Difference between revisions of "Space War"

From The Dragon Archive
(Created page with '{| align="right" valign="top" |{{Infobox Game |Image = [[Image:|center|300px|Titleimage from the game]] |Gamenumber = |Company = |Developer = Spectral |Publisher = [[Microd...')
 
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|Publisher = [[Microdeal]]
 
|Publisher = [[Microdeal]]
 
|Musician =  
 
|Musician =  
|Release = [[:Category:1982|1982]]
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|Release = [[:Category:Game_1982|1982]]
 
|Platform = [[Dragon 32]] or [[Dragon 64]]
 
|Platform = [[Dragon 32]] or [[Dragon 64]]
 
|Genre = Gauntlet  
 
|Genre = Gauntlet  
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you command the last combat viper and must break through the enemy fighters and the defenses of the deathstar to win. Beware the black hole as  you manoeuver your ship - it's gravity pull can suck you in.The death star has a defense shield with one weak spot in it. You must position yourself to fire a photon torpedo through it, whilst dodging defensive missiles from the death star. Invisible space mines can blow you apart, your only warning is a sonic alert just before they explode.
 
you command the last combat viper and must break through the enemy fighters and the defenses of the deathstar to win. Beware the black hole as  you manoeuver your ship - it's gravity pull can suck you in.The death star has a defense shield with one weak spot in it. You must position yourself to fire a photon torpedo through it, whilst dodging defensive missiles from the death star. Invisible space mines can blow you apart, your only warning is a sonic alert just before they explode.
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[[Category:Games]] [[Category:Game_1982]]

Revision as of 16:44, 18 August 2010

Space War
[[Image:|center|300px|Titleimage from the game]]
Developer Spectral
Company
Publisher Microdeal
Musician
{{{HVSC}}}
Release 1982
Platform Dragon 32 or Dragon 64
Genre Gauntlet
Gamemode 1P or 2P
Operation Icon joystick 1.png Icon joystick 2.png
Media Icon Cassette.png
Language Flag en 18px.gif
Information


Space War Microdeal 1982.

you command the last combat viper and must break through the enemy fighters and the defenses of the deathstar to win. Beware the black hole as you manoeuver your ship - it's gravity pull can suck you in.The death star has a defense shield with one weak spot in it. You must position yourself to fire a photon torpedo through it, whilst dodging defensive missiles from the death star. Invisible space mines can blow you apart, your only warning is a sonic alert just before they explode.