt;
all those who&amp;#039;ve had a little faith and coughed up their &amp;amp;#163;7.50, and to&lt;br /&gt;
those who haven&amp;#039;t -it had better be in the post or we&amp;#039;ll send the boys round.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
As you can see we still have no name, the best attempt so far is &amp;#039;POKE&lt;br /&gt;
65495,0 for a Good Time&amp;#039;, obviously the incentives aren&amp;#039;t great enough to&lt;br /&gt;
get your muses of fire lit so, as Snip Software have kindly donated some of&lt;br /&gt;
their tapes, I&amp;#039;ll offer a prize for the best name of a complete set of&lt;br /&gt;
their new range. On the subject of prizes Paul is offering two Microdeal&lt;br /&gt;
&amp;#039;One Pound Discount&amp;#039; vouchers for the best routine for transferring AUTORUN&lt;br /&gt;
programs from tape to Dragon Disc.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
Quite a lot has happened in the last month, and by the next edition we&lt;br /&gt;
hope to be offering members discounts on various products. Touchmaster have&lt;br /&gt;
been contacted unofficially and seem quite enthusiastic about a national&lt;br /&gt;
group and even our national group. Coming up is the 6809 users show for&lt;br /&gt;
Dragon and Tandy users at the Royal Horticultural Halls, I intend to be&lt;br /&gt;
there on at least one of the two days -hopefully both- and with luck the&lt;br /&gt;
club will have some kind of presence there. All this may seem a bit&lt;br /&gt;
nebulous at the moment but by the next edition (yes there will be an issue&lt;br /&gt;
3) we hope to have much of this sorted out. Until then keep up the good&lt;br /&gt;
work -we need more members and more articles, especially for &amp;#039;Pixel Park&amp;#039;&lt;br /&gt;
so get busy.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;CENTER&amp;gt;&lt;br /&gt;
&amp;lt;H3&amp;gt;&lt;br /&gt;
A PRINTER FOR TWENTY POUNDS&lt;br /&gt;
&amp;lt;/H3&amp;gt;&lt;br /&gt;
BY Peter Williams (sorry about last month -ed)&lt;br /&gt;
&amp;lt;/CENTER&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
In part 1 we discussed the various problems to be overcome when using a&lt;br /&gt;
Teleprinter terminal as a printer with your Dragon. This month the method&lt;br /&gt;
of converting ASCII 8 bit to Baudot 5 bit will be explained.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
When the Dragon sends a character to a printer from its parallel&lt;br /&gt;
Centronics port it is formed as an 8 bit parallel byte using the&lt;br /&gt;
universally accepted ASCII code. For example the letter A would be sent as&lt;br /&gt;
01000001 binary, which is 65 decimal or 41 hex. The Baudot code for the&lt;br /&gt;
letter A is 11000 but the normal convention in telegraphy is to turn to&lt;br /&gt;
bits as Mark and Space, the letter A is therefore described as MMSSS.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
A system using a 5 bit code can only recognise a maximum of 3&lt;br /&gt;
characters so teleprinters use two modes, Letters and Figures. For instance&lt;br /&gt;
the code MSSSS can either be the letter E or the figure &amp;amp;. The teleprinter&lt;br /&gt;
needs to receive the appropriate &amp;#039;figures shift&amp;#039; or recieves &amp;#039;shift&amp;#039; first&lt;br /&gt;
to put it in the correct mode.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
The easiest way to convert from ASCII to Baudot in software is to set&lt;br /&gt;
up a table of the Baudot values in the same order as their ASCII&lt;br /&gt;
equivalents. The ASCII value of the printed characters run from 32 (space)&lt;br /&gt;
to 90 (Z) so that if 32 is subtracted from the ASCII value it tells us the&lt;br /&gt;
position in the table of the equivalent Baudot value. The table of values&lt;br /&gt;
is shown in figure 1.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
The column headed HEX in the table is the value we can store in the&lt;br /&gt;
Dragon memory that will convert most easily to marks and spaces but in&lt;br /&gt;
serial format they are sent the least significant bit first which explains&lt;br /&gt;
why MMSSS is stored as 03.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Some of the ASCII characters in the Figures column of the table are not&lt;br /&gt;
included in the teleprinter type font. The table shows these as&lt;br /&gt;
SSMSS(hex04) which is the code for space, but it is also possible to have a&lt;br /&gt;
more complicated programme that will overprint two of the available&lt;br /&gt;
telepriter keys to produce an approximation of the missing character. For&lt;br /&gt;
instance, we can get a dollar by using S and / or a close match for hash&lt;br /&gt;
using = and /.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
With a suitable machine code programe we can intercept any character&lt;br /&gt;
being sent to the printer port and, by using the table, convert it to a&lt;br /&gt;
different character whichn can easily be changed from parallel to serial by&lt;br /&gt;
some added hardware.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Future articles will describe this hardware and also look at some of&lt;br /&gt;
the other functions that can be included in the software.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;CENTER&amp;gt;&lt;br /&gt;
&amp;lt;H3&amp;gt;&lt;br /&gt;
Fig 1. Table of ASCII to Baudot conversions.&lt;br /&gt;
&amp;lt;/H3&amp;gt;&lt;br /&gt;
&amp;lt;/CENTER&amp;gt;&lt;br /&gt;
&amp;lt;PRE&amp;gt;&lt;br /&gt;
    FIGURES                              LETTERS&lt;br /&gt;
chr ascii baudot hex                     chr ascii baudot hex&lt;br /&gt;
sp.  32    SSMSS  04                      A   65    MMSSS  03&lt;br /&gt;
!    33    SSMSS  04                      B   66    MSSMM  19&lt;br /&gt;
&amp;quot;    34    SSMSS  04                      C   67    SMMMS  0E&lt;br /&gt;
#    35    SSMSS  04                      D   68    MSSMS  09&lt;br /&gt;
$    36    SSMSM  14                      E   69    MSSSS  01&lt;br /&gt;
%    37    MSMMS  0D                      F   70    MSMMS  OD&lt;br /&gt;
&amp;amp;    38    SSMSS  04                      G   71    SMSMM  1A&lt;br /&gt;
&amp;#039;    39    MSMSS  05                      H   72    SSMSM  14&lt;br /&gt;
(    40    MMMMS  0F                      I   73    SMMSS  06&lt;br /&gt;
)    41    SMSSM  12                      J   74    MMSMS  0B&lt;br /&gt;
*    42    SSMSS  04                      K   75    MMMMS  0F&lt;br /&gt;
+    43    MSSSM  11                      L   76    SMSSM  12&lt;br /&gt;
,    44    SSMMS  0C                      M   77    SSMMM  1C&lt;br /&gt;
-    45    MMSSS  03                      N   78    SSMMS  0C&lt;br /&gt;
.    46    SSMMM  1C                      O   79    SSSMM  18&lt;br /&gt;
/    47    MSMMM  1D                      P   80    SMMSM  16&lt;br /&gt;
0    48    SMMSM  16                      Q   81    MMMSM  17&lt;br /&gt;
1    49    MMMSM  17                      R   82    SMSMS  0A&lt;br /&gt;
2    50    MMSSM  13                      S   83    MSMSS  05&lt;br /&gt;
3    51    MSSSS  01                      T   84    SSSSM  10&lt;br /&gt;
4    52    SMSMS  0A                      U   85    MMMSS  07&lt;br /&gt;
5    53    SSSSM  10                      V   86    SMMMM  1E&lt;br /&gt;
6    54    MSMSM  15                      W   87    MMSSM  13&lt;br /&gt;
7    55    MMMSS  07                      X   88    MSMMM  1D&lt;br /&gt;
8    56    SMMSS  06                      Y   89    MSMSM  15&lt;br /&gt;
9    57    SSSMM  18                      Z   90    MSSSM  11&lt;br /&gt;
:    58    SMMMS  0E                CARR RETURN            08&lt;br /&gt;
;    59    SSMSS  04                LINE FEED              02&lt;br /&gt;
&amp;lt;    60    SSMSS  04                FIGS SHIFT             1B&lt;br /&gt;
=    61    SMMMM  1E                LETTS SHIFT            1F&lt;br /&gt;
?    63    MSSMM  19&lt;br /&gt;
@    64    SMSMM  1A&lt;br /&gt;
&amp;lt;/PRE&amp;gt;&lt;br /&gt;
&amp;lt;CENTER&amp;gt;&lt;br /&gt;
&amp;lt;H3&amp;gt;&lt;br /&gt;
PROBLEMS&lt;br /&gt;
&amp;lt;/H3&amp;gt;&lt;br /&gt;
&amp;lt;/CENTER&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
1. R.S. McDermott &amp;quot;Has anyone got a data sheet for the AN7910 modem I.C.&lt;br /&gt;
and/or circuit sheets for the Dragon 64&amp;quot;&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Try multisoft for the AN7910 sheets and we&amp;#039;d like a set of Dragon sheets ourselves.&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
2. H. McDonald &amp;quot;AS far as I can see DREAM will only support five characters&lt;br /&gt;
in the FCC function. Is this right? I am not too clear how to load and&lt;br /&gt;
store the contents of an FCC function. Any advice would be appreciated.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
DREAM will support more than 5 characters in the FCC/FCB function. It&lt;br /&gt;
may only be saved/loaded as part of a DREAM file as it is an assembler&lt;br /&gt;
directive only. Warning early copies of DREAM had two serious bugs.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
3. Harvey Nyman would like help with his Delta DOS, if you can contact him&lt;br /&gt;
via the editor.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;CENTER&amp;gt;&lt;br /&gt;
&amp;lt;H3&amp;gt;&lt;br /&gt;
ASCI CORNER&lt;br /&gt;
&amp;lt;/H3&amp;gt;&lt;br /&gt;
by Neil Scrimgeour&lt;br /&gt;
&amp;lt;/CENTER&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
In this issue I have decided to concentrate on Salamander, the main reason&lt;br /&gt;
being that they are offering a discount on Dragon software at the moment.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
I suppose you could say that they are most famous for the &amp;#039;Dan Diamond&amp;#039;&lt;br /&gt;
trilogy which actually isn&amp;#039;t bad, the first part &amp;#039;Franklyns Tomb&amp;#039; was one&lt;br /&gt;
of the first adventures I tried. I quite liked it and it stands as one of&lt;br /&gt;
my all time favourites, I think the reason is because of the booklet&lt;br /&gt;
supplied which gives the programme much more atmosphere. The adventure&lt;br /&gt;
itself has a feeling of it&amp;#039;s own and would work with out the pictures. I&lt;br /&gt;
like humour in a game and this has it -mind you I&amp;#039;ve a warped sense of&lt;br /&gt;
humour anyway. The programme is in BASIC but this does not hinder the game&lt;br /&gt;
as it is quite fast in response. The following parts &amp;#039;Lost in Space&amp;#039; and&lt;br /&gt;
&amp;#039;Fishy Business&amp;#039; are in machine code, I didn&amp;#039;t like these as much, but for&lt;br /&gt;
&amp;amp;#163;7.95 they are good value.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Wings of war is a totally different adventure being set in WWII, you&lt;br /&gt;
have to capture a bomb and its plans and return to base. The game is&lt;br /&gt;
spoiled a bit by being totally illogical at times and it&amp;#039;s a fair bet that&lt;br /&gt;
you will need a help sheet, if only to find out what to do with the gas&lt;br /&gt;
mask, against this at &amp;amp;#163;4.95 it&amp;#039;s good value.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
For all you golfers out there Salamander do a nice line in golf&lt;br /&gt;
simulations, it&amp;#039;s called &amp;#039;Golf&amp;#039; (oh  well). Having seen Dragon Data&amp;#039;s&lt;br /&gt;
offering (in M/C) it&amp;#039;s streets ahead and all in BASIC too. The action takes&lt;br /&gt;
place in Hi-Res and the choice of clubs is quite good, I have never played&lt;br /&gt;
Golf for real but this programme has given me a taste for it. Recommended&lt;br /&gt;
at &amp;amp;#163;3.95.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
There are loads of flight simulators on the market for the Dragon (one&lt;br /&gt;
day I&amp;#039;ll do a whole corner on them), but &amp;#039;Nightflight&amp;#039; isn&amp;#039;t one of the&lt;br /&gt;
good ones. The programme takes place on the text screen. The differing&lt;br /&gt;
conntrols are quite extensive but I don&amp;#039;t enjoy looking at the view which&lt;br /&gt;
is, I feel, one of the most important things in a simulator. For &amp;amp;#163;3.95,&lt;br /&gt;
defiitely so-so.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
&amp;#039;Cricklewood Incident&amp;#039; is not mentioned in the new prices, and I&amp;#039;ve&lt;br /&gt;
never played it anyway so you takes yer chances on that fellow sleuths!&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
I didn&amp;#039;t know wjether to include &amp;#039;Wizard War&amp;#039; because it is not&lt;br /&gt;
strictly a simulation, (do you know any wizards apart from Dalgleish and&lt;br /&gt;
Hoddle?) but it is strategy so I&amp;#039;ll stretch a point. Having written all&lt;br /&gt;
that I think it is rubbish. It&amp;#039;s very much a love&amp;#039;m or hate&amp;#039;m like Shards&lt;br /&gt;
&amp;#039;Empire&amp;#039; (I don&amp;#039;t like that either) but an advantage is that all the family&lt;br /&gt;
can play, as long as there&amp;#039;s no more than nine! At &amp;amp;#163;3.95 maybe, but &amp;amp;#163;4.95&lt;br /&gt;
-well it does come in a big box.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Bob Laughton wrote in asking for help in Shenanigans, his problem is&lt;br /&gt;
trying to get past the muggers, from other people I have spoken to this&lt;br /&gt;
seems to be a common sticking point. The answer is to find out what is in&lt;br /&gt;
your mail and then &amp;#039;show&amp;#039; it to the offenders, if you can&amp;#039;t get into your&lt;br /&gt;
box try to think of where room numbers are found -it is so logical that it&lt;br /&gt;
takes some to work it out!&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;CENTER&amp;gt;&lt;br /&gt;
&amp;lt;H3&amp;gt;&lt;br /&gt;
SECURITY ROUTINE&lt;br /&gt;
&amp;lt;/H3&amp;gt;&lt;br /&gt;
by Kyffin Jones&lt;br /&gt;
&amp;lt;/CENTER&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
This is a routine to give security to your programmes and stop them being&lt;br /&gt;
ripped off! To use it effectively you must couple it with an autorun&lt;br /&gt;
routine for the programme, a suitable one is given in the July edition of&lt;br /&gt;
&amp;#039;Dragon User&amp;#039; although you will need to relocate the code in one or another&lt;br /&gt;
of the routines as they try to use the same memory space.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
The programme works by changing the meanings of various commands, (for&lt;br /&gt;
example POKE to TRON) hence line 13 of the programme. It is essential that&lt;br /&gt;
you save a copy of the programme before it is run.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;PRE&amp;gt;&lt;br /&gt;
1 POKE 65305,0 : POKE 113,55&lt;br /&gt;
2 POKE 411,228 : POKE 412, 203 : POKE 413,4 : POKE 414, 237 :&lt;br /&gt;
         POKE 415,228 : POKE 410,2353&lt;br /&gt;
3 CLEAR 200, 32620&lt;br /&gt;
4 A = PEEK(291) * 256 + PEEK(292)&lt;br /&gt;
5 For I = 0 to 117 : POKE 32650 + I, PEEK(A+I) : NEXT&lt;br /&gt;
6 POKE 32688,134 : POKE 32689,22&lt;br /&gt;
7 POKE 32692,157 : POKE 32693,97&lt;br /&gt;
8 POKE 32700,182 : POKE 32701,131&lt;br /&gt;
9 POKE 32702,157 : POKE 32703,97&lt;br /&gt;
10 POKE 32708,157 : POKE 32709,97&lt;br /&gt;
11 POKE 32726,142 : POKE 32727,170&lt;br /&gt;
12 POKE 32728,157 : POKE 32729,97&lt;br /&gt;
l3 POKE 32730,142 : POKE 32731,157&lt;br /&gt;
14 POKE 32732,153 : POKE 32733,101&lt;br /&gt;
l5 FOR I=0 to 6 : READ A$ : POKE 32621+I,VAL(&amp;quot;&amp;amp;H&amp;quot;+A$) : NEXT&lt;br /&gt;
16 DATA 8E,7F,8A,BF,01,23,39&lt;br /&gt;
l7 EXEC 32621&lt;br /&gt;
18 TRON 65305,20&lt;br /&gt;
19 &amp;#039; REST OF PROGRAMME&lt;br /&gt;
&amp;lt;/PRE&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Notes. Line l disables the keyboard and causes a cold start on reset, line&lt;br /&gt;
2 disables the BREAK key, 3 sets the RAM-top, 4&amp;amp;5 copy the reserved word&lt;br /&gt;
list into RAM, 6-14 change around the reserve words, 15 diverts the&lt;br /&gt;
execution of commands to the altered reserve word list, l7 executes the&lt;br /&gt;
diversion, 18 re-enables the keyboard.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
To use the security routine:&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;PRE&amp;gt;&lt;br /&gt;
a CLOAD &amp;quot;SECURITY&amp;quot;&lt;br /&gt;
b POKE 180, PEEK(25) &amp;quot; POKE 181, PEEK(26)&lt;br /&gt;
c POKE 25, PEEK(27) : POKE 26, PEEK(28)-2&lt;br /&gt;
d CLOAD &amp;quot;PROGARAM&amp;quot;&lt;br /&gt;
e RENUM 20&lt;br /&gt;
f POKE 25, PEEK(180) : POKE 26, PEEK(181)&lt;br /&gt;
g CSAVE &amp;quot;PROGRAM2&amp;quot;&lt;br /&gt;
&amp;lt;/PRE&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
This should now give you a saved &amp;#039;version2&amp;#039; of your programme on file with&lt;br /&gt;
the security routine at the beginning of it.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;CENTER&amp;gt;&lt;br /&gt;
&amp;lt;H3&amp;gt;&lt;br /&gt;
PIXEL PARK&lt;br /&gt;
&amp;lt;/H3&amp;gt;&lt;br /&gt;
&amp;lt;/CENTER&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;Crazy Painter from Microdeal&amp;lt;/U&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Well done Microdeal! I liked this game a lot. You have a choice of colour&lt;br /&gt;
screens, joystick or keyboard control and many different levels of play.&lt;br /&gt;
The object of the game is to paint the floor with your brush which&lt;br /&gt;
continually runs out of paint. You have a can at the bottom left of the&lt;br /&gt;
screen with which to refill it, however to stop all this excitement all&lt;br /&gt;
sorts of little nasties from dogs to caterpillars run across the floor&lt;br /&gt;
wiping out your handywork as you go. As you carry on through the level of&lt;br /&gt;
play, paint gets in shorter supply and it&amp;#039;s even known for one or two the&lt;br /&gt;
nasties to nick your brush!&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;PRE&amp;gt;&lt;br /&gt;
                           Entertainment value       70%&lt;br /&gt;
                           Graphics                  70%&lt;br /&gt;
                           Sound                     80%&lt;br /&gt;
                           Presentation              75%&lt;br /&gt;
&amp;lt;/PRE&amp;gt;&lt;br /&gt;
I can recommmend this one for the non-zappers of this world.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Gerald Hale&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;Chuckie Egg by A&amp;amp;F Software&amp;lt;/U&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
I must admit I am not, nor have ever been, an arcade fan, that&amp;#039;s one of the&lt;br /&gt;
reasons why I am never any good at them. That said &amp;#039;Chuckie Egg&amp;#039; is one of&lt;br /&gt;
my favourite programmes, why I don&amp;#039;t know -maybe it&amp;#039;s the sheer lunacy of&lt;br /&gt;
the plot where you have to go around picking up eggs and hiding them from&lt;br /&gt;
hens, or maybe it&amp;#039;s because there are ten different screens -I&amp;#039;d better&lt;br /&gt;
outline the game so that you won&amp;#039;t think I&amp;#039;m too mad.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
You are farmer trying to pick up the eggs lying around the hen house.&lt;br /&gt;
There just happen to be various obstacles in the way; these include those&lt;br /&gt;
infuriating hens, moving lifts, and gaping holes in the floor. After screen&lt;br /&gt;
ten a mad flying duck starts to chase after you. Mind you as yet I haven&amp;#039;t&lt;br /&gt;
got this far although my next door neighbour has - I tell you it&amp;#039;s panic&lt;br /&gt;
stations when that duck takes off!&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
It all happens in PMODE 3,1 Screen 1,0. I personally find this the best&lt;br /&gt;
colour scheme that is available. Instructions are in PMODE4. This is, in&lt;br /&gt;
itself, a nice touch in that you don&amp;#039;t meet the text screen at any stage,&lt;br /&gt;
it gives the programme an air of proffessionalism. The graphics are very&lt;br /&gt;
good; the farmmer has four positions and the hens three.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Control is via the keyboard and this is really my only complaint, the&lt;br /&gt;
programe wwill accept up to four players but you have to move your Dragon&lt;br /&gt;
around, this is a bit annoying -especially withn a loose transformer plug!&lt;br /&gt;
The keys can be redefined but I found the four arrow keys and the spacebar&lt;br /&gt;
(for jumping) the best layout. Movement of the characters is smooth and&lt;br /&gt;
very quick, the only time you get flicker is when the farmer is right at&lt;br /&gt;
the top.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Screen seven is the one that I always get stuck on and trying to time&lt;br /&gt;
the jump onto the lifts is murder.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
If &amp;#039;Chukie Egg&amp;#039; doesn&amp;#039;t become a classic with Dragon owners then there&lt;br /&gt;
just ain&amp;#039;t no justice in this world, great value at &amp;amp;#163;7.90.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
Neil Scrimgeour&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;U&amp;gt;Drone Datatank by Cable Software&amp;lt;/U&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Send the wife away for the weekend for this one. This simulation game is&lt;br /&gt;
well presented with a clear instruction booklet and a card to place over&lt;br /&gt;
the Dragon keyboard to assist you in playing, but you will need to spend a&lt;br /&gt;
lot of time mastering the rules of the game before you start. I haven&amp;#039;t&lt;br /&gt;
space to outline all the bits of this one -but if like simulations then&lt;br /&gt;
you&amp;#039;ll enjoy this one. Frankly I am not too keeN on these long drawn out&lt;br /&gt;
affairs, but then I haven&amp;#039;t managed to send the wife away, any offers?&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;PRE&amp;gt;&lt;br /&gt;
                          Entertainment value 65%&lt;br /&gt;
                          Graphics            60%&lt;br /&gt;
                          Presentation        75%&lt;br /&gt;
&amp;lt;/PRE&amp;gt;&lt;br /&gt;
Recommended for eggheads!&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Gerald Hale&lt;br /&gt;
&amp;lt;CENTER&amp;gt;&lt;br /&gt;
&amp;lt;H3&amp;gt;&lt;br /&gt;
REDUNDANT INFORMATION&lt;br /&gt;
&amp;lt;/H3&amp;gt;&lt;br /&gt;
&amp;lt;/CENTER&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
First a warning -whilst all these codes work on some Dragons it is unlikely&lt;br /&gt;
they will on all, and may well crash the machine- so take care.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
POKE 65301/3/5/7/9,0 disables the keyboard, POKE a value of 20 to re&lt;br /&gt;
enable.&lt;br /&gt;
POKE 65495,0 doubles speed of processor&lt;br /&gt;
POKE 65494,0 returns it to normal&lt;br /&gt;
POKE 113,55 causes a cold start on reset.&lt;br /&gt;
thanks to A. Kyffin Jones.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;CENTER&amp;gt;&lt;br /&gt;
&amp;lt;H3&amp;gt;&lt;br /&gt;
LETTERS&lt;br /&gt;
&amp;lt;/H3&amp;gt;&lt;br /&gt;
&amp;lt;/CENTER&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
All power to your elbow in starting the User Group, let&amp;#039;s hope it lasts&lt;br /&gt;
longer than Dragon world!! I hope that as a Group it will be able to speak&lt;br /&gt;
for Dragon Owners and bring pressure to bear on whoever needs to know.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
I am disappointed at the lack of support in terms of software in&lt;br /&gt;
comparison to inferior machines, particularly the BBC and Spectrum,&lt;br /&gt;
especially in terms of business programmes. What software there is is far&lt;br /&gt;
less good than that available to BBC and Spectrums.........SHAME!!!....I&lt;br /&gt;
will be happy to review any of the business or other programs that I have.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
Anne Milstead&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
(We hope to have a review of Anne&amp;#039;s in a later issue.)&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Next comes a letter from the 6809E Dragon Users Computer Club, the Dutch&lt;br /&gt;
Section.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Subject MC6847 and Extended Basic(EB)&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
What we really need in uprating the performace of thne Dragon 32 &amp;amp;64 is a&lt;br /&gt;
VDG Romchip that contains all the upper and lower case characters and&lt;br /&gt;
symbols and self to define colour sprites, plus a text screen that is not&lt;br /&gt;
32 by 16 but 80 by 25, so that you can use an assembler like ALLDREAM and&lt;br /&gt;
further software in really worthwhile application modes.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
I mean normally a printer has 80 columns so why does not my textscreen?&lt;br /&gt;
Especially when the chip has all the possibilities, so it is to me a&lt;br /&gt;
complete riddle why they, DD, adapt the EB and uprate the VDG dispay. Put&lt;br /&gt;
the EB on top of RAM and not in the middle and e.g. on cassette.&lt;br /&gt;
(Independant Programming).&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
When you put a new home computer on the market you have to have a&lt;br /&gt;
forsight of things to come, so your product has some built in features&lt;br /&gt;
which lasts and do not crack when newcomers arrive (Spectrum, Electron,&lt;br /&gt;
Atmos, HTX, MSX &amp;amp;c.).&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
I have written letters to DD and Dragon User about this only DD gave me&lt;br /&gt;
good wishes and asked me if I will support the product, Dragon user so far&lt;br /&gt;
gave no sign of responce.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Now when you ar a BASIC user or a newcomer to the world of computer&lt;br /&gt;
programming you are now really left in the dark about graphics&lt;br /&gt;
possibilities. Atari claims it has 11 graphics modes in the xxx/800 XL&lt;br /&gt;
series, but the 32 &amp;amp; 64 has 14! Only when you are dabbling in M/C you are&lt;br /&gt;
able to use all these modes, now only 7 in BASIC.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
On the other hand we are fortunate by Commodore standards, they nearly&lt;br /&gt;
have to POKE the brains out of their machines!&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Gladly I like to have your response on this item and do thank the both&lt;br /&gt;
of you for putting me a heartunder the belt for continuing the support of&lt;br /&gt;
all Dragon owners, for the 6809E is the M/C microprocessor right now and&lt;br /&gt;
not the Z-80&amp;#039;s.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Maarten Van Wamelen.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Lastly we have Neil sticking his oar in and stirring it about.&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Just before christmas Oasis Software brought out their Sprint compiler and&lt;br /&gt;
it seemed to be the answer to all Dragon owners prayers. There were&lt;br /&gt;
virtually no books at the time on how to write 6809 machine code and so it&lt;br /&gt;
seemed that Oasis were onto a good thing.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
I hurridly sent off my &amp;amp;#163;14.95 and back came my saviour of machine code&lt;br /&gt;
routines. The actual program itself is quite good although it does take a&lt;br /&gt;
long time to compile and there are some limitations. However a friend and I&lt;br /&gt;
got together to write some programs that could be compiled we intended to&lt;br /&gt;
release them onto the unsuspecting world.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
But we became very disappointed when we were told that Oasis wanted&lt;br /&gt;
&amp;amp;#163;200 royalty for each program. Now this was never mentioned in the&lt;br /&gt;
instruction book (well I can&amp;#039;t find it). Mind you it was their program we&lt;br /&gt;
were using so we understood. Unfortunately we didn&amp;#039;t have œ600 so our idea&lt;br /&gt;
was shelved.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Six months later Oasis brought out &amp;#039;White Lightening&amp;#039; for the Spectrum&lt;br /&gt;
which was copyright cleared! Now come on chaps, we Dragon owners helped you&lt;br /&gt;
to get started so come on and help us. Contrary to belief not all of us can&lt;br /&gt;
write hex 8 hours a day.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
Neil Scimgeour&lt;br /&gt;
&amp;lt;CENTER&amp;gt;&lt;br /&gt;
&amp;lt;H3&amp;gt;&lt;br /&gt;
DRAGON ADVENTURES&lt;br /&gt;
&amp;lt;/H3&amp;gt;&lt;br /&gt;
by Pauline Hampson&lt;br /&gt;
&amp;lt;/CENTER&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Here are my recommendations for all budding adventurers. Please try to start&lt;br /&gt;
with a fairly simple adventure so you do not get put off as I was by&lt;br /&gt;
&amp;#039;Madness and the Minatour&amp;#039;.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
I do hope that you will find copies of the games in the shops. At&lt;br /&gt;
present all Dragon software seems to have miraculously disappeared, finding&lt;br /&gt;
any could be an adventure in itself.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Start with &amp;#039;Dragon Mountain&amp;#039; a straight forward adventure with few&lt;br /&gt;
traps or tricks in an underground location. From here you can progress to&lt;br /&gt;
&amp;#039;Jerusalem&amp;#039; or &amp;#039;Williamsberg Adventure&amp;#039;. These are fairly short but take&lt;br /&gt;
some thinking about.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
The next group of adventures which I really enjoyed are the Franklyn&lt;br /&gt;
trilogy. These comprise &amp;#039;Franklyns Tomb&amp;#039;, &amp;#039;Lost in Space&amp;#039; and &amp;#039;Fishy&lt;br /&gt;
Busines&amp;#039;. At present Salamander are offering them at a discount so you&lt;br /&gt;
could be in for a real treat. The first two games are written in BASIC and&lt;br /&gt;
the third in machine code which gives a slightly faster response. I mention&lt;br /&gt;
this because I hear that some unscrupulous people actually examine the&lt;br /&gt;
BASIC listings!! (well I got stuck -ed.) The adventures all come with a&lt;br /&gt;
booklet showing each location as a picture. All these games were really&lt;br /&gt;
good and most thought provoking I sincerely hope that one day Salamander&lt;br /&gt;
will produce the long awaited sequel.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
The next two adventures include pictures of locations on the screen,&lt;br /&gt;
with text underneath. I am not strictly fond of graphics in adventure&lt;br /&gt;
games but &amp;#039;Sea Quest&amp;#039; ad &amp;#039;Shenanigans&amp;#039; are really quite interesting. Make&lt;br /&gt;
sure you look at the pictures!! &amp;#039;Sea Quest&amp;#039; involves finding treasures,&lt;br /&gt;
going diving, sailing a boat and using a metal detector. &amp;#039;Shenanigans&amp;#039; at&lt;br /&gt;
first seemed very dismal starting in an apartment, including streets and&lt;br /&gt;
muggers. Keep going and it transforms into a good game which (sorry Neil&lt;br /&gt;
Scrimgeour) I think is quite difficult, you end on a rainbow.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
I can also recommend &amp;#039;Calixto island&amp;#039; and &amp;#039;Black Sanctum&amp;#039; which I&lt;br /&gt;
understand now have graphics for Dragon 64 owners. I enjoyed the text&lt;br /&gt;
versions. &amp;#039;Black Sanctum&amp;#039; delves into spells and black magic and takes&lt;br /&gt;
place in an old monastry type building.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
My favourite selection and also the hardest is &amp;#039;El Diabolero&amp;#039; it really&lt;br /&gt;
is the best game I have ever played. Its scenario is a desert with a&lt;br /&gt;
canyon. There are lots of very similar locations in the game so good&lt;br /&gt;
mapping is essential. Please try it, I can also help out.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
&amp;#039;Keys of the Wizard&amp;#039; is also a good game but not in the same style aS&lt;br /&gt;
most of my favourite games. You have to use weapons and fight your enemies.&lt;br /&gt;
The object of the game is to deposit treasures into the Sanctuary (if you&lt;br /&gt;
can find it) to try to obtain a maximum score. You could ignore the enemies&lt;br /&gt;
if you wanted and run away, but each holds a tresure. The locations of the&lt;br /&gt;
game are endless with 3 main &amp;#039;floors&amp;#039; each of 64 locations and 3 mazes.&lt;br /&gt;
There are also one way passages to contend with and it can be difficult to&lt;br /&gt;
go from one part to another until you find your way around. You really&lt;br /&gt;
wikll need a map. Typing quickly can also help because you only have a&lt;br /&gt;
limited time to type &amp;quot;BASH ORC&amp;quot; &amp;amp;c. And then he gets his turn!&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Can I make a special plea to anyone who has played this adventure. I&lt;br /&gt;
would like to mention any tricks or tips which you have discovered. Has&lt;br /&gt;
anyone found a use for the spade? Who can open all chests and boxes? Where&lt;br /&gt;
are the ballroom and kitchen? Is there a room between the empty chamber and&lt;br /&gt;
the statue room south of the chapel? Can you kill the unicorn? The game&lt;br /&gt;
raises so many fascinating questions.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
I recently obtained a price list from Microdeal and noticed that they&lt;br /&gt;
were now selling Dragon Dungeon software from &amp;amp;#163;1.99. At this price try&lt;br /&gt;
&amp;#039;Crystal Chalice&amp;#039; and &amp;#039;Temple of Zoren&amp;#039; which are interesting but slightly&lt;br /&gt;
different adventures and worth every penny. Try all the directions and not&lt;br /&gt;
just the ones stated!&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Well I hope you will all go off and have some fun, I&amp;#039;ll just go and&lt;br /&gt;
CLOAD &amp;quot;Keys of the Wizard&amp;quot;, I&amp;#039;ve got an hour before tea.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;CENTER&amp;gt;&lt;br /&gt;
&amp;lt;H3&amp;gt;&lt;br /&gt;
CLASSIFIED&lt;br /&gt;
&amp;lt;/H3&amp;gt;&lt;br /&gt;
&amp;lt;/CENTER&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Paul wants to swap one mint condition Salamander DRS system for any good&lt;br /&gt;
accounting program. He is also willing to pay for any Bent, Burnt or&lt;br /&gt;
Buggered (his wording) Dragon Hardware that he can use for spares, so if&lt;br /&gt;
you have a defunct Dragon give him a ring.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
For Sale:- Realistic CTR-57 Cassette Recorder with remote........&amp;amp;#163;10&lt;br /&gt;
Book -Dragon Extravaganza, 50 programmes for the Dragon by Roger Valentine&lt;br /&gt;
&amp;amp;#163;3. Both from Mr. Gerald Hale on Crawley 36413.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;CENTER&amp;gt;&lt;br /&gt;
&amp;lt;H3&amp;gt;&lt;br /&gt;
CLUBNET&lt;br /&gt;
&amp;lt;/H3&amp;gt;&lt;br /&gt;
&amp;lt;/CENTER&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Firstly an apology to Ashley Adamson of the Romsey area Dragon Users Group&lt;br /&gt;
whose name I managed to get wrong in the last edition, sorry Ashley. The&lt;br /&gt;
Romsey group meets every weekend and holds occaisional trips out to&lt;br /&gt;
exhibitions &amp;amp;c. In addition they publish a fortnightly newsletter and&lt;br /&gt;
membership is just one pound p.a., can&amp;#039;t be bad. Anyone in the are should&lt;br /&gt;
contact Ashley at St. Elmo, Slab Lane, West Wellow, Romsey, Hants, S05 8RG.&lt;br /&gt;
And now for the rest.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;PRE&amp;gt;&lt;br /&gt;
For M/C addicts try the           W.S. Files Sussex group can be found:&lt;br /&gt;
6809 Users Group,                 c/o Multisoft Systems&lt;br /&gt;
c/o Paul Hills                    St. Martins&lt;br /&gt;
28 Woburn Road,                   Orchard Road&lt;br /&gt;
Launceston,                       Dexhill-on-Sea&lt;br /&gt;
Cornwall                          Sussex.&lt;br /&gt;
PL15 7HH.&lt;br /&gt;
&amp;lt;/PRE&amp;gt;&lt;br /&gt;
The N. Down Microcomputer Users Group, ring Eddie Doak on 0247 450902&lt;br /&gt;
&amp;lt;PRE&amp;gt;&lt;br /&gt;
Sheffield Dragon Users Group,     In Peterborough and district try:&lt;br /&gt;
c/o R. Crampton,                  Mr. A. Fairchild,&lt;br /&gt;
131 Herringthorpe Valley Road,    53 Myrtle Avenue,&lt;br /&gt;
Rotherham,                        Peterborough,&lt;br /&gt;
S. Yorks,                         PE1 4LR.&lt;br /&gt;
S65 3RU&lt;br /&gt;
&amp;lt;/PRE&amp;gt;&lt;br /&gt;
&amp;lt;CENTER&amp;gt;&lt;br /&gt;
&amp;lt;H3&amp;gt;&lt;br /&gt;
LETTER FROM THE CHAIRMAN&lt;br /&gt;
&amp;lt;/H3&amp;gt;&lt;br /&gt;
&amp;lt;/CENTER&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
From the replies we&amp;#039;ve received it appears that most of you think that&lt;br /&gt;
we&amp;#039;re making a good start with the Group Newsletter, and although this&lt;br /&gt;
months issue may not have grown much we hope that by the time the next one&lt;br /&gt;
is published things will have improved in both size and quality, although&lt;br /&gt;
please don&amp;#039;t forget that most of the contents depend on YOU. There is,&lt;br /&gt;
however, one small snag.....MONEY!!&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
I know that most of you have sent in your forms, and paid up, but a few&lt;br /&gt;
seem to imagine that all they need to do is wait for the next &amp;#039;free issue&amp;#039;&lt;br /&gt;
to arrive. Sorry, but I have to inform you that as of now, there won&amp;#039;t be&lt;br /&gt;
any more free handouts!&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
It&amp;#039;s not that we&amp;#039;re mean, it&amp;#039;s simply that it would be most unfair on&lt;br /&gt;
the paying members if we were to use their subscriptions to subsidise&lt;br /&gt;
freeloaders. You wanted this group, and we&amp;#039;ve done our best to get it&lt;br /&gt;
started; we want to build this group into something big enough and good&lt;br /&gt;
enough to be of REAL use to all of you, so please, give us the chance to do&lt;br /&gt;
so.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Just in case anyone out there thinks that Jeremy Hoyland or I are&lt;br /&gt;
living in luxury on the proceeds, I regret (I really do!!!) that like our&lt;br /&gt;
contributors and reviewers, we&amp;#039;re not getting paid at all, and all money&lt;br /&gt;
received goes towards covering legitimate expenses such as phone calls,&lt;br /&gt;
postage, printing &amp;amp;c.&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
In the unlikely event of a cash surplus at any time, we&amp;#039;ll publish the&lt;br /&gt;
figures and ask for your views on how the money should be used. Here endeth&lt;br /&gt;
the Financial Times!&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
Thank you for all your help and support. Don&amp;#039;t forget that we need more&lt;br /&gt;
&amp;#039;recruits&amp;#039; and more material for publication, whether it&amp;#039;s reviews,&lt;br /&gt;
letters, problems, general articles, complaints, or anything else you&amp;#039;d&lt;br /&gt;
like to see in print....(the laws relating to libel and obscene publication&lt;br /&gt;
permitting!!).&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Paul G.&lt;br /&gt;
&amp;lt;CENTER&amp;gt;&lt;br /&gt;
&amp;lt;H3&amp;gt;&lt;br /&gt;
APPLICATION FORM&lt;br /&gt;
&amp;lt;/H3&amp;gt;&lt;br /&gt;
for membership of the Dragon Users Group.&lt;br /&gt;
&amp;lt;/CENTER&amp;gt;&lt;br /&gt;
Name:&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Address:&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Age:&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Telephone Number:&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Machine (32, 64, Proffessional):&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Peripherals (Joysticks, Disc Drives, Printers &amp;amp;c.):&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Interests (Games, Business, Experimental):&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
If you play games do you prefer arcade or adventure games:&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Please name some that you own:&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
If you use business software (eg Word Processing)&lt;br /&gt;
please name it:&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Do you have any other languages or assembler:&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Which:&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
If you have any comments upon the club or the Newsletter, or you&lt;br /&gt;
have any problems with hardware or software please use the space&lt;br /&gt;
below to outline them.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
If you wish to join the Dragon User Group please send a cheque&lt;br /&gt;
or postal order for &amp;amp;#163;7.50 payable to the Dragon User Group to&lt;br /&gt;
Paul Grade, 6 Navarino Road, Worthing, Sussex.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Finally if you know anyone else who would like to join, please&lt;br /&gt;
include their name and address on this form.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
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