Difference between revisions of "Worlds Of Flight"
From The Dragon Archive
m |
|||
Line 5: | Line 5: | ||
|Company = Tom Mix | |Company = Tom Mix | ||
|Developer = | |Developer = | ||
− | |Publisher = [[ | + | |Publisher = [[Microdeal]] |
|Musician = | |Musician = | ||
|Release = [[:Category:Game_1984|1984]] | |Release = [[:Category:Game_1984|1984]] | ||
Line 20: | Line 20: | ||
This must be one of the most ambitious titles ever released for the Dragon, a flight simulator with a 3D wireframe view of your surroundings. At the start of this "game" you find yourself in the cockpit of a small plane at a small airfield. You can take off, fly around, inspect the scenery, and then land again. | This must be one of the most ambitious titles ever released for the Dragon, a flight simulator with a 3D wireframe view of your surroundings. At the start of this "game" you find yourself in the cockpit of a small plane at a small airfield. You can take off, fly around, inspect the scenery, and then land again. | ||
− | The game requires two | + | The game requires two analogue joysticks to control the plane. |
== Screenshots == | == Screenshots == |
Revision as of 23:06, 14 August 2010
|
This must be one of the most ambitious titles ever released for the Dragon, a flight simulator with a 3D wireframe view of your surroundings. At the start of this "game" you find yourself in the cockpit of a small plane at a small airfield. You can take off, fly around, inspect the scenery, and then land again.
The game requires two analogue joysticks to control the plane.